[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"doc-seo-382162-105":3,"detail-sidebar-cat-1-en-105":81,"doc-detail-382162-en":127},{"code":4,"msg":5,"data":6},0,"ok",{"site_id":7,"language":8,"slug":9,"title":10,"keywords":11,"description":12,"schema_data":13,"social_meta":74,"head_meta":76,"extra_data":78,"updated_unix":80},105,"en","spice-up-your-dune-imperium-game-instructions","SPICE UP YOUR DUNE: IMPERIUM GAME - Instructions","","Instructions for a thematic addition to the Dune: Imperium board game, introducing a “Spice Cards” deck that models the risks and rewards of spice harvesting from the Dune novels. The document explains setup steps, reshuffling mechanics, how players draw and resolve top cards when sending an agent to spice-producing spaces, and solo-mode scoring adjustments. It also summarizes the rationale behind card scenarios, including outcomes tied to alliances and common hazards on Arrakis.",{"@graph":14,"@context":73},[15,34,56],{"@type":16,"itemListElement":17},"BreadcrumbList",[18,23,27,31],{"item":19,"name":20,"@type":21,"position":22},"https://docshare.wps.com","Home","ListItem",1,{"item":24,"name":25,"@type":21,"position":26},"https://docshare.wps.com/template/","Template",2,{"item":28,"name":29,"@type":21,"position":30},"https://docshare.wps.com/template/presentations/","Presentations",3,{"item":32,"name":10,"@type":21,"position":33},"https://docshare.wps.com/template/spice-up-your-dune-imperium-game-instructions/382162/",4,{"url":32,"name":10,"@type":35,"image":36,"author":41,"headline":10,"publisher":44,"fileFormat":47,"inLanguage":8,"description":12,"dateModified":48,"datePublished":49,"encodingFormat":47,"isAccessibleForFree":50,"interactionStatistic":51},"DigitalDocument",{"url":37,"@type":38,"width":39,"height":40},"https://docshare.wps.com/thumbnails/spice-up-your-dune-imperium-game-instructions/382162.png","ImageObject",442,249,{"name":42,"@type":43},"404brain","Person",{"url":19,"name":45,"@type":46},"DocShare","Organization","application/pdf","2026-10-21","2026-09-24",true,{"@type":52,"interactionType":53,"userInteractionCount":55},"InteractionCounter",{"@type":54},"ViewAction",8,{"@type":57,"mainEntity":58},"FAQPage",[59,65,69],{"name":60,"@type":61,"acceptedAnswer":62},"What is the purpose of the Spice Cards addition?","Question",{"text":63,"@type":64},"It is designed for thematic enhancement so the game reflects risks and hazards of spice harvesting, and provides additional rewards when players have certain faction alliances.","Answer",{"name":66,"@type":61,"acceptedAnswer":67},"How do I set up and use the Spice Card deck during gameplay?",{"text":68,"@type":64},"Reshuffle the Spice Card deck and place it face down near the board. When an agent is sent to a spice-producing space, draw the top card without viewing it and follow its instructions.",{"name":70,"@type":61,"acceptedAnswer":71},"What changes apply for the solo-player version?",{"text":72,"@type":64},"The spice amount needed for House Hagal to score a Victory Point increases from 7 to 8.","https://schema.org",{"og:url":32,"og:type":75,"og:title":10,"og:site_name":45,"og:description":12},"article",{"robots":77,"canonical":32},"index,follow",{"doc_id":79,"site_id":7},382162,1791481216,{"code":4,"msg":82,"data":83},"success",[84,88,93,98,103,108,113,118,123],{"id":85,"doc_module":22,"doc_module_name":25,"category_name":29,"show_sort_weight":86,"slug":87},11,90,"presentations",{"id":89,"doc_module":22,"doc_module_name":25,"category_name":90,"show_sort_weight":91,"slug":92},12,"Resumes",80,"resumes",{"id":94,"doc_module":22,"doc_module_name":25,"category_name":95,"show_sort_weight":96,"slug":97},14,"Invoices",70,"invoices",{"id":99,"doc_module":22,"doc_module_name":25,"category_name":100,"show_sort_weight":101,"slug":102},15,"Posters",60,"posters",{"id":104,"doc_module":22,"doc_module_name":25,"category_name":105,"show_sort_weight":106,"slug":107},16,"Social Media",50,"social-media",{"id":109,"doc_module":22,"doc_module_name":25,"category_name":110,"show_sort_weight":111,"slug":112},17,"Forms",40,"forms",{"id":114,"doc_module":22,"doc_module_name":25,"category_name":115,"show_sort_weight":116,"slug":117},18,"Letters",30,"letters",{"id":119,"doc_module":22,"doc_module_name":25,"category_name":120,"show_sort_weight":121,"slug":122},21,"Paper Templates",5,"papers-templates",{"id":124,"doc_module":22,"doc_module_name":25,"category_name":125,"show_sort_weight":4,"slug":126},158,"General","general-158",{"code":4,"msg":82,"data":128},{"doc_id":79,"user_id":129,"nickname":42,"user_avatar":130,"doc_module":22,"category_id":85,"category_name":29,"doc_title":10,"doc_description":12,"doc_content":131,"file_id":132,"file_url":133,"file_type":134,"file_size":135,"view_count":55,"is_deleted":4,"is_public":22,"is_downloadable":22,"audit_status":22,"page_count":136,"language":137,"language_code":8,"site_id":7,"html_lang":8,"table_of_contents":138,"faqs":139,"seo_title":140,"seo_description":12,"update_tm":141,"read_time":26},1099529839291,"https://ap-avatar.wpscdn.com/davatar_6f874abed73319feea01a86fa6f0fab8","SPICE UP YOUR DUNE: IMPERIUM GAME  \nThis addition to the Dune: Imperium board game is offered solely for the purpose of thematic enhancement. It utilizes a special deck of “Spice Cards” designed to allow the game to reflect the risks and hazards of spice harvesting from the Dune novels. Additionally, this variant offers certain rewards to players who have a Faction alliance (which the standard game doesn’t provide enough of in my opinion) .  \nINSTRUCTIONS:  \n1. Separate the “Reshuffle the Spice Card Deck” card from the rest of the cards and set aside.  \n2. Shuffle the Spice Card deck and place face down near the game board, accessible to the players.  \n3. Without viewing the cards, insert the “Reshuffle the Spice Card Deck” card into the deck approximately two-thirds to three-fourths of the way down.  \n4. The base spice amount for the three spice-producing spaces is increased by one compared to the standard game. If desired as a reminder, these base spice amounts can be indicated by markers covering the hexagonal indicators on the playing board.  \n2 3 4  \n5. Upon sending an Agent to a spice-producing space, the player draws the top card from the Spice Card deck and follows its instructions.  \n6. For the solo-player game, the amount of spice needed for the automated (House Hagal) players to score a Victory Point is increased from 7 to 8.  \nThe deck contains eighteen cards of ten different types, plus the Reshuffle card. Following the presentation of the cards beginning on the next page, there is an explanation of the rationale behind each card. A blank card template is also provided should players wish to create their own spice harvesting scenario and its associated outcome.  \nWormsign  \nCarryall evacuates crawler before full load harvested. Take all bonus spice but one less base spice.  \nWormsign  \nCarryall evacuates crawler before full load harvested. Take all bonus spice but one less  \nbase spice.  \nWormsign Wormsign  \nCarryall evacuates crawler before full load  \nCarryall evacuates crawler before full load  \nharvested. Take all bonus spice but one less base spice.  \nWormsign  \nCarryall evacuates crawler before full load harvested. Take all bonus spice but one less base spice.  \nharvested. Take all bonus spice but one less base spice.  \nHarvester crews blinded. Take any bonus spice but one less base spice. You cannot harvest spice again this round.  \nShai-hulud is generous today. Take the full load of spice.  \nShai-hulud is generous today. Take the full load of spice.  \nEnemy Raid on Spice Stores  \nLose half of all spice already in possession (round down if odd amount) but keep any bonus spice from this turn. Ignore this card if allied with the Emperor.  \nDiscard all spice from this space. You cannot harvest spice next Agent turn.  \nIgnore this card if allied with the Fremen.  \nProcessing Plant   \nSabotaged  \nLose all spice harvested this turn. Ignore this card if allied with the Guild.  \nIn addition to a full load of spice, add one extra spice from supply.  \nCarryall evacuates crawler before full load harvested. Take 2 less spice. Remaining spice lost to storm.  \nCarryall evacuates  \nWorm consumes crawlerand crew. Lose all spice harvested this turn. You cannot harvest again this round. Ignore this card if allied with Bene Gesserit.  \ncrawler before full load harvested. Take 2 less spice. Remaining spice lost to storm.  \nCarryall evacuates crawler before full load harvested. Take 2 less spice. Remaining spice lost to storm.  \n.  \nspice but no base spice. If no bonus spice, take one less base spice.  \nHarvester operations curtailed. Take bonus spice but no base spice. If no bonus spice, take one less base spice.  \nBefore starting the game, insert this card about two-thirds down into the shuffled deck.  \nUpon revealing this card and reshuffling, do not reinsert this card into the deck.  \nRATIONALE BEHIND THE CARDS  \nThe ten scenarios presented on these Spice Cards reflect real and imagined scenes from the Dune novels pertainin","cbCaihNAHgTcen4Q","https://ap.wps.com/l/cbCaihNAHgTcen4Q","pdf",1542929,6,"English","# Instructions\n## Setup and Deck Handling\n## Card Resolution and Solo Rules\n## Rationale Behind the Cards","[{\"question\":\"What is the purpose of the Spice Cards addition?\",\"answer\":\"It is designed for thematic enhancement so the game reflects risks and hazards of spice harvesting, and provides additional rewards when players have certain faction alliances.\"},{\"question\":\"How do I set up and use the Spice Card deck during gameplay?\",\"answer\":\"Reshuffle the Spice Card deck and place it face down near the board. When an agent is sent to a spice-producing space, draw the top card without viewing it and follow its instructions.\"},{\"question\":\"What changes apply for the solo-player version?\",\"answer\":\"The spice amount needed for House Hagal to score a Victory Point increases from 7 to 8.\"}]","SPICE UP YOUR DUNE: IMPERIUM GAME - Instructions | PDF",1790249338]