[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-1-en-105":3,"doc-seo-383583-105":53,"doc-detail-383583-en":126},{"code":4,"msg":5,"data":6},0,"success",[7,14,19,24,29,34,39,44,49],{"id":8,"doc_module":9,"doc_module_name":10,"category_name":11,"show_sort_weight":12,"slug":13},11,1,"Template","Presentations",90,"presentations",{"id":15,"doc_module":9,"doc_module_name":10,"category_name":16,"show_sort_weight":17,"slug":18},12,"Resumes",80,"resumes",{"id":20,"doc_module":9,"doc_module_name":10,"category_name":21,"show_sort_weight":22,"slug":23},14,"Invoices",70,"invoices",{"id":25,"doc_module":9,"doc_module_name":10,"category_name":26,"show_sort_weight":27,"slug":28},15,"Posters",60,"posters",{"id":30,"doc_module":9,"doc_module_name":10,"category_name":31,"show_sort_weight":32,"slug":33},16,"Social Media",50,"social-media",{"id":35,"doc_module":9,"doc_module_name":10,"category_name":36,"show_sort_weight":37,"slug":38},17,"Forms",40,"forms",{"id":40,"doc_module":9,"doc_module_name":10,"category_name":41,"show_sort_weight":42,"slug":43},18,"Letters",30,"letters",{"id":45,"doc_module":9,"doc_module_name":10,"category_name":46,"show_sort_weight":47,"slug":48},21,"Paper Templates",5,"papers-templates",{"id":50,"doc_module":9,"doc_module_name":10,"category_name":51,"show_sort_weight":4,"slug":52},158,"General","general-158",{"code":4,"msg":54,"data":55},"ok",{"site_id":56,"language":57,"slug":58,"title":59,"keywords":60,"description":61,"schema_data":62,"social_meta":119,"head_meta":121,"extra_data":123,"updated_unix":125},105,"en","pathfinder-kingmaker-beneath-the-stolen-lands","Pathfinder kingmaker beneath the stolen lands","","Discussion on Pathfinder: Kingmaker’s Under Stolen Lands content, focusing on play experiences with self-built party compositions and varied builds on tricky difficulties. Describes encounters where most mobs and standard bosses are manageable, yet certain bosses feel effectively invincible or unfair, preventing the party from landing hits and causing rapid team wipes. Raises concerns about boss spawning balance and persistent debuffs such as madness, questioning why some debuffs remain permanent without dispel requirements.",{"@graph":63,"@context":118},[64,80,101],{"@type":65,"itemListElement":66},"BreadcrumbList",[67,71,74,77],{"item":68,"name":69,"@type":70,"position":9},"https://docshare.wps.com","Home","ListItem",{"item":72,"name":10,"@type":70,"position":73},"https://docshare.wps.com/template/",2,{"item":75,"name":11,"@type":70,"position":76},"https://docshare.wps.com/template/presentations/",3,{"item":78,"name":59,"@type":70,"position":79},"https://docshare.wps.com/template/pathfinder-kingmaker-beneath-the-stolen-lands/383583/",4,{"url":78,"name":59,"@type":81,"image":82,"author":87,"headline":59,"publisher":90,"fileFormat":93,"inLanguage":57,"description":61,"dateModified":94,"datePublished":95,"encodingFormat":93,"isAccessibleForFree":96,"interactionStatistic":97},"DigitalDocument",{"url":83,"@type":84,"width":85,"height":86},"https://docshare.wps.com/thumbnails/pathfinder-kingmaker-beneath-the-stolen-lands/383583.png","ImageObject",442,249,{"name":88,"@type":89},"nayy☆","Person",{"url":68,"name":91,"@type":92},"DocShare","Organization","application/pdf","2026-10-17","2026-09-24",true,{"@type":98,"interactionType":99,"userInteractionCount":73},"InteractionCounter",{"@type":100},"ViewAction",{"@type":102,"mainEntity":103},"FAQPage",[104,110,114],{"name":105,"@type":106,"acceptedAnswer":107},"What gameplay issue does the author report in Under Stolen Lands?","Question",{"text":108,"@type":109},"The author reports that while mobs are generally easy, some bosses become effectively impossible to defeat, with the team unable to land hits and getting torn apart quickly.","Answer",{"name":111,"@type":106,"acceptedAnswer":112},"What does the author suspect causes the difficulty spike?",{"text":113,"@type":109},"The author suspects the boss spawning system is unbalanced, creating an excessive power gap between certain bosses and otherwise easy encounters.",{"name":115,"@type":106,"acceptedAnswer":116},"Which debuff problem does the author highlight?",{"text":117,"@type":109},"The author highlights constant debuffs, especially madness, arguing that some debuffs are too punishing when they are permanent and require high-ranking clerics or paladins to remove them.","https://schema.org",{"og:url":78,"og:type":120,"og:title":59,"og:site_name":91,"og:description":61},"article",{"robots":122,"canonical":78},"index,follow",{"doc_id":124,"site_id":56},383583,1792195550,{"code":4,"msg":5,"data":127},{"doc_id":124,"user_id":128,"nickname":88,"user_avatar":129,"doc_module":9,"category_id":8,"category_name":11,"doc_title":59,"doc_description":61,"doc_content":130,"file_id":131,"file_url":132,"file_type":133,"file_size":134,"view_count":73,"is_deleted":4,"is_public":9,"is_downloadable":9,"audit_status":9,"page_count":73,"language":135,"language_code":57,"site_id":56,"html_lang":57,"table_of_contents":60,"faqs":136,"seo_title":137,"seo_description":61,"update_tm":138,"read_time":9},962090893153,"https://ap-avatar.wpscdn.com/davatar_9964176cb1d06d4a9deccf72a44ae3dc","Continue  \nPathfinder kingmaker beneath the stolen lands  \nFrom Pathfinder: Kingmaker Wiki -Enter a massive dungeon with a party made from scratch. Start your adventure in Tenebrous Depths with a party of newly created characters. Start the game with the main menu and experience the descent into the endless rogue like a dungeon. Explore the almost endless possibilities of building a Pathfinder character. Try different builds to perfect your tactics at your leisure. Create a group of adventurers who can overcome any danger! Defeat is just a new beginning! Dying during a meeting gives additional benefits to your next pass. Unlock new items to buy through a few playthoughs. The number of slots item by nearby traders depends on how far you have been able to go during all your previous forays combined. • ... or enter the dungeon as the main character. Alternatively , you can wait for invitations from the mysterious Defender of Golarion as you play through the main story. A pre-installed version of the dungeon is included in the main campaign , allowing you to use your character and mates to conquer Tenebrous Depths from The Ranger: Kingmaker Wiki Under Stolen Lands (quest) is a quest in Pathfinder: Kingmaker. Available through the stolen land DLC. Pathfinder: Kingmaker-General Discussion-The topic of details under the stolen lands is ridiculous Hello , ladies and gentlemen. (This huge TLDR text , by the way , skip through if you like) . Yes , the name is a little harsh , but I'll explain. I use under stolen land to practice character building/team synergy , since I'm pretty new to the game , before participating in the main campaign forever. I play on the tricky difficulties with a few changes (the last Azlanti mode and the door of death on) as I believe the difficulty will be the most balanced ( meaning no absurd buffs neither me nor the enemy of the NPCs) . I've had two decent runs so far: one that actually managed to get me away in game mode while the other... Well , I'll be talking about this another one soon. The fact is , I've been finding the game to be easy/manageable in most cases , against the usual mobs and bosses in two runs. However , I suddenly encounter a massive immortal boss that is simply impossible to win: I don't land a single blow on him while he literally tears my team to pieces. I don't know if this is a normal thing in the main campaign , but only to show as an example: In my first launch , I had Tanky Frontliner (39 AC and Healing 150ish HP) and a Hardhitter glass gun ( Negligible AC , but 24 AB and 34'40 normal damage with 15-20 x2 crit) , with Antank that could cause damage and protect at the same time , though not as good as the other two. I seriously doubt that these statistics do not For a level 11 team ... I may be wrong , though. I had three other members too: the support of the clergyman , Arcane Trickster and the Eldritch Knight (who was the archer) , so that had all 6 members , all on the same level. The whole run was somewhat smooth ( up to Duergar Geomancers , that is , with their ridiculous 60 mud rays) until I got to the 20th level of the dungeon. There I encountered a massive creature ( Mandragora something , I believe) and two other small monsters. The other two were eviscerated , while Mandragora , well... I literally landed no hits on it until it missed my tanker once , consistently dealing 30 damage. He died quickly , and the team followed suit. The same thing happened with my second run , which was to date yielding a way better results than the first , but their adventures met the same fate earlier (around Dungeon level 6 or 7) . The line-up was almost the same: 3 front-liners (tank , offtank and hardhitter) and 3 backliners (support of the clergyman , secret trickster and magician) . Their builds were different , but the composition was the same. My point in this debate is: why are there some random invincible bosses among the easy monsters? I mean , of course , bosses are naturally str","cbCaidRbL6VbLgFb","https://ap.wps.com/l/cbCaidRbL6VbLgFb","pdf",45129,"English","[{\"question\":\"What gameplay issue does the author report in Under Stolen Lands?\",\"answer\":\"The author reports that while mobs are generally easy, some bosses become effectively impossible to defeat, with the team unable to land hits and getting torn apart quickly.\"},{\"question\":\"What does the author suspect causes the difficulty spike?\",\"answer\":\"The author suspects the boss spawning system is unbalanced, creating an excessive power gap between certain bosses and otherwise easy encounters.\"},{\"question\":\"Which debuff problem does the author highlight?\",\"answer\":\"The author highlights constant debuffs, especially madness, arguing that some debuffs are too punishing when they are permanent and require high-ranking clerics or paladins to remove them.\"}]","Pathfinder kingmaker beneath the stolen lands | PDF",1790257939]