[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-1-en-105":3,"doc-seo-563749-105":53,"doc-detail-563749-en":127},{"code":4,"msg":5,"data":6},0,"success",[7,14,19,24,29,34,39,44,49],{"id":8,"doc_module":9,"doc_module_name":10,"category_name":11,"show_sort_weight":12,"slug":13},11,1,"Template","Presentations",90,"presentations",{"id":15,"doc_module":9,"doc_module_name":10,"category_name":16,"show_sort_weight":17,"slug":18},12,"Resumes",80,"resumes",{"id":20,"doc_module":9,"doc_module_name":10,"category_name":21,"show_sort_weight":22,"slug":23},14,"Invoices",70,"invoices",{"id":25,"doc_module":9,"doc_module_name":10,"category_name":26,"show_sort_weight":27,"slug":28},15,"Posters",60,"posters",{"id":30,"doc_module":9,"doc_module_name":10,"category_name":31,"show_sort_weight":32,"slug":33},16,"Social Media",50,"social-media",{"id":35,"doc_module":9,"doc_module_name":10,"category_name":36,"show_sort_weight":37,"slug":38},17,"Forms",40,"forms",{"id":40,"doc_module":9,"doc_module_name":10,"category_name":41,"show_sort_weight":42,"slug":43},18,"Letters",30,"letters",{"id":45,"doc_module":9,"doc_module_name":10,"category_name":46,"show_sort_weight":47,"slug":48},21,"Paper Templates",5,"papers-templates",{"id":50,"doc_module":9,"doc_module_name":10,"category_name":51,"show_sort_weight":4,"slug":52},158,"General","general-158",{"code":4,"msg":54,"data":55},"ok",{"site_id":56,"language":57,"slug":58,"title":59,"keywords":60,"description":61,"schema_data":62,"social_meta":120,"head_meta":122,"extra_data":124,"updated_unix":126},105,"en","pokemon-effort-value-training","Pokémon - Effort Value Training","","Effort value (EV) training is a Pokémon game method that lets players shape which stats improve each level-up by strategically gaining EVs through defeating specific enemies. The document explains how EVs work, including which stats they boost, how many EV points can be gained, and the constraints of the 510 EV cap and the 252-per-stat limit. It then guides the process of creating a high-performance Pokémon by selecting nature effects and using breeding strategies to reach desired maximum attack and speed potential in Generation III.",{"@graph":63,"@context":119},[64,80,102],{"@type":65,"itemListElement":66},"BreadcrumbList",[67,71,74,77],{"item":68,"name":69,"@type":70,"position":9},"https://docshare.wps.com","Home","ListItem",{"item":72,"name":10,"@type":70,"position":73},"https://docshare.wps.com/template/",2,{"item":75,"name":51,"@type":70,"position":76},"https://docshare.wps.com/template/general/",3,{"item":78,"name":59,"@type":70,"position":79},"https://docshare.wps.com/template/pokemon-effort-value-training/563749/",4,{"url":78,"name":59,"@type":81,"image":82,"author":87,"headline":59,"publisher":90,"fileFormat":93,"inLanguage":57,"description":61,"dateModified":94,"datePublished":95,"encodingFormat":93,"isAccessibleForFree":96,"interactionStatistic":97},"DigitalDocument",{"url":83,"@type":84,"width":85,"height":86},"https://docshare.wps.com/thumbnails/pokemon-effort-value-training/563749.png","ImageObject",442,249,{"name":88,"@type":89},"Olivia Brown","Person",{"url":68,"name":91,"@type":92},"DocShare","Organization","application/pdf","2026-10-25","2026-10-12",true,{"@type":98,"interactionType":99,"userInteractionCount":101},"InteractionCounter",{"@type":100},"ViewAction",7,{"@type":103,"mainEntity":104},"FAQPage",[105,111,115],{"name":106,"@type":107,"acceptedAnswer":108},"How do effort values (EVs) increase Pokémon stats?","Question",{"text":109,"@type":110},"EVs are gained when Pokémon defeat specific enemies, and the amount gained determines how much a chosen stat will increase at level-up. EV points accumulate across battles, with contributors receiving EVs as long as they participated.","Answer",{"name":112,"@type":107,"acceptedAnswer":113},"What limits exist for EV training?",{"text":114,"@type":110},"A Pokémon can have a maximum of 510 EV points total, and only up to 252 EV points can be placed into a single stat (the internal cap corresponds to whole-number stat behavior). After reaching the per-stat cap, additional EV gains for that stat are ineffective.",{"name":116,"@type":107,"acceptedAnswer":117},"How do nature and breeding help create a perfect Pokémon in this guide?",{"text":118,"@type":110},"Nature influences which stats start higher or lower and can boost one stat while lowering another, with the exception of health. The guide recommends selecting a nature such as Adamant for high attack focus and using breeding (e.g., with Ditto) to efficiently obtain the desired Pokémon and nature for maximum attack and speed.","https://schema.org",{"og:url":78,"og:type":121,"og:title":59,"og:site_name":91,"og:description":61},"article",{"robots":123,"canonical":78},"index,follow",{"doc_id":125,"site_id":56},563749,1792546159,{"code":4,"msg":5,"data":128},{"doc_id":125,"user_id":129,"nickname":88,"user_avatar":130,"doc_module":9,"category_id":50,"category_name":51,"doc_title":59,"doc_description":61,"doc_content":131,"file_id":132,"file_url":133,"file_type":134,"file_size":135,"view_count":101,"is_deleted":4,"is_public":9,"is_downloadable":9,"audit_status":9,"page_count":47,"language":136,"language_code":57,"site_id":56,"html_lang":57,"table_of_contents":137,"faqs":138,"seo_title":139,"seo_description":61,"update_tm":140,"read_time":73},16904993612988,"https://ap-avatar.wpscdn.com/davatar_a8503ba1806abce46bf441b54a3ca4cd","Pokémon: Effort Value Training  \nBy Gaspar Lesznik, English 202c, Section 023  \nThe audience of this document is both people who take games seriously and people aspiring tobe Pokémon masters.  \nIntroduction  \nEffort value training (EV training) is a training method in the game Pokémon that utilizes game mechanics so that the player can decide what stats are buffed every time they level up. This game mechanic has existed since generation three, and is still used in the current generations ofthe game today. Most ‘pro’players of the game use this method in order to create the strongest team of Pokémon and become the true Pokémon master they were always meant to be. This document will explain EV training specifically in generation three (Ruby, Sapphire, Emerald versions) . This decision was made because this was not the first appearance of this mechanic, but when the mechanic was fully developed. The reason a later generation isn’t used is because as the mechanic developed, items become more involved and items are outside of the scope of this document.  \nWhat are Effort Values?  \nEffort values are a boost to a specific stat that is gained upon killing an enemy. The idea of effort value training is rather complex, but completing the training itself is simple. The first step of understanding effort values is to understand the different stats that a Pokémon has. These are health, attack, special attack, defense, special defense, and speed (a table of how the stats effect a pokemon is listed below) . When you level up a Pokémon these stats will increase, in turn making your Pokémon a little stronger. The idea of EV training is that in killing a certain number of specific enemies, you can control what stat is being leveled up, and by how much.  \n\n| Health | This determines your pokemon’s hit points |\n| --- | --- |\n| Attack | This determines the power of physical attack (this is moves like tackle) |\n| Special attack | This determines the power of special attacks (this includes moves like confusi |\n| Defence | This determines damage taken by physical attacks |\n| Special Defence | This determines damage taken by special attacks |\n| Speed | This determines the turn order of battle (also affects the damage of speed base moves) |\n\nThis is where the complexity of this mechanic comes into play. Each Pokémon has a specific effort value, for example a Ghastly has an effort value of one in special attack. This means that every time a Ghastly is defeated, any Pokémon that participates in the battle gets + 1 EV for special attack. This point is not only awarded to the Pokémon that lands the final blow, but everyone who contributed or put in an effort in the battle, hence the name effort value (unless a pokemon dies in battle, if they are used they will receive the EV for the defeated opponent) . The more EVs in a single stat the more that stat will increase upon leveling up. For every 4 EV points in a stat, that stats level will increase by 1 upon leveling up. This gives the false idea that if you only kill Ghastlys for the rest of the game you will eventually get a super powerful Pikachu with an insanely high special attack, but unfortunately this is not true. Every Pokémon has a maximum of 510 EV points and only 252 can be on one stat (the actual value is 255, but that would grant .75 of a stat and stats must be whole numbers) . This means that it is only possible to get special attack EVs from 252 Ghastlys then defeating more will be meaningless.  \nCreating a Perfect Pokémon  \nIn the games code every Pokémon has maximum stats that once they reach a certain limit, they will not go any higher. For this example let’s look at an Absol.  \nBelow is an image depicting the stats that this Pokémon can have at level 100.  \nIn the picture you can see where each stat gets maxed out. You might also notice the labels, with beneficial nature, with hindering nature, and neutral nature. A Pokémon’s nature will determine which stats will start out naturally high,","cbCaioyD7ScDHsvs","https://ap.wps.com/l/cbCaioyD7ScDHsvs","pdf",185712,"English","# Introduction\n# What are Effort Values?\n# Creating a Perfect Pokémon","[{\"question\":\"How do effort values (EVs) increase Pokémon stats?\",\"answer\":\"EVs are gained when Pokémon defeat specific enemies, and the amount gained determines how much a chosen stat will increase at level-up. EV points accumulate across battles, with contributors receiving EVs as long as they participated.\"},{\"question\":\"What limits exist for EV training?\",\"answer\":\"A Pokémon can have a maximum of 510 EV points total, and only up to 252 EV points can be placed into a single stat (the internal cap corresponds to whole-number stat behavior). After reaching the per-stat cap, additional EV gains for that stat are ineffective.\"},{\"question\":\"How do nature and breeding help create a perfect Pokémon in this guide?\",\"answer\":\"Nature influences which stats start higher or lower and can boost one stat while lowering another, with the exception of health. The guide recommends selecting a nature such as Adamant for high attack focus and using breeding (e.g., with Ditto) to efficiently obtain the desired Pokémon and nature for maximum attack and speed.\"}]","Pokémon - Effort Value Training | PDF",1791838090]