[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"doc-seo-573199-105":3,"detail-sidebar-cat-1-en-105":80,"doc-detail-573199-en":126},{"code":4,"msg":5,"data":6},0,"ok",{"site_id":7,"language":8,"slug":9,"title":10,"keywords":11,"description":12,"schema_data":13,"social_meta":73,"head_meta":75,"extra_data":77,"updated_unix":79},105,"en","magic-the-gathering-beginner-cheat-sheet-abilities-how-to-win","Magic the Gathering - Beginner Cheat Sheet - Abilities & How to Win","","Beginner-focused cheat sheet for Magic: The Gathering summarizing core card mechanics and win conditions. Covers mana and color system, key ability types (activated, triggered, static), equipment and combat concepts, plus major ability keywords such as cycling, equip, echo, buyback, daybound, deathtouch, defender, double strike, enchant, extort, and protection-like effects. Also outlines how to win by reducing life total, applying poison counters, and using abilities that cause opponents to lose the game, with streamlined rules reminders for quick reference.",{"@graph":14,"@context":72},[15,34,55],{"@type":16,"itemListElement":17},"BreadcrumbList",[18,23,27,31],{"item":19,"name":20,"@type":21,"position":22},"https://docshare.wps.com","Home","ListItem",1,{"item":24,"name":25,"@type":21,"position":26},"https://docshare.wps.com/template/","Template",2,{"item":28,"name":29,"@type":21,"position":30},"https://docshare.wps.com/template/presentations/","Presentations",3,{"item":32,"name":10,"@type":21,"position":33},"https://docshare.wps.com/template/magic-the-gathering-beginner-cheat-sheet-abilities-how-to-win/573199/",4,{"url":32,"name":10,"@type":35,"image":36,"author":41,"headline":10,"publisher":44,"fileFormat":47,"inLanguage":8,"description":12,"dateModified":48,"datePublished":49,"encodingFormat":47,"isAccessibleForFree":50,"interactionStatistic":51},"DigitalDocument",{"url":37,"@type":38,"width":39,"height":40},"https://docshare.wps.com/thumbnails/magic-the-gathering-beginner-cheat-sheet-abilities-how-to-win/573199.png","ImageObject",442,249,{"name":42,"@type":43},"Dusta123","Person",{"url":19,"name":45,"@type":46},"DocShare","Organization","application/pdf","2026-10-18","2026-10-13",true,{"@type":52,"interactionType":53,"userInteractionCount":26},"InteractionCounter",{"@type":54},"ViewAction",{"@type":56,"mainEntity":57},"FAQPage",[58,64,68],{"name":59,"@type":60,"acceptedAnswer":61},"What are the three main types of abilities in Magic the Gathering?","Question",{"text":62,"@type":63},"Activated abilities are used by the card’s controller when they want (if costs can be paid). Triggered abilities activate when specific conditions are met. Static abilities are always in effect while they apply.","Answer",{"name":65,"@type":60,"acceptedAnswer":66},"How can a player win according to the cheat sheet?",{"text":67,"@type":63},"Win by putting an opponent’s life total to 0, by placing 10 poison counters on an opponent, by putting all cards from an opponent’s library into their graveyard or exile, or by playing abilities that cause the opponent to lose the game.",{"name":69,"@type":60,"acceptedAnswer":70},"What does “hexproof” mean for targeting spells or abilities?",{"text":71,"@type":63},"Hexproof prevents opponents’ spells or abilities from targeting the affected permanent. The permanent can still be targeted by spells or abilities controlled by you.","https://schema.org",{"og:url":32,"og:type":74,"og:title":10,"og:site_name":45,"og:description":12},"article",{"robots":76,"canonical":32},"index,follow",{"doc_id":78,"site_id":7},573199,1792316409,{"code":4,"msg":81,"data":82},"success",[83,87,92,97,102,107,112,117,122],{"id":84,"doc_module":22,"doc_module_name":25,"category_name":29,"show_sort_weight":85,"slug":86},11,90,"presentations",{"id":88,"doc_module":22,"doc_module_name":25,"category_name":89,"show_sort_weight":90,"slug":91},12,"Resumes",80,"resumes",{"id":93,"doc_module":22,"doc_module_name":25,"category_name":94,"show_sort_weight":95,"slug":96},14,"Invoices",70,"invoices",{"id":98,"doc_module":22,"doc_module_name":25,"category_name":99,"show_sort_weight":100,"slug":101},15,"Posters",60,"posters",{"id":103,"doc_module":22,"doc_module_name":25,"category_name":104,"show_sort_weight":105,"slug":106},16,"Social Media",50,"social-media",{"id":108,"doc_module":22,"doc_module_name":25,"category_name":109,"show_sort_weight":110,"slug":111},17,"Forms",40,"forms",{"id":113,"doc_module":22,"doc_module_name":25,"category_name":114,"show_sort_weight":115,"slug":116},18,"Letters",30,"letters",{"id":118,"doc_module":22,"doc_module_name":25,"category_name":119,"show_sort_weight":120,"slug":121},21,"Paper Templates",5,"papers-templates",{"id":123,"doc_module":22,"doc_module_name":25,"category_name":124,"show_sort_weight":4,"slug":125},158,"General","general-158",{"code":4,"msg":81,"data":127},{"doc_id":78,"user_id":128,"nickname":42,"user_avatar":129,"doc_module":22,"category_id":84,"category_name":29,"doc_title":10,"doc_description":12,"doc_content":130,"file_id":131,"file_url":132,"file_type":133,"file_size":134,"view_count":26,"is_deleted":4,"is_public":22,"is_downloadable":22,"audit_status":22,"page_count":30,"language":135,"language_code":8,"site_id":7,"html_lang":8,"table_of_contents":136,"faqs":137,"seo_title":138,"seo_description":12,"update_tm":139,"read_time":22},962093541925,"https://ap-avatar.wpscdn.com/davatar_085a072bc5b1113ac321206ff7593b45","Magic the Gathering-Beginner Cheat Sheet [by](by Spellhammer via cheatography.com/195901/cs/41116/)[ Spellhammer](by Spellhammer via cheatography.com/195901/cs/41116/)[ via](by Spellhammer via cheatography.com/195901/cs/41116/)[ cheatography.com/195901/cs/41116/](by Spellhammer via cheatography.com/195901/cs/41116/)  \nAnatomy of a Magic Card Abilities (cont)  \nMana & Colors  \nLLaanndd  \nTTyyppee  \nPlains  \nIsland  \nSwamp  \nForest  \nMountain  \nWastes  \nMMaannaa  \nCCoolloorr  \nPPrroodduucceedd  \nWhite  \nBlue  \nBlack  \nGreen  \nRed  \nColorless  \nCCoolloorr  \nTThheemmeess  \nProtection ,  \nWide  \nBoard  \nState  \nControl ,  \nMill  \nGraveyard Recursion ,  \nCreature  \nKill  \nBig  \nCreatures ,  \nMana  \nProduction  \nFire to the  \nFace ,  \nHasty  \nAttacks  \nExile  \nAAssssoocciiatedd  \nCCrreeaattuurres  \nSoldiers ,  \nLeonin  \nWizards ,  \nKrakens  \nZombies ,  \nVampires  \nElves ,  \nBeasts  \nGoblins ,  \nDevils  \nEldrazi  \nHow to Win  \nPut Opponents Life Total Down to 0  \nPut 10 Poison Counters on an Opponent Put all Cards from Opponents Library into their Graveyard or Exile  \nPlay a Card with an Activated , Triggered , or Static Ability that causes the Opponent to Lose the Game  \nActivated  \nTriggered  \nStatic  \nLLiisstt ooff  \nAAccttiivvaatteedd  \nAAbbiilliittiieess  \nCycling  \nEquip  \nLLiisstt ooff  \nTTrriiggggeerreedd  \nAAbbiilliittiieess  \nCumulative  \nUpkeep  \nEcho  \nLLiisstt ooff  \nSSttaattiicc  \nAAbbiilliittiieess  \nActivated abilities are abilities  \nof a card that their controller  \ncan use whenever he or she  \nwants (providing that He/She can pay for it and barring special conditions (i.e.: Play this ability only during your turn etc.) .  \nTriggered Abilities are  \nabilities that activate when  \ncertain conditions are met.  \nA Static Ability is one that , once it is employed or put into effect , simply is always in effect until the endgame.  \nEEffffeecctt  \nA  \nEquipping is to attach a piece of Artifact Equipment to a creature , buffering it or giving it an extra ability  \nEEffffeecctt  \nImposes an increasing cost to  \nkeep a permanent.  \nRequires the affected  \npermanent's controller to pay its echo cost at the beginning of that player's next upkeep.  \nEEffffeecctt  \n\n| Card Types |\n| --- |\n| Creature |\n| Abilities |\n| \u003Cbr>Kinds of Abilities |\n\nBy Spellhammer [cheatography.com/spellhammer/](cheatography.com/spellhammer/)  \nNot published yet.  \nLast updated 30th October, 2023. Page 1 of 3.  \nAbilities (cont)  \nBuyback Allows you to return the card to your hand when it resolves.  \nDaybound If a player cast no spells during their own turn , it becomes night next turn.  \nDeathtouch Any amount of damage dealt by a source with Deathtouch is enough to kill the creature receiving the damage.  \nDefender This creature cannot attack.  \nDouble A creature with Double Strike  \nStrike deals damage during the first  \ncombat damage step alongside creatures with first strike , then additionally deal damage during the second  \ndamage step along with regular creatures.  \nEnchant Enchant {target} is a static ability found on Auras which defines what they can enchant. The keyword is written with a quality after it (e.g. Enchant creature) which defines what the aura can enchant.  \nExtort Whenever you cast a spell ,  \nyou may pay {W/B} If you do , each opponent loses 1 life and you gain that much life.  \nSponsored by CrosswordCheats.com Learn to solve cryptic crosswords! [http://crosswordcheats.com](http://crosswordcheats.com)  \nMagic the Gathering-Beginner Cheat Sheet [by](by Spellhammer via cheatography.com/195901/cs/41116/)[ Spellhammer](by Spellhammer via cheatography.com/195901/cs/41116/)[ via](by Spellhammer via cheatography.com/195901/cs/41116/)[ cheatography.com/195901/cs/41116/](by Spellhammer via cheatography.com/195901/cs/41116/)  \nFirst  \nStrike  \nFlash  \nFlying  \nHaste  \nHexproof  \nCreates an additional combat damage step. A creature with first strike will deal its combat damage before a creature that doesn't.  \nAllows the affected card to be","cbCaifdKYsmAvJlk","https://ap.wps.com/l/cbCaifdKYsmAvJlk","pdf",49664,"English","# Anatomy of a Magic Card\n## Mana & Colors\n## Color themes\n# Abilities and Keywords\n## Activated, Triggered, Static\n## Cycling, Equip, Echo\n## Buyback, Daybound, Deathtouch, Defender\n## Double Strike, First Strike, Flash, Flying, Haste\n## Hexproof and related effects\n## Indestructible, Infect, Intimidate, Kicker/Multikicker\n## Mutate and Nightbound\n# How to Win\n## Reduce life total to 0\n## Poison counters\n## Graveyard/Exile and Lose-the-Game abilities","[{\"question\":\"What are the three main types of abilities in Magic the Gathering?\",\"answer\":\"Activated abilities are used by the card’s controller when they want (if costs can be paid). Triggered abilities activate when specific conditions are met. Static abilities are always in effect while they apply.\"},{\"question\":\"How can a player win according to the cheat sheet?\",\"answer\":\"Win by putting an opponent’s life total to 0, by placing 10 poison counters on an opponent, by putting all cards from an opponent’s library into their graveyard or exile, or by playing abilities that cause the opponent to lose the game.\"},{\"question\":\"What does “hexproof” mean for targeting spells or abilities?\",\"answer\":\"Hexproof prevents opponents’ spells or abilities from targeting the affected permanent. The permanent can still be targeted by spells or abilities controlled by you.\"}]","Magic the Gathering - Beginner Cheat Sheet - Abilities & How to Win | PDF",1791934469]