[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-1-en-105":3,"doc-seo-259693-105":53,"doc-detail-259693-en":126},{"code":4,"msg":5,"data":6},0,"success",[7,14,19,24,29,34,39,44,49],{"id":8,"doc_module":9,"doc_module_name":10,"category_name":11,"show_sort_weight":12,"slug":13},11,1,"Template","Presentations",90,"presentations",{"id":15,"doc_module":9,"doc_module_name":10,"category_name":16,"show_sort_weight":17,"slug":18},12,"Resumes",80,"resumes",{"id":20,"doc_module":9,"doc_module_name":10,"category_name":21,"show_sort_weight":22,"slug":23},14,"Invoices",70,"invoices",{"id":25,"doc_module":9,"doc_module_name":10,"category_name":26,"show_sort_weight":27,"slug":28},15,"Posters",60,"posters",{"id":30,"doc_module":9,"doc_module_name":10,"category_name":31,"show_sort_weight":32,"slug":33},16,"Social Media",50,"social-media",{"id":35,"doc_module":9,"doc_module_name":10,"category_name":36,"show_sort_weight":37,"slug":38},17,"Forms",40,"forms",{"id":40,"doc_module":9,"doc_module_name":10,"category_name":41,"show_sort_weight":42,"slug":43},18,"Letters",30,"letters",{"id":45,"doc_module":9,"doc_module_name":10,"category_name":46,"show_sort_weight":47,"slug":48},21,"Paper Templates",5,"papers-templates",{"id":50,"doc_module":9,"doc_module_name":10,"category_name":51,"show_sort_weight":4,"slug":52},158,"General","general-158",{"code":4,"msg":54,"data":55},"ok",{"site_id":56,"language":57,"slug":58,"title":59,"keywords":60,"description":61,"schema_data":62,"social_meta":119,"head_meta":121,"extra_data":123,"updated_unix":125},105,"en","game-designer-job-description","Game Designer - Job Description","","Game Designer role within Falmouth University, reporting to Professor Simon Colton, focused on supporting design-focused research in the MetaMakers Institute. Responsibilities include planning and managing design projects, maintaining and advising on game designs, improving prototypes through design and gameplay guidance, and assisting translation of research software into commercial products. The position also covers user interface and visual artwork design, testing research-developed game design tools, documenting design outcomes, and delivering briefings or workshop-based teaching. Health and safety compliance, equality and diversity support, governance, and ongoing self-development are required.",{"@graph":63,"@context":118},[64,80,101],{"@type":65,"itemListElement":66},"BreadcrumbList",[67,71,74,77],{"item":68,"name":69,"@type":70,"position":9},"https://docshare.wps.com","Home","ListItem",{"item":72,"name":10,"@type":70,"position":73},"https://docshare.wps.com/template/",2,{"item":75,"name":16,"@type":70,"position":76},"https://docshare.wps.com/template/resumes/",3,{"item":78,"name":59,"@type":70,"position":79},"https://docshare.wps.com/template/game-designer-job-description/259693/",4,{"url":78,"name":59,"@type":81,"image":82,"author":87,"headline":59,"publisher":90,"fileFormat":93,"inLanguage":57,"description":61,"dateModified":94,"datePublished":95,"encodingFormat":93,"isAccessibleForFree":96,"interactionStatistic":97},"DigitalDocument",{"url":83,"@type":84,"width":85,"height":86},"https://docshare.wps.com/thumbnails/game-designer-job-description/259693.png","ImageObject",442,249,{"name":88,"@type":89},"Aldword","Person",{"url":68,"name":91,"@type":92},"DocShare","Organization","application/pdf","2026-10-24","2026-09-13",true,{"@type":98,"interactionType":99,"userInteractionCount":47},"InteractionCounter",{"@type":100},"ViewAction",{"@type":102,"mainEntity":103},"FAQPage",[104,110,114],{"name":105,"@type":106,"acceptedAnswer":107},"What is the purpose of the Game Designer role at Falmouth University?","Question",{"text":108,"@type":109},"To support and enhance design-focused research in the MetaMakers Institute and help translate research ideas and prototypes into commercial-facing products and services.","Answer",{"name":111,"@type":106,"acceptedAnswer":112},"Who does the Game Designer report to?",{"text":113,"@type":109},"The role reports to Professor Simon Colton.",{"name":115,"@type":106,"acceptedAnswer":116},"What main duties does the Game Designer perform?",{"text":117,"@type":109},"It includes planning and managing design projects, maintaining and consulting on game designs, advising on design and gameplay, aiding UI and visual artwork design, and assisting with testing of research-developed game design tools.","https://schema.org",{"og:url":78,"og:type":120,"og:title":59,"og:site_name":91,"og:description":61},"article",{"robots":122,"canonical":78},"index,follow",{"doc_id":124,"site_id":56},259693,1791426639,{"code":4,"msg":5,"data":127},{"doc_id":124,"user_id":128,"nickname":88,"user_avatar":129,"doc_module":9,"category_id":15,"category_name":16,"doc_title":59,"doc_description":61,"doc_content":130,"file_id":131,"file_url":132,"file_type":133,"file_size":134,"view_count":47,"is_deleted":4,"is_public":9,"is_downloadable":9,"audit_status":9,"page_count":79,"language":135,"language_code":57,"site_id":56,"html_lang":57,"table_of_contents":136,"faqs":137,"seo_title":138,"seo_description":61,"update_tm":139,"read_time":73},2336478940917,"https://ap-avatar.wpscdn.com/davatar_6f874abed73319feea01a86fa6f0fab8","JOB DESCRIPTION  \nJob title: Game Designer  \nGrade: This post has been evaluated at Grade 5  \nResponsible to: Professor Simon Colton  \nDate: 05 February 2018  \nJob purpose  \nFalmouth University is changing the way Higher Education is delivered. Our “doing-it-for-real”ethos means that we are planning for the needs of the future economy, ensuring our students and staff have the skills they need to stay relevant in a changing world. For more than 100 years, Falmouth has been at the forefront of using creative thinking as a force for positive economic impact in Cornwall and beyond. Today, our courses represent the entirety of the creative industries, from art and design to gaming and film, while our post-graduate programmes and research and innovation are aligned to defined market needs in high-growth sectors.  \nGames are transforming the way that we experience stories and are driving the development of new technologies that make those experiences more responsive, immersive and engaging. The Games Academy at Falmouth University was founded in 2014 to take part in this exciting journey into the future of digital games.  \nThanks to European Commission funding via the European Research Area (ERA) programme, the MetaMakers Institute has been set up as a research programme, where Artificial Intelligence, Procedural Content Generation and Computational Creativity are applied to automate the design of video games. The research programme aims to (i) empower more people to create games (ii) explore new directions for games as a medium (iii) advance computational creativity (iv) embed automated designers in gaming cultures, and (v) explore the role of automation in creative design.  \nThe Game Designer role will support and enhance the design focused research undertaken in the The MetaMakers Institute, and help in translating research ideas and prototypes into commercial facing products and services. This will be achieved via (i) designing games using the tools developed in the research group (ii) undertaking design exercises from specifications related to research projects, including testing and balancing, and (iii) advising on game designer needs that may guide future research.  \nThis role will be part funded by the European Union’s Seventh Framework Programme for research and innovation under grant agreement no 621403.  \nHealth and safety at Falmouth University  \nThe University takes health and safety matters very seriously. All staff have a responsibility to take reasonable care for the health and safety of themselves and others who may be affected by their actions and omissions. They also have a duty to comply with the University’s arrangements for health and safety. Staff with responsibility for others must ensure the proper enactment of University policy within their areas in line with levels of responsibility set out in the University’s Health and Safety Policy.  \nMain duties and responsibilities  \n1. To plan and manage design projects which support research activities in the MetaMakers Institute. Work with colleagues to ensure appropriate use of resources to deliver project outcomes within the required timeframe.  \n2. To maintain a set of game designs related to research in the group, consulting with group members and enabling them to enhance their designs.  \n3. To help researchers improve their projects by advising on aspects of design and gameplay.  \n4. To aid in translation activities which bring research software closer to commercial realisation, through improved design.  \n5. To guide and/or assist in the design of user interfaces and visual artwork.  \n6. To assist in the testing of game design tools developed as part of the research.  \n7. Contributing to documentation of design as part of the research project.  \n8. To provide explanations where required in relation to design methods and how they can be used to translate concepts into products and services, designing and delivering briefing sessions as required.  \n9. To undertak","cbCaipef6v6bnGjP","https://ap.wps.com/l/cbCaipef6v6bnGjP","pdf",402289,"English","# Job purpose\n## Games and MetaMakers Institute\n## Research-to-product translation\n# Main duties and responsibilities\n## Core design and project duties\n## Advisory, UI/visual and testing\n## Documentation, briefings, and workshops\n# General duties and responsibilities\n## Equality, development, governance, communications\n# Health and safety requirements","[{\"question\":\"What is the purpose of the Game Designer role at Falmouth University?\",\"answer\":\"To support and enhance design-focused research in the MetaMakers Institute and help translate research ideas and prototypes into commercial-facing products and services.\"},{\"question\":\"Who does the Game Designer report to?\",\"answer\":\"The role reports to Professor Simon Colton.\"},{\"question\":\"What main duties does the Game Designer perform?\",\"answer\":\"It includes planning and managing design projects, maintaining and consulting on game designs, advising on design and gameplay, aiding UI and visual artwork design, and assisting with testing of research-developed game design tools.\"}]","Game Designer - Job Description | PDF",1789335253]