[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"doc-seo-573017-105":3,"detail-sidebar-cat-1-en-105":74,"doc-detail-573017-en":120},{"code":4,"msg":5,"data":6},0,"ok",{"site_id":7,"language":8,"slug":9,"title":10,"keywords":11,"description":12,"schema_data":13,"social_meta":67,"head_meta":69,"extra_data":71,"updated_unix":73},105,"en","craps-how-to-play","CRAPS - How to Play","","Craps is a fast-action casino dice game that can feel intimidating at first but is straightforward to learn. The game is directed by the Stickperson, while wagers and payoffs are handled by two inside dealers under supervisor observation. Play begins when the shooter throws a pair of dice and all bets must be placed before that throw. The guide explains core wager types—Pass Line, Don’t Pass Line, Come, Don’t Come, Place Bets, Field Bets, Proposition Bets, Hops Bets, and Hardways—along with win/lose conditions and example payout structures.",{"@graph":14,"@context":66},[15,34,49],{"@type":16,"itemListElement":17},"BreadcrumbList",[18,23,27,31],{"item":19,"name":20,"@type":21,"position":22},"https://docshare.wps.com","Home","ListItem",1,{"item":24,"name":25,"@type":21,"position":26},"https://docshare.wps.com/template/","Template",2,{"item":28,"name":29,"@type":21,"position":30},"https://docshare.wps.com/template/posters/","Posters",3,{"item":32,"name":10,"@type":21,"position":33},"https://docshare.wps.com/template/craps-how-to-play/573017/",4,{"url":32,"name":10,"@type":35,"author":36,"headline":10,"publisher":39,"fileFormat":42,"inLanguage":8,"description":12,"dateModified":43,"datePublished":43,"encodingFormat":42,"isAccessibleForFree":44,"interactionStatistic":45},"DigitalDocument",{"name":37,"@type":38},"gewufjwa","Person",{"url":19,"name":40,"@type":41},"DocShare","Organization","application/pdf","2026-10-13",true,{"@type":46,"interactionType":47,"userInteractionCount":4},"InteractionCounter",{"@type":48},"ViewAction",{"@type":50,"mainEntity":51},"FAQPage",[52,58,62],{"name":53,"@type":54,"acceptedAnswer":55},"Who calls the game at a craps table and how is play directed?","Question",{"text":56,"@type":57},"The Stickperson controls the dice area externally and calls the game, while two inside dealers handle player payoffs under supervisor observation.","Answer",{"name":59,"@type":54,"acceptedAnswer":60},"When must players place wagers and what is the first roll called?",{"text":61,"@type":57},"All wagers must be placed before the shooter throws. The first roll is the come-out roll.",{"name":63,"@type":54,"acceptedAnswer":64},"What determines whether a Pass Line bet wins or loses?",{"text":65,"@type":57},"A Natural (7 or 11) wins and craps (2, 3, or 12) loses on the come-out roll. Otherwise the rolled number becomes the point, and the shooter must roll it again before a 7 to win; failing that by rolling a 7 causes the dice to move to the next shooter.","https://schema.org",{"og:url":32,"og:type":68,"og:title":10,"og:site_name":40,"og:description":12},"article",{"robots":70,"canonical":32},"index,follow",{"doc_id":72,"site_id":7},573017,1791930754,{"code":4,"msg":75,"data":76},"success",[77,82,87,92,96,101,106,111,116],{"id":78,"doc_module":22,"doc_module_name":25,"category_name":79,"show_sort_weight":80,"slug":81},11,"Presentations",90,"presentations",{"id":83,"doc_module":22,"doc_module_name":25,"category_name":84,"show_sort_weight":85,"slug":86},12,"Resumes",80,"resumes",{"id":88,"doc_module":22,"doc_module_name":25,"category_name":89,"show_sort_weight":90,"slug":91},14,"Invoices",70,"invoices",{"id":93,"doc_module":22,"doc_module_name":25,"category_name":29,"show_sort_weight":94,"slug":95},15,60,"posters",{"id":97,"doc_module":22,"doc_module_name":25,"category_name":98,"show_sort_weight":99,"slug":100},16,"Social Media",50,"social-media",{"id":102,"doc_module":22,"doc_module_name":25,"category_name":103,"show_sort_weight":104,"slug":105},17,"Forms",40,"forms",{"id":107,"doc_module":22,"doc_module_name":25,"category_name":108,"show_sort_weight":109,"slug":110},18,"Letters",30,"letters",{"id":112,"doc_module":22,"doc_module_name":25,"category_name":113,"show_sort_weight":114,"slug":115},21,"Paper Templates",5,"papers-templates",{"id":117,"doc_module":22,"doc_module_name":25,"category_name":118,"show_sort_weight":4,"slug":119},158,"General","general-158",{"code":4,"msg":75,"data":121},{"doc_id":72,"user_id":122,"nickname":37,"user_avatar":123,"doc_module":22,"category_id":93,"category_name":29,"doc_title":10,"doc_description":12,"doc_content":124,"file_id":125,"file_url":126,"file_type":127,"file_size":128,"view_count":4,"is_deleted":4,"is_public":22,"is_downloadable":22,"audit_status":22,"page_count":22,"language":129,"language_code":8,"site_id":7,"html_lang":8,"table_of_contents":130,"faqs":131,"seo_title":132,"seo_description":12,"update_tm":73,"read_time":4},3985747882900,"https://ap-avatar.wpscdn.com/davatar_9964176cb1d06d4a9deccf72a44ae3dc","CRAPS  \nWhen you hear cheers of celebration and feel energy radiating throughout the casino, it’s usually coming from the craps table. These fast-action tables can be intimidating to the beginner, but it’s easy to learn. A craps table has three dealers: the dealer controlling the dice and standing on the outside of the game is the Stickperson, while player payoffs are made by the two dealers on the inside of the game and the supervisor carefully observes the payoffs and play. Listen to the Stickperson; they call the game. To play, one player – the shooter – throws a pair of dice. All wagers must be placed before the shooter throws. The types of wagers are as follows:  \nPass Line  \nThe most common wager made in craps. This is an even money bet. Place chips on the Pass Line. On the first roll (come-out roll), a Natural (seven or 11) wins. Craps, (two, three or 12) loses. Any other number rolled is called the point, and the shooter must roll the point again before a seven is rolled in order to win the Pass Line wager. On the next come-out roll, the same shooter keeps the dice until failing to make the point by rolling a seven. When the shooter “sevens out”the dice move to the next shooter.  \nDon’t Pass Line  \nYou’re betting against the shooter’s established point. Opposite of the Pass Line, this bet wins on two or three (12 is a tie), and loseson a natural seven or 11 on the first roll. A Don’t Pass wager wins after the first roll if the shooter rolls a seven before making his point; however, this bet loses if the shooter makes his point.  \nTaking Odds  \nOnce a point is made on the first roll or come point on a succeeding roll, an additional wager may be made on the point by “taking the odds.” Like the coinciding pass line wager, it wins if the point or come point is made before a seven. Wagering odds on the Don’t Pass or Don’t Come bets is in reverse of the Pass Line and Come bets. Instead of taking odds, you may “lay“ $20 in order to win $10 that the shooter will roll a seven before the established point of 4.  \n*Note: Come bet odds do not automatically have “Action” on the come out roll unless otherwise requested.  \nODDS  \nThe payoffs for taking odds are:  \nPOINT  \n4 or 10  \n5 or 9  \n6 or 8  \nODDS  \n2 to 1  \n3 to 2  \n6 to 5  \nWAGER  \n$10  \n$10  \n$10  \nWIN  \n$20  \n$15  \n$12  \nTOTAL PAYOFF  \n$30 $25  \n$22  \nCome Bets  \nThe bet that makes the game more exciting. This bet is the same as the Pass Line wager except it can only be made when a point is already established. Just like the Pass Line, on the first roll, seven or 11 wins and craps (two, three or 12) loses. Any other number is a “come point” and must be thrown before a seven is thrown.  \nDon’t Come Bets  \nThe opposite of the come bet, except that a first roll of two or three wins, 12 is a tie and seven or 11 loses. Any other number thrown is the “don’t come point.” You win if a seven is rolled before the don’t come point. You lose if the don’t come point is made before a seven is thrown.  \nPlace Bets  \nAny time after the point is established, you may “Place” one or more wagers directly on 4, 5, 6, 8, 9 or 10. This is a wager that the shooter will roll the number you wagered on before a seven. The payoffs for Place Bets are as follows:  \nPOINT  \n4 or 10  \n5 or 9  \n6 or 8  \nODDS  \n9 to 5  \n7 to 5  \n7 to 6  \nWAGER  \n$10  \n$10  \n$12  \nWIN  \n$18  \n$14  \n$14  \nOn winning place bets, the dealer will pay your winnings and leave your original bet in action.  \n*Note: Place bets do not automatically have “Action” on the come out roll unless otherwise requested.  \nField Bets  \nA single roll wager with many numbers working for you. A one-roll bet that wins if the shooter rolls 2, 3, 4, 9, 10, 11, or 12 and loses if the shooter rolls any other number. The winning payoff is at even money except for a 2 or 12, which pays 2 to 1.  \nProposition Bets  \nOne-roll bet with high payoffs. Two and twelve pay 30 to 1. Any craps (two, three or 12) pays 7 to 1. Three and eleven pay 15 to 1.  \nHops Bet","cbCaitP4O10W5Vq2","https://ap.wps.com/l/cbCaitP4O10W5Vq2","pdf",33106,"English","# Pass Line\n# Don’t Pass Line\n# Taking Odds\n# Come Bets\n# Don’t Come Bets\n# Place Bets\n# Field Bets\n# Proposition Bets\n# Hops Bets\n# Hardways","[{\"question\":\"Who calls the game at a craps table and how is play directed?\",\"answer\":\"The Stickperson controls the dice area externally and calls the game, while two inside dealers handle player payoffs under supervisor observation.\"},{\"question\":\"When must players place wagers and what is the first roll called?\",\"answer\":\"All wagers must be placed before the shooter throws. The first roll is the come-out roll.\"},{\"question\":\"What determines whether a Pass Line bet wins or loses?\",\"answer\":\"A Natural (7 or 11) wins and craps (2, 3, or 12) loses on the come-out roll. Otherwise the rolled number becomes the point, and the shooter must roll it again before a 7 to win; failing that by rolling a 7 causes the dice to move to the next shooter.\"}]","CRAPS - How to Play | PDF"]