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................................................................................................................................... 2  \nUNIT 1 – INTRO TEST......................................................................................................................................... 3  \nUNIT 2 – STEP-BASED EFFECTS......................................................................................................................... 4  \nUNIT 3 – ABSOLUTE EFFECTS ......................................................................................................................... 10  \nUNIT 4 – RELATIVE EFFECT ............................................................................................................................. 22  \nUNIT 5 – BUILDING AN EFFECTS LIBRARY ..................................................................................................... 36  \nUNIT 6 – PRE-EXISTING FILE EFFECTS............................................................................................................. 39  \nUNIT 7 – EFFECTS FADER CONFIGURATION .................................................................................................. 43  \nUNIT 8 – EFFECTS OVERRIDES IN CUES & PRESETS....................................................................................... 48  \nUNIT 9 – SOLVE THE EFFECT! ......................................................................................................................... 51  \nETC permits the reproduction of materials in this manual only for non-commercial  \npurposes. All other rights are reserved by ETC  \nGraphics courtesy of David Kane  \n.  \nPurpose of the Class  \nEos Family Intensive Classes are not entry-level training courses. They are fast-paced, feature-focused sessions designed for users with an enhanced knowledge of the desk. Instructors will expect attendees tobe competent in full system navigation, speedy keypad operation, move-fade philosophy, referenced data structures, and intermediate knowledge of the topics being covered. Unlike other classes, the class will move very quickly. Once created, your assignments will be shared with the class and assessed, in order to provide constructive feedback to grow your skills in the topics being covered.  \nLEARNING OBJECTIVES:  \nAfter completing the Effects class, one should be able to:  \n• Create any of the five Effect types and be able to modify an Effect’s parameters  \n• Apply Effects to channels or groups and record to both subs and cues  \n• Build an Effects library or show file for future use  \n• Configure Faders to control Effects or the parameters of the Effects  \n• Override Effects in cues or presets at the Effect level, cue level or channel level  \nSYNTAX ANNOTATION  \n• Bold Browser menus  \n• [Brackets] Face panel buttons  \n• {Braces} Softkeys and direct selects  \n• \u003CAngle brackets> Optional keys  \n• [Next] & [Last] Press & hold simultaneously  \n• «Direct Select» Direct Select button press  \n• 􀂪 MS Object􀂺 Object on a Magic Sheet  \nHELP  \nPress and hold [Help] and press any key to see:  \n• the name of the key  \n• a description of what the key enables you to do  \n• syntax examples for using the key (if applicable)  \nAs with hard keys, the “press and hold [Help]” action can be also used with softkeys and clickable buttons  \nTHE MANUAL  \nThe manual is available on the console, Tab \\#100 .  \nClick on Add-a-Tab (the {+} sign), select Manual  \nHold [Tab] & press [100]  \nPlease note that it is not available on Windows XP devices or on Mac computers but is available as a download from the web site.  \nUnit 1 – Intro Test  \nStart with one of the following show files:  \n“EOS FAMILY EXPERT TOPICS – EFFECTS – REVA.ESF3D, .ESF2 OR .ESF”  \nINTRO TEST-GETTING FAMILIAR WITH THE FILE & RIG  \nTake 10 minutes to learn the venue r","cbCaioHdWvpIXkzK","https://ap.wps.com/l/cbCaioHdWvpIXkzK","pdf",3363817,64,"English","# PURPOSE OF THE CLASS\n## UNIT 1 – INTRO TEST\n## UNIT 2 – STEP-BASED EFFECTS\n## UNIT 3 – ABSOLUTE EFFECTS\n## UNIT 4 – RELATIVE EFFECT\n## UNIT 5 – BUILDING AN EFFECTS LIBRARY\n## UNIT 6 – PRE-EXISTING FILE EFFECTS\n## UNIT 7 – EFFECTS FADER CONFIGURATION\n## UNIT 8 – EFFECTS OVERRIDES IN CUES & PRESETS\n## UNIT 9 – SOLVE THE EFFECT!","[{\"question\":\"What is the purpose of the Eos Family Effects Intensive class?\",\"answer\":\"The workbook describes fast-paced, feature-focused training for users with enhanced desk knowledge, expecting competent system navigation and intermediate understanding of the covered topics.\"},{\"question\":\"What skills should participants be able to demonstrate after completing the Effects class?\",\"answer\":\"Participants should be able to create and modify five effect types, apply effects to channels or groups and record to subs and cues, build an effects library, configure faders for effects, and override effects in cues or presets.\"},{\"question\":\"How does the workbook distinguish step-based effects from other effect types?\",\"answer\":\"Step-based effects build chases across specific channels and define an on-state and off-state at each step, making them less flexible than other effects but precise in what each channel does.\"}]","Eos Family Effects Intensive Workbook - V 3.0.1 B | PDF",1791925991,22]