[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-1-en-105":3,"doc-seo-376337-105":53,"doc-detail-376337-en":127},{"code":4,"msg":5,"data":6},0,"success",[7,14,19,24,29,34,39,44,49],{"id":8,"doc_module":9,"doc_module_name":10,"category_name":11,"show_sort_weight":12,"slug":13},11,1,"Template","Presentations",90,"presentations",{"id":15,"doc_module":9,"doc_module_name":10,"category_name":16,"show_sort_weight":17,"slug":18},12,"Resumes",80,"resumes",{"id":20,"doc_module":9,"doc_module_name":10,"category_name":21,"show_sort_weight":22,"slug":23},14,"Invoices",70,"invoices",{"id":25,"doc_module":9,"doc_module_name":10,"category_name":26,"show_sort_weight":27,"slug":28},15,"Posters",60,"posters",{"id":30,"doc_module":9,"doc_module_name":10,"category_name":31,"show_sort_weight":32,"slug":33},16,"Social Media",50,"social-media",{"id":35,"doc_module":9,"doc_module_name":10,"category_name":36,"show_sort_weight":37,"slug":38},17,"Forms",40,"forms",{"id":40,"doc_module":9,"doc_module_name":10,"category_name":41,"show_sort_weight":42,"slug":43},18,"Letters",30,"letters",{"id":45,"doc_module":9,"doc_module_name":10,"category_name":46,"show_sort_weight":47,"slug":48},21,"Paper Templates",5,"papers-templates",{"id":50,"doc_module":9,"doc_module_name":10,"category_name":51,"show_sort_weight":4,"slug":52},158,"General","general-158",{"code":4,"msg":54,"data":55},"ok",{"site_id":56,"language":57,"slug":58,"title":59,"keywords":60,"description":61,"schema_data":62,"social_meta":120,"head_meta":122,"extra_data":124,"updated_unix":126},105,"en","unlock-creativity-for-remote-teams-chapter-1","Unlock creativity for remote teams - Chapter 1","","Guide to building more creative and productive remote collaboration through five key behaviours: co-creation, rapport, role clarity, feedback, and reflection. Highlights how reflection and role clarity apply across all collaborative session types, while co-creation, rapport, and feedback become especially critical in activities such as design sprints and daily standups. Chapter 1 focuses on enabling creativity for remote teams by improving access, culture support, and technology’s impact. Offers actionable inclusion strategies, including multiple participation methods, accessible video-call practices, and maintaining session records to drive iteration, feedback, and improvement.",{"@graph":63,"@context":119},[64,80,102],{"@type":65,"itemListElement":66},"BreadcrumbList",[67,71,74,77],{"item":68,"name":69,"@type":70,"position":9},"https://docshare.wps.com","Home","ListItem",{"item":72,"name":10,"@type":70,"position":73},"https://docshare.wps.com/template/",2,{"item":75,"name":11,"@type":70,"position":76},"https://docshare.wps.com/template/presentations/",3,{"item":78,"name":59,"@type":70,"position":79},"https://docshare.wps.com/template/unlock-creativity-for-remote-teams-chapter-1/376337/",4,{"url":78,"name":59,"@type":81,"image":82,"author":87,"headline":59,"publisher":90,"fileFormat":93,"inLanguage":57,"description":61,"dateModified":94,"datePublished":95,"encodingFormat":93,"isAccessibleForFree":96,"interactionStatistic":97},"DigitalDocument",{"url":83,"@type":84,"width":85,"height":86},"https://docshare.wps.com/thumbnails/unlock-creativity-for-remote-teams-chapter-1/376337.png","ImageObject",442,249,{"name":88,"@type":89},"Mary Man","Person",{"url":68,"name":91,"@type":92},"DocShare","Organization","application/pdf","2026-10-18","2026-09-24",true,{"@type":98,"interactionType":99,"userInteractionCount":101},"InteractionCounter",{"@type":100},"ViewAction",6,{"@type":103,"mainEntity":104},"FAQPage",[105,111,115],{"name":106,"@type":107,"acceptedAnswer":108},"What are the five behaviours that improve remote collaborative design sessions?","Question",{"text":109,"@type":110},"The report identifies co-creation, rapport, role clarity, feedback, and reflection as the behaviours that lead to more creative and productive collaboration sessions.","Answer",{"name":112,"@type":107,"acceptedAnswer":113},"Which behaviours are needed across all types of collaborative sessions, and which are activity-specific?",{"text":114,"@type":110},"Reflection and setting role clarity are described as agnostic and needed throughout every collaboration session type. Co-creation, rapport, and feedback are highlighted as particularly fostered or critical during specific activities.",{"name":116,"@type":107,"acceptedAnswer":117},"How does the report suggest making remote creativity sessions more accessible to diverse team members?",{"text":118,"@type":110},"It recommends leaning into diversity with an accessibility-focused game plan, using tools like chat and closed captions, asking in-person staff to join from laptops, stating agendas verbally during screen sharing, and offering multiple ways to participate (voice, chat, and asynchronous contributions).","https://schema.org",{"og:url":78,"og:type":121,"og:title":59,"og:site_name":91,"og:description":61},"article",{"robots":123,"canonical":78},"index,follow",{"doc_id":125,"site_id":56},376337,1791737063,{"code":4,"msg":5,"data":128},{"doc_id":125,"user_id":129,"nickname":88,"user_avatar":130,"doc_module":9,"category_id":8,"category_name":11,"doc_title":59,"doc_description":61,"doc_content":131,"file_id":132,"file_url":133,"file_type":134,"file_size":135,"view_count":101,"is_deleted":4,"is_public":9,"is_downloadable":9,"audit_status":9,"page_count":42,"language":136,"language_code":57,"site_id":56,"html_lang":57,"table_of_contents":137,"faqs":138,"seo_title":139,"seo_description":61,"update_tm":140,"read_time":8},7421720224475,"https://ap-avatar.wpscdn.com/davatar_276721f389ce27ea32af1340a28f341c","Building a collaborative product design process  \nYou don’t build a product without a whole lot of collaboration from engineers, designers, and product managers.  \nWe knew this before surveying 100+ cross-functional product teams last year to learn how they collaborate .  \nWhat we didn’t know was why collaboration felt like a struggle sometimes. And more importantly, how do we make the most of our precious time working together to build the best products?  \nWe learned there are five behaviours that lead to more creative, productive collaboration sessions:  \nRead the report here  \n01. Co-creation: working at the sametime in the same files  \n02. Rapport: knowing your teammates beyond the work  \n03. Role clarity: knowing who’s involved and who’s calling the shots  \n04. Feedback: providing comments and discussion that support iteration  \n05. Reflection: allowing time to discuss what’s working and what to improve  \nWith that knowledge, we wanted to figure out how to foster these behaviours during design team collaboration events. Not just getting people to work together better, but giving everyone the space to share their unique input and challenges in the service of building a better product. And to do it all for dispersed teams, sometimes working hundreds of miles apart.  \nSo, we studied how several successful product teams ran their remote collaboration sessions. We looked at our own internal practises. And we reviewed recent scientific literature about what makes remote work, work.  \nSo, what did we uncover?  \nWell, we found that reflection and setting role clarity were agnostic; they were needed equally throughout every type of collaborative work session. Co-creation, rapport, and feedback, though, were particularly fostered or critical during specific activities. For example, cocreating was especially important in designsprints, while daily standups are prime time for building rapport.  \nThis report is a guide to applying the five collaboration behaviours to events like remote design sprints and brainstorming sessions. Init, you’ll find dozens of ways high-performing product teams cultivate and stimulate creativity through virtual collaboration.  \nIntroduction  \n2  \n1  \nCHAPTER 1  \nUnlock creativity for remote teams  \nCollectively, we’re learning a lot about what it means to work via video screen. There’s plenty of psychology and neuroscience behind making online group sessions accessible, efficient, and effective for everyone.  \nBut what does it mean for groups that sink or swim on their ability to iterate creatively?  \nIn reviewing the research, we found three factors of remote collaboration that can either suppress or boost creative output:  \n• Access: Can everyone participate in creative sessions?  \n• Culture: Is the team supported in their creative endeavours?  \n• Technology: Is remote work technology taking a toll on creativity?  \nHere’s how to build rapport among team members that think and work differently from each other to make sure creativity flourishes during remote collaboration sessions.  \nLean into diversity  \nOne wonderful outcome of remote work is that people who were once left behind are now included ; a wheelchair user can skip the barriers of travelling to a physical office, for example. But to gain all the perspectives from your diverse team, you’ll need a game plan that makes remote collaboration accessible to all.  \nJake deHahn, for example, is a neurodiverse, deaf designer. He recently wrote about the frustration of hybrid meetings. deHahn relies on lip reading when meeting people in person and on video calls. When he’s remote, but some of his team are in person, he can’t see everyone speaking.  \nSome of the things you can do to make video calls more accessible include:  \n• Ask in-person staff to attend meetings from their laptops or computers so remote viewers can see facial expressions  \n• Use chat and closed-caption (CC) functions  \n• State agendas verbally and explain what’s shown during screen sha","cbCaioMS4g8Lx0S3","https://ap.wps.com/l/cbCaioMS4g8Lx0S3","pdf",2698694,"English","# Introduction\n# CHAPTER 1 - Unlock creativity for remote teams\n## Lean into diversity\n## Offer multiple ways to participate\n## Provide records of all collaboration sessions\n## Welcome requests for inclusion\n## Additional accessibility resources","[{\"question\":\"What are the five behaviours that improve remote collaborative design sessions?\",\"answer\":\"The report identifies co-creation, rapport, role clarity, feedback, and reflection as the behaviours that lead to more creative and productive collaboration sessions.\"},{\"question\":\"Which behaviours are needed across all types of collaborative sessions, and which are activity-specific?\",\"answer\":\"Reflection and setting role clarity are described as agnostic and needed throughout every collaboration session type. Co-creation, rapport, and feedback are highlighted as particularly fostered or critical during specific activities.\"},{\"question\":\"How does the report suggest making remote creativity sessions more accessible to diverse team members?\",\"answer\":\"It recommends leaning into diversity with an accessibility-focused game plan, using tools like chat and closed captions, asking in-person staff to join from laptops, stating agendas verbally during screen sharing, and offering multiple ways to participate (voice, chat, and asynchronous contributions).\"}]","Unlock creativity for remote teams - Chapter 1 | PDF",1790218279]