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Zero-shot 3D General Obstacle Detection via Multimodal Foundation Models and Geometry
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Zero-shot 3D General Obstacle Detection via Multimodal Foundation Models and Geometry

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A Variational Formulation of a Multi-Population Mean Field Games with Non-local Interactions
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A Variational Formulation of a Multi-Population Mean Field Games with Non-local Interactions

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LDPKiT: Superimposing Remote Queries for Privacy-Preserving Distillation
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LDPKiT: Superimposing Remote Queries for Privacy-Preserving Distillation

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Accelerating Large Language Model Inference with Dynamic Self-Speculative Decoding
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Accelerating Large Language Model Inference with Dynamic Self-Speculative Decoding

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Greedy Heuristics for Sampling-Based Motion Planning in High-Dimensional State Spaces
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Greedy Heuristics for Sampling-Based Motion Planning in High-Dimensional State Spaces

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Evaluating Task-Oriented Dialogue Consistency through Constraint Satisfaction
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Evaluating Task-Oriented Dialogue Consistency through Constraint Satisfaction

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Projection Methods for Operator Learning and Universal Approximation
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Projection Methods for Operator Learning and Universal Approximation

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Accelerated Fully First-Order Methods for Bilevel and Minimax Optimization
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Accelerated Fully First-Order Methods for Bilevel and Minimax Optimization

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Contrastive Learning on Multimodal Analysis of Electronic Health Records
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Contrastive Learning on Multimodal Analysis of Electronic Health Records

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BFS versus DFS for Fixed-Level Targets in Ordered Trees
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BFS versus DFS for Fixed-Level Targets in Ordered Trees

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Efficient and Universal Watermarking for LLM-Generated Code Detection
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Efficient and Universal Watermarking for LLM-Generated Code Detection

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A Lie Group Approach to Riemannian Batch Normalization
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A Lie Group Approach to Riemannian Batch Normalization

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ProSGNeRF Progressive Dynamic Neural Scene Graph with Frequency Modulated Foundation Model in Urban Scenes
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ProSGNeRF Progressive Dynamic Neural Scene Graph with Frequency Modulated Foundation Model in Urban Scenes

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Optimal Hub Placement and Deadlock Free Routing for Payment Channel Network Scalability
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Optimal Hub Placement and Deadlock Free Routing for Payment Channel Network Scalability

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Construction of Orientable Sequences in O(1)-Amortized Time Per Bit
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Construction of Orientable Sequences in O(1)-Amortized Time Per Bit

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