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Provides a structured overview of complete setup, glossary, index, and quick reference sections to support efficient lookups. Includes foundational rules clarifying precedence between this reference, Learn to Play booklet, and card text, plus turn-flow guidance such as action rules, enemy activation and movement, targeting priority, and tie-breakers for nearest survivors and least remaining HP.",{"@graph":63,"@context":118},[64,80,101],{"@type":65,"itemListElement":66},"BreadcrumbList",[67,71,74,77],{"item":68,"name":69,"@type":70,"position":9},"https://docshare.wps.com","Home","ListItem",{"item":72,"name":10,"@type":70,"position":73},"https://docshare.wps.com/template/",2,{"item":75,"name":11,"@type":70,"position":76},"https://docshare.wps.com/template/presentations/",3,{"item":78,"name":59,"@type":70,"position":79},"https://docshare.wps.com/template/rules-reference-using-this-document-fallout-the-board-game/563150/",4,{"url":78,"name":59,"@type":81,"image":82,"author":87,"headline":59,"publisher":90,"fileFormat":93,"inLanguage":57,"description":61,"dateModified":94,"datePublished":95,"encodingFormat":93,"isAccessibleForFree":96,"interactionStatistic":97},"DigitalDocument",{"url":83,"@type":84,"width":85,"height":86},"https://docshare.wps.com/thumbnails/rules-reference-using-this-document-fallout-the-board-game/563150.png","ImageObject",442,249,{"name":88,"@type":89},"Ezra","Person",{"url":68,"name":91,"@type":92},"DocShare","Organization","application/pdf","2026-10-24","2026-10-12",true,{"@type":98,"interactionType":99,"userInteractionCount":79},"InteractionCounter",{"@type":100},"ViewAction",{"@type":102,"mainEntity":103},"FAQPage",[104,110,114],{"name":105,"@type":106,"acceptedAnswer":107},"How should players use the Rules Reference during gameplay?","Question",{"text":108,"@type":109},"Players should begin by reading the Learn to Play booklet in full, then use this reference as questions arise during play.","Answer",{"name":111,"@type":106,"acceptedAnswer":112},"What document has priority when rules conflict?",{"text":113,"@type":109},"This Rules Reference is definitive. If it contradicts the Learn to Play booklet, this guide takes precedence; if a card’s rules text contradicts this reference, the card’s text takes precedence.",{"name":115,"@type":106,"acceptedAnswer":116},"How do activating enemies behave at the end of each round?",{"text":117,"@type":109},"An agenda card determines which enemies activate. Activated enemies move one space toward the nearest survivor; if already on the same space or adjacent with a ranged icon, they fight instead of moving, using tie-breakers by least remaining HP and earlier turn order.","https://schema.org",{"og:url":78,"og:type":120,"og:title":59,"og:site_name":91,"og:description":61},"article",{"robots":122,"canonical":78},"index,follow",{"doc_id":124,"site_id":56},563150,1792415101,{"code":4,"msg":5,"data":127},{"doc_id":124,"user_id":128,"nickname":88,"user_avatar":129,"doc_module":9,"category_id":8,"category_name":11,"doc_title":59,"doc_description":61,"doc_content":130,"file_id":131,"file_url":132,"file_type":133,"file_size":134,"view_count":79,"is_deleted":4,"is_public":9,"is_downloadable":9,"audit_status":9,"page_count":30,"language":135,"language_code":57,"site_id":56,"html_lang":57,"table_of_contents":136,"faqs":137,"seo_title":138,"seo_description":61,"update_tm":139,"read_time":140},1099514068035,"https://ap-avatar.wpscdn.com/davatar_276721f389ce27ea32af1340a28f341c","RULES REFERENCE  \n2  \nUSING THIS DOCUMENT  \n\n| This document is intended as a reference for all rules queries. It is recommended that players begin playing Fallout: the Board\u003Cbr>Game by reading the Learn to Play booklet in its entirety. Then, as questions arise during gameplay, players can refer to this reference. The Rules Reference is divided into the following sections: COMPLETE SETUP PAGE 2\u003Cbr>|\n| --- |\n| This section describes the complete rules for setting up a game of Fallout: the Board Game.\u003Cbr>GLOSSARY PAGE 3\u003Cbr>|\n| The majority of this reference is the glossary, which lists all rules for the game in alphabetical order by topic.\u003Cbr>INDEX PAGE 15 |\n| This page contains a comprehensive list of topics and page numbers that players may need to reference.\u003Cbr>QUICK REFERENCE PAGE 16 |\n| The back page of this reference lists basic rules and icons used commonly in the game in an easy-to-reference format.\u003Cbr>COMPLETE SETUP |\n\nBefore the game, perform the following steps:  \n1 Choose sCenario: As a group, the players choose which scenario to play. Take the corresponding scenario sheet and place it in the play area.  \n2 Build Map: Separately shuffle the 􀀹 and 􀀸 map tiles, and then construct the map following the image on the back of the chosen scenario sheet, placing a random 􀀹 or 􀀸 tile facedown in the corresponding places.  \n3 sort tokens: Create piles of S.P.E.C.I.A.L., Caps, trait, and enemy tokens to form the supply, making sure the  \nS.P.E.C.I.A.L. tokens and each type of enemy token are facedown and randomized; the enemy tokens should be further separated into individual stacks by type.  \n4 Create enCounter deCks: Find all encounter cards that have a star in the upper-left corner instead of a number. Divide these into two different decks based on their card backs, shuffle them, and place them facedown in the play area.  \n5 Create other deCks: Remove any cards from the agenda deck that show a number in the bottom-left corner that is  \n| FOUNDATIONAL RULES | |\n| --- | --- |\n\nThese rules are fundamental concepts on which all other game rules are built, and they should always be followed:  \n􀀁 This Rules Reference is the definitive source of rules. If something in this document contradicts information from the Learn to Play booklet, this guide takes precedence.  \n􀀁 If the rules text of a card contradicts information from the Rules Reference, the card's rules text takes precedence.  \n􀀁 If two players are both legal targets for a game effect, the game prioritizes the first player, and then each player in order clockwise around the table from the first player.  \n􀀁 The word “may” means the effect is optional.  \ngreater than the current number of players. Then, separately shuffle the agenda, loot, and asset cards and place them facedown in the play area. Lastly, make sure the card library, perk cards, unique asset cards, and V.A.T.S. dice are somewhere in easy reach.  \n6 Create shop: Deal four asset cards faceup in a line near the map to form the shop.  \n7 Choose and plaCe survivors: Randomly choose a first player and move the agenda deck to his or her right side. Starting with that player and proceeding clockwise, each player chooses a survivor and takes the corresponding figure, character card, and  \nS.P.E.C.I.A.L. token marked with that character’s silhouette on the back. Then, that player places the figure in an unoccupied space in the “Crossroads Camp”map tile.  \n8 prepare player Boards: Each player takes a player board and places a green peg in the “0” hole, a red peg in the “16”hole, and a gray peg in the hole to the left of the XP track. Each player also places his or her starting S.P.E.C.I.A.L. token in its corresponding slot on the player board, then draws one additional S.P.E.C.I.A.L. token at random and places it in its slot; if that player already has that token, he or she randomly draws a different S.P.E.C.I.A.L. token instead. Then, each player draws one agenda card, keeping it secret. Finally, each player takes three","cbCaidivQMFlizKy","https://ap.wps.com/l/cbCaidivQMFlizKy","pdf",2128091,"English","# USING THIS DOCUMENT\n## COMPLETE SETUP\n# FOUNDATIONAL RULES\n# GLOSSARY\n## ACTIONS\n## ACTIVATING ENEMIES","[{\"question\":\"How should players use the Rules Reference during gameplay?\",\"answer\":\"Players should begin by reading the Learn to Play booklet in full, then use this reference as questions arise during play.\"},{\"question\":\"What document has priority when rules conflict?\",\"answer\":\"This Rules Reference is definitive. If it contradicts the Learn to Play booklet, this guide takes precedence; if a card’s rules text contradicts this reference, the card’s text takes precedence.\"},{\"question\":\"How do activating enemies behave at the end of each round?\",\"answer\":\"An agenda card determines which enemies activate. Activated enemies move one space toward the nearest survivor; if already on the same space or adjacent with a ranged icon, they fight instead of moving, using tie-breakers by least remaining HP and earlier turn order.\"}]","RULES REFERENCE - Using This Document - Fallout: the Board Game | PDF",1791812916,6]