[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-1-en-105":3,"doc-seo-573021-105":53,"doc-detail-573021-en":126},{"code":4,"msg":5,"data":6},0,"success",[7,14,19,24,29,34,39,44,49],{"id":8,"doc_module":9,"doc_module_name":10,"category_name":11,"show_sort_weight":12,"slug":13},11,1,"Template","Presentations",90,"presentations",{"id":15,"doc_module":9,"doc_module_name":10,"category_name":16,"show_sort_weight":17,"slug":18},12,"Resumes",80,"resumes",{"id":20,"doc_module":9,"doc_module_name":10,"category_name":21,"show_sort_weight":22,"slug":23},14,"Invoices",70,"invoices",{"id":25,"doc_module":9,"doc_module_name":10,"category_name":26,"show_sort_weight":27,"slug":28},15,"Posters",60,"posters",{"id":30,"doc_module":9,"doc_module_name":10,"category_name":31,"show_sort_weight":32,"slug":33},16,"Social Media",50,"social-media",{"id":35,"doc_module":9,"doc_module_name":10,"category_name":36,"show_sort_weight":37,"slug":38},17,"Forms",40,"forms",{"id":40,"doc_module":9,"doc_module_name":10,"category_name":41,"show_sort_weight":42,"slug":43},18,"Letters",30,"letters",{"id":45,"doc_module":9,"doc_module_name":10,"category_name":46,"show_sort_weight":47,"slug":48},21,"Paper Templates",5,"papers-templates",{"id":50,"doc_module":9,"doc_module_name":10,"category_name":51,"show_sort_weight":4,"slug":52},158,"General","general-158",{"code":4,"msg":54,"data":55},"ok",{"site_id":56,"language":57,"slug":58,"title":59,"keywords":60,"description":61,"schema_data":62,"social_meta":119,"head_meta":121,"extra_data":123,"updated_unix":125},105,"en","craps-with-fire-bet-and-bonus-craps-how-to-play","Craps with Fire Bet and Bonus Craps - How to Play","","Craps with Fire Bet and Bonus Craps explains how to play a dice-based wagering game using the Pass Line, Don’t Pass, Come, Don’t Come, and Odds framework tied to the point value of two dice. It details win/loss triggers for come-out rolls, establishing points, and sevens-out, then covers additional bet types including Buy/Lay, Place bets, Fire Bet bonuses, Bonus Craps (All Small, All Tall, Make ’Em All), Hardways, Field, Big Six & Big Eight, and summarized payoff odds.",{"@graph":63,"@context":118},[64,80,101],{"@type":65,"itemListElement":66},"BreadcrumbList",[67,71,74,77],{"item":68,"name":69,"@type":70,"position":9},"https://docshare.wps.com","Home","ListItem",{"item":72,"name":10,"@type":70,"position":73},"https://docshare.wps.com/template/",2,{"item":75,"name":11,"@type":70,"position":76},"https://docshare.wps.com/template/presentations/",3,{"item":78,"name":59,"@type":70,"position":79},"https://docshare.wps.com/template/craps-with-fire-bet-and-bonus-craps-how-to-play/573021/",4,{"url":78,"name":59,"@type":81,"image":82,"author":87,"headline":59,"publisher":90,"fileFormat":93,"inLanguage":57,"description":61,"dateModified":94,"datePublished":95,"encodingFormat":93,"isAccessibleForFree":96,"interactionStatistic":97},"DigitalDocument",{"url":83,"@type":84,"width":85,"height":86},"https://docshare.wps.com/thumbnails/craps-with-fire-bet-and-bonus-craps-how-to-play/573021.png","ImageObject",442,249,{"name":88,"@type":89},"Guten Appetit_Joghurt","Person",{"url":68,"name":91,"@type":92},"DocShare","Organization","application/pdf","2026-10-19","2026-10-13",true,{"@type":98,"interactionType":99,"userInteractionCount":79},"InteractionCounter",{"@type":100},"ViewAction",{"@type":102,"mainEntity":103},"FAQPage",[104,110,114],{"name":105,"@type":106,"acceptedAnswer":107},"How do the Pass Line bet win conditions work?","Question",{"text":108,"@type":109},"On the come out roll, a 7 or 11 wins automatically, while 2, 3, or 12 loses. Otherwise a point is established, and the shooter must roll that point before a 7 for the bet to win.","Answer",{"name":111,"@type":106,"acceptedAnswer":112},"What are the rules for the Don’t Pass Line bet?",{"text":113,"@type":109},"On the come out roll, 2 or 3 wins automatically and 7 or 11 loses automatically. If another number is rolled, it becomes the point and a 7 must be thrown before the point to win.",{"name":115,"@type":106,"acceptedAnswer":116},"What determines whether the Fire Bet wins?",{"text":117,"@type":109},"The Fire Bet tracks whether four or more of the six possible points (4, 5, 6, 8, 9, 10) are made within the shooter’s turn, with each number counting only once toward a winning Fire Bet before a 7 ends the turn. The payout depends on how many individual points are made.","https://schema.org",{"og:url":78,"og:type":120,"og:title":59,"og:site_name":91,"og:description":61},"article",{"robots":122,"canonical":78},"index,follow",{"doc_id":124,"site_id":56},573021,1792033837,{"code":4,"msg":5,"data":127},{"doc_id":124,"user_id":128,"nickname":88,"user_avatar":129,"doc_module":9,"category_id":8,"category_name":11,"doc_title":59,"doc_description":61,"doc_content":130,"file_id":131,"file_url":132,"file_type":133,"file_size":134,"view_count":79,"is_deleted":4,"is_public":9,"is_downloadable":9,"audit_status":9,"page_count":79,"language":135,"language_code":57,"site_id":56,"html_lang":57,"table_of_contents":136,"faqs":137,"seo_title":138,"seo_description":61,"update_tm":139,"read_time":73},1374408768420,"https://ap-avatar.wpscdn.com/davatar_6f874abed73319feea01a86fa6f0fab8","Craps with Fire Betand Bonus Craps  \nHOW TO PLAY  \nCraps is a dice game played on a large table that features a wide variety of betting options. Each of these bets is dependent on the point value of the two dice thrown by the player, know as the ““Shooter”.””  \npass line bet  \nIf you place a bet on the Pass Line and the first roll of the dice, the “Come Out Roll,” is a 7 or 11, you win automatically. If a 2, 3, or 12 is rolled, you “crap out” and lose. If any other number comes up, that becomes your Pass Line “Point.” If the shooter rolls that Point before rolling a 7, the Pass Line bet wins. If a 7 is rolled before the Point is made, the Shooter“Sevens Out” and the Pass Line bet Loses. The Shooter continues to roll the dice until he/she Sevens Out, at which point the next player gets control of the dice. You need not be the Shooter to make this bet.  \ndon’t pass line bet  \nAs you might guess, the Don’t Pass Line bet is just the opposite of the Pass Line Bet. In other words, the bet automatically wins if the come out roll is a 2 or 3 (12, in this case, is a “push” and nobody wins) .Similarly, if a 7 or 11 is rolled, the bet automatically loses. Any other number rolled becomes the Point. For a Don’t Pass bet to win, a 7 must be thrown. Again, you need not be the Shooter to make this bet.  \ncome bet  \nYou can bet the “Come” at anytime after the Point has been established on the Pass Line. The win/loss rules are the same as for the Pass Line bet. The next roll of the dice determines whether you win or lose, or establishes the Point which must be rolled before a 7 to win. Note that the Come bet Point is independent of the Pass Line Point.  \ndon’t come bet  \nThe Don’t Come bet is the reverse of the Come bet. The win/loss rules are the same as the don’t pass line, except the automatic win, loss or determination of the Point is established by the next roll of the dice.  \nodds  \nA player has an option to make a wager to addition to the original, or “Flat bet” at any time after the Point is established. This is referred to as “Odds.”The player may “take Odds” on any Pass Line or Come bet. The player may also “Lay Odds”on any Don’t Pass or Don’t Come bet. All “Odds bets”may be removed, reduced or added to at any time.“Odds” win only if the “Flat bet” wins and lose when the “Flat bet” loses.(see the table for payout odds.)  \nbuy and lay bets  \nBuy and Lay bets can be made at anytime. These bets are immediately placed on the number requested (4, 5, 6, 8, 9 or 10) and have action on the next roll. A Buy bet will win if that number is rolled before a 7. A Lay Bet will win if a 7 is rolled before the chosen number and will lose if the number is rolled before 7.  \nA Buy bet or Lay bet will be paid“True Odds.”(Seethe table for pay-out odds.) A 5% commission is charged for all Buy and Lay bets. Commission is charged on the total amount bet on a Buy bet orthe total amount won on a Lay bet.  \nplace bets  \nPlace bets are the same as Buy bets except the pay-out odds are different and no commission is charged. (See the table for payout odds.)  \nNote: All odds, Buy bets and Place bets can be increased, decreased or “Called Off” at any time. Buy bets, Place bets and odds are off on the Come Out roll unless otherwise designated by the player.  \nC tinued  \nfire bet  \nThe Fire Bet is one exciting addition to the main game. The Fire Bet bonus can only be made on the  \nFire Bet bonus, you are thinking that the shooter will make a minimum of four different numbers as the point. Points are made when the shooter establishes a point by rolling a 4, 5, 6, 8, 9, or 10 and then rolls that number again before rolling a 7. Each number can only be made as the point once to count toward a winning Fire Bet. At the end of each Shooter’s turn, a Fire Bet will begin to win if four or more of the six individual points are made. The payout odds on a winning Fire Bet shall be: 40 for 1 on 4 individual points, 200 for 1 on 5 individual points, and 500 for 1 on 6 individual p","cbCaidjINvX97GIk","https://ap.wps.com/l/cbCaidjINvX97GIk","pdf",248478,"English","# How to play\n## Pass Line bet\n## Don’t Pass Line bet\n## Come bet\n## Don’t Come bet\n## Odds\n## Buy and Lay bets\n## Place bets\n## Fire bet\n## Bonus Craps\n## Hardways\n## Field\n## Big Six & Big Eight\n## Odds and payoffs","[{\"question\":\"How do the Pass Line bet win conditions work?\",\"answer\":\"On the come out roll, a 7 or 11 wins automatically, while 2, 3, or 12 loses. Otherwise a point is established, and the shooter must roll that point before a 7 for the bet to win.\"},{\"question\":\"What are the rules for the Don’t Pass Line bet?\",\"answer\":\"On the come out roll, 2 or 3 wins automatically and 7 or 11 loses automatically. If another number is rolled, it becomes the point and a 7 must be thrown before the point to win.\"},{\"question\":\"What determines whether the Fire Bet wins?\",\"answer\":\"The Fire Bet tracks whether four or more of the six possible points (4, 5, 6, 8, 9, 10) are made within the shooter’s turn, with each number counting only once toward a winning Fire Bet before a 7 ends the turn. The payout depends on how many individual points are made.\"}]","Craps with Fire Bet and Bonus Craps - How to Play | PDF",1791930763]