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It begins with getting started topics such as creating console applications in Visual Studio, running in debug mode, and alternatives using .NET Core, Mono, and LinqPad. The book then progresses into language fundamentals including literals for many numeric types and strings, followed by operators such as overloadable and equality operators, relational behavior, casting operators, short-circuit logic, ternary conditionals, null-conditional access, and other key operator forms.",{"@graph":63,"@context":119},[64,80,102],{"@type":65,"itemListElement":66},"BreadcrumbList",[67,71,74,77],{"item":68,"name":69,"@type":70,"position":9},"https://docshare.wps.com","Home","ListItem",{"item":72,"name":10,"@type":70,"position":73},"https://docshare.wps.com/template/",2,{"item":75,"name":11,"@type":70,"position":76},"https://docshare.wps.com/template/presentations/",3,{"item":78,"name":59,"@type":70,"position":79},"https://docshare.wps.com/template/c-notes-for-professionals/572630/",4,{"url":78,"name":59,"@type":81,"image":82,"author":87,"headline":59,"publisher":90,"fileFormat":93,"inLanguage":57,"description":61,"dateModified":94,"datePublished":95,"encodingFormat":93,"isAccessibleForFree":96,"interactionStatistic":97},"DigitalDocument",{"url":83,"@type":84,"width":85,"height":86},"https://docshare.wps.com/thumbnails/c-notes-for-professionals/572630.png","ImageObject",442,249,{"name":88,"@type":89},"aboduw","Person",{"url":68,"name":91,"@type":92},"DocShare","Organization","application/pdf","2026-10-22","2026-10-13",true,{"@type":98,"interactionType":99,"userInteractionCount":101},"InteractionCounter",{"@type":100},"ViewAction",6,{"@type":103,"mainEntity":104},"FAQPage",[105,111,115],{"name":106,"@type":107,"acceptedAnswer":108},"What does the book cover in the C# getting-started chapter?","Question",{"text":109,"@type":110},"It explains how to create new console applications and projects in Visual Studio, run them in debug mode, and create programs using .NET Core, Mono, LinqPad, and Xamarin Studio.","Answer",{"name":112,"@type":107,"acceptedAnswer":113},"Which literal types are included in the literals chapter?",{"text":114,"@type":110},"The contents list literals for unsigned and signed integers (uint, int, long, ulong, etc.), decimal, double, float, string, char, byte, short, ushort, and bool.",{"name":116,"@type":107,"acceptedAnswer":117},"What operator topics are introduced in the operators chapter?",{"text":118,"@type":110},"It covers overloadable and equality operators, relational operators, implicit and explicit casting operators, short-circuiting, the ternary operator, the null-conditional operator, the exclusive-or operator, and the default operator.","https://schema.org",{"og:url":78,"og:type":121,"og:title":59,"og:site_name":91,"og:description":61},"article",{"robots":123,"canonical":78},"index,follow",{"doc_id":125,"site_id":56},572630,1792316557,{"code":4,"msg":5,"data":128},{"doc_id":125,"user_id":129,"nickname":88,"user_avatar":130,"doc_module":9,"category_id":8,"category_name":11,"doc_title":59,"doc_description":61,"doc_content":131,"file_id":132,"file_url":133,"file_type":134,"file_size":135,"view_count":101,"is_deleted":4,"is_public":9,"is_downloadable":9,"audit_status":9,"page_count":136,"language":137,"language_code":57,"site_id":56,"html_lang":57,"table_of_contents":138,"faqs":139,"seo_title":140,"seo_description":61,"update_tm":141,"read_time":142},3985747862266,"https://ap-avatar.wpscdn.com/davatar_085a072bc5b1113ac321206ff7593b45","C\\#  \nNotes for Professionals  \n700+ pages  \nof professional hints and tricks  \n[GoalKicker.com](GoalKicker.com)  \nFree Programming Books  \nDisclaimer  \nThis is an uno􎀤cial free book created for educational purposes and isnot a􎀤liated with o􎀤cial C\\# group(s) or company(s) . All trademarks and registered trademarks are the property of their respective owners  \nContents  \nAbout ................................................................................................................................................................................... 1  \nChapter 1: Getting started with C\\# Language ............................................................................................... 2  \nSection 1.1: Creating a new console application (Visual Studio) ............................................................................... 2  \nSection 1.2: Creating a new project in Visual Studio (console application) and Running it in Debug mode.................................................................................................................................................................................. 4  \nSection 1.3: Creating a new program using .NET Core .............................................................................................. 7  \nSection 1.4: Creating a new program using Mono ..................................................................................................... 9  \nSection 1.5: Creating a new query using LinqPad ...................................................................................................... 9  \nSection 1.6: Creating a new project using Xamarin Studio ...................................................................................... 12  \nChapter 2: Literals ...................................................................................................................................................... 18  \nSection 2.1: uint literals ................................................................................................................................................ 18  \nSection 2.2: int literals ................................................................................................................................................. 18  \nSection 2.3: sbyte literals ............................................................................................................................................ 18  \nSection 2.4: decimal literals ........................................................................................................................................ 18  \nSection 2.5: double literals .......................................................................................................................................... 18  \nSection 2.6: ﬂoat literals .............................................................................................................................................. 18  \nSection 2.7: long literals .............................................................................................................................................. 18  \nSection 2.8: ulong literal ............................................................................................................................................. 18  \nSection 2.9: string literals ............................................................................................................................................ 19  \nSection 2.10: char literals ............................................................................................................................................ 19  \nSection 2.11: byte literals ............................................................................................................................................. 19  \nSection 2.12: short literal ............................................................................................................................","cbCaik0ND8GnbtGR","https://ap.wps.com/l/cbCaik0ND8GnbtGR","pdf",6120243,808,"English","# About\n# Chapter 1: Getting started with C# Language\n## Section 1.1: Creating a new console application (Visual Studio)\n## Section 1.2: Creating a new project in Visual Studio (console application) and Running it in Debug mode\n## Section 1.3: Creating a new program using .NET Core\n## Section 1.4: Creating a new program using Mono\n## Section 1.5: Creating a new query using LinqPad\n## Section 1.6: Creating a new project using Xamarin Studio\n# Chapter 2: Literals\n## Section 2.1: uint literals\n## Section 2.2: int literals\n## Section 2.3: sbyte literals\n## Section 2.4: decimal literals\n## Section 2.5: double literals\n## Section 2.6: float literals\n## Section 2.7: long literals\n## Section 2.8: ulong literal\n## Section 2.9: string literals\n## Section 2.10: char literals\n## Section 2.11: byte literals\n## Section 2.12: short literal\n## Section 2.13: ushort literal\n## Section 2.14: bool literals\n# Chapter 3: Operators\n## Section 3.1: Overloadable Operators\n## Section 3.2: Overloading equality operators\n## Section 3.3: Relational Operators\n## Section 3.4: Implicit Cast and Explicit Cast Operators\n## Section 3.5: Short-circuiting Operators\n## Section 3.6: ? : Ternary Operator\n## Section 3.7: ?. (Null Conditional Operator)\n## Section 3.8: \"Exclusive or\" Operator\n## Section 3.9: default Operator","[{\"question\":\"What does the book cover in the C# getting-started chapter?\",\"answer\":\"It explains how to create new console applications and projects in Visual Studio, run them in debug mode, and create programs using .NET Core, Mono, LinqPad, and Xamarin Studio.\"},{\"question\":\"Which literal types are included in the literals chapter?\",\"answer\":\"The contents list literals for unsigned and signed integers (uint, int, long, ulong, etc.), decimal, double, float, string, char, byte, short, ushort, and bool.\"},{\"question\":\"What operator topics are introduced in the operators chapter?\",\"answer\":\"It covers overloadable and equality operators, relational operators, implicit and explicit casting operators, short-circuiting, the ternary operator, the null-conditional operator, the exclusive-or operator, and the default operator.\"}]","C# Notes for Professionals | PDF",1791928556,283]