[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-1-en-105":3,"doc-seo-573110-105":53,"doc-detail-573110-en":126},{"code":4,"msg":5,"data":6},0,"success",[7,14,19,24,29,34,39,44,49],{"id":8,"doc_module":9,"doc_module_name":10,"category_name":11,"show_sort_weight":12,"slug":13},11,1,"Template","Presentations",90,"presentations",{"id":15,"doc_module":9,"doc_module_name":10,"category_name":16,"show_sort_weight":17,"slug":18},12,"Resumes",80,"resumes",{"id":20,"doc_module":9,"doc_module_name":10,"category_name":21,"show_sort_weight":22,"slug":23},14,"Invoices",70,"invoices",{"id":25,"doc_module":9,"doc_module_name":10,"category_name":26,"show_sort_weight":27,"slug":28},15,"Posters",60,"posters",{"id":30,"doc_module":9,"doc_module_name":10,"category_name":31,"show_sort_weight":32,"slug":33},16,"Social Media",50,"social-media",{"id":35,"doc_module":9,"doc_module_name":10,"category_name":36,"show_sort_weight":37,"slug":38},17,"Forms",40,"forms",{"id":40,"doc_module":9,"doc_module_name":10,"category_name":41,"show_sort_weight":42,"slug":43},18,"Letters",30,"letters",{"id":45,"doc_module":9,"doc_module_name":10,"category_name":46,"show_sort_weight":47,"slug":48},21,"Paper Templates",5,"papers-templates",{"id":50,"doc_module":9,"doc_module_name":10,"category_name":51,"show_sort_weight":4,"slug":52},158,"General","general-158",{"code":4,"msg":54,"data":55},"ok",{"site_id":56,"language":57,"slug":58,"title":59,"keywords":60,"description":61,"schema_data":62,"social_meta":119,"head_meta":121,"extra_data":123,"updated_unix":125},105,"en","advanced-square-1-algorithms-basic-square-1-algorithms-notes","Advanced Square-1 Algorithms - Basic Square-1 Algorithms - Notes","","A concise guide to Square-1 cube solving techniques, organized into Basic Square-1 Algorithms, Advanced Square-1 Algorithms, and practical procedures for transforming the puzzle into a cube. It explains how to orient corners and edges, permute corners and edges, perform parity fixes, and apply special moves for cases that would otherwise require memorization. It also provides step-by-step instructions for getting Square-1 into a cube, plus clear wedge-turn notation for both small and large angles.",{"@graph":63,"@context":118},[64,80,101],{"@type":65,"itemListElement":66},"BreadcrumbList",[67,71,74,77],{"item":68,"name":69,"@type":70,"position":9},"https://docshare.wps.com","Home","ListItem",{"item":72,"name":10,"@type":70,"position":73},"https://docshare.wps.com/template/",2,{"item":75,"name":11,"@type":70,"position":76},"https://docshare.wps.com/template/presentations/",3,{"item":78,"name":59,"@type":70,"position":79},"https://docshare.wps.com/template/advanced-square-1-algorithms-basic-square-1-algorithms-notes/573110/",4,{"url":78,"name":59,"@type":81,"image":82,"author":87,"headline":59,"publisher":90,"fileFormat":93,"inLanguage":57,"description":61,"dateModified":94,"datePublished":95,"encodingFormat":93,"isAccessibleForFree":96,"interactionStatistic":97},"DigitalDocument",{"url":83,"@type":84,"width":85,"height":86},"https://docshare.wps.com/thumbnails/advanced-square-1-algorithms-basic-square-1-algorithms-notes/573110.png","ImageObject",442,249,{"name":88,"@type":89},"Cipher","Person",{"url":68,"name":91,"@type":92},"DocShare","Organization","application/pdf","2026-10-18","2026-10-13",true,{"@type":98,"interactionType":99,"userInteractionCount":76},"InteractionCounter",{"@type":100},"ViewAction",{"@type":102,"mainEntity":103},"FAQPage",[104,110,114],{"name":105,"@type":106,"acceptedAnswer":107},"What are the main parts of the Square-1 algorithm guide?","Question",{"text":108,"@type":109},"The guide is split into Basic Square-1 Algorithms and Advanced Square-1 Algorithms, plus a section called Getting the Square-1 into a Cube and a detailed Notation section for wedge turns.","Answer",{"name":111,"@type":106,"acceptedAnswer":112},"How does the document handle difficult cases that require parity?",{"text":113,"@type":109},"It includes a Parity section describing when to perform parity moves, using a specific sequence format when the state matches the provided pattern.",{"name":115,"@type":106,"acceptedAnswer":116},"What notation does the guide use for top and bottom layer turns?",{"text":117,"@type":109},"It defines wedge widths and angles: small wedges are 30° and large wedges are 60°, with explicit CW/CCW directions. It also lists how to rotate the entire right side and specifies multiple bottom-layer turn amounts including 30°, 60°, 90°, and 180°.","https://schema.org",{"og:url":78,"og:type":120,"og:title":59,"og:site_name":91,"og:description":61},"article",{"robots":122,"canonical":78},"index,follow",{"doc_id":124,"site_id":56},573110,1792360327,{"code":4,"msg":5,"data":127},{"doc_id":124,"user_id":128,"nickname":88,"user_avatar":129,"doc_module":9,"category_id":8,"category_name":11,"doc_title":59,"doc_description":61,"doc_content":130,"file_id":131,"file_url":132,"file_type":133,"file_size":134,"view_count":76,"is_deleted":4,"is_public":9,"is_downloadable":9,"audit_status":9,"page_count":73,"language":135,"language_code":57,"site_id":56,"html_lang":57,"table_of_contents":136,"faqs":137,"seo_title":138,"seo_description":61,"update_tm":139,"read_time":9},687208528416,"https://ap-avatar.wpscdn.com/davatar_9964176cb1d06d4a9deccf72a44ae3dc","Basic Square-1 Algorithms  \nArranged by Andy Klise of [http://www.kungfoomanchu.com](http://www.kungfoomanchu.com)  \nOrient Corners  \n(1,0)/(3,0)/(-1,0)  \n(1,0)/(-1,0)  \nOrient Edges  \n(0,-1)/(-3,0)/(4,1)/(-4,-1)/(3,0)/(0,-1)  \n(0,-1)/(1,1)/(-1,0)  \nPermute Corners  \n/(3,-3)/(3,0)/(-3,0)/(0,3)/(-3,0)/ or  \n/(3,-3)/(-3,0)/(0,3)/(0,-3)/(0,3)/  \n/(3,-3)/(0,3)/(-3,0)/(3,0)/(-3,0)/  \nPermute Edges  \nFlip bottom and top layers so that you don't have to memorize any algs for the bottom layer  \n(1,0)/(0,3)/(-1,-1)/(1,-2)/(-1,0)  \n/(3,0)/(1,0)/(0,-3)/(-1,0)/  \n(-3,0)/(1,0)/(0,3)/(-1,0)  \n/(6,6)/  \n(1,0)/(0,-3)/(-1,0)/(3,0)/(1,0)/(0,3)/(-1,0)/(-3,0)/  \nParity  \nPerform parity when you get something like this  \n/(-3,0)/(0,3)/(0,-3)/(0,3)/(2,0)/(0,2)/(-2,0)/(4,0)/(0,-2)/(0,2)/(-1,4)/(0,-3)/(0,3)  \nSpecial Moves  \n(1,0)/(6,6)/(-1,0)  \n/(6,0)/(6,0)/(6,0)  \n/(6,0)/(0,6)/(-1,-5)  \nAdvanced Square-1 Algorithms  \nUse these in addition to the Basic Algorithms  \n(1,0)/(3,3)/(-1,0)  \nOrient Corners  \n(1,0)/(0,3)/(0,3)/(-1,0)  \n(1,0)/(3,0)/(3,0)/(-1,0)  \nOrient Edges  \n(1,0)/(-3,0)/(-1,-1)/(4,1)/(-1,0)  \n/(3,3)/(3,0)/(3,3)/(3,0)/(3,3)/  \n/(0,3)/(0,-3)/(0,3)/(0,-3)/  \nPermute Corners  \n/(3,3)/(0,3)/(3,3)/(0,3)/(3,3)/  \n/(3,0)/(-3,0)/(3,0)/(-3,0)/  \n/(-3,0)/(3,3)/(0,-3)/  \n/(3,-3)/(3,-3)/  \nPermute Edges  \n(1,0)/(0,-1)/(0,-3)/(5,0)/(-5,0)/(0,3)/(0,1)/(5,0)  \n(1,0)/(5,-1)/(-5,1)/(5,0)  \n(0,-1)/(1,0)/(3, 0)/(0,-5)/(0,5)/(-3, 0)/ (-1, 0)/(0, -5)  \n(1,0)/(-1,-1)/(-3,0)/(1,1)/(3,0)/  \n(-1,-1)/(0,1)  \n(1,0)/(-1,-1)/(-3,0)/(1,1)/(6,0)/  \n(-1,-1)/(-3, 0)/(1,1)/(-1,0)  \nParity  \n/(3,3)/(1,0)/(-2,-2)/(2,0)/(2,2)/(-1,0)/(-3,-3)/(-2,0)/(3,3)/(3,0)/(-1,-1)/(-3,0 )/(1,1)/(-4,-3)  \n/(-3,0)/(0,3)/(0,-3)/(0,3)/(2,0)/(0,2)/(-2,0)/(4,0)/(0,-2)/(0,2)/(-1,4)/(0,-3)/(0,3)  \nCredits  \nWeston-[http://www.youtube.com/watch?v=6iPhuY-KvzE](http://www.youtube.com/watch?v=6iPhuY-KvzE)[ ](http://www.youtube.com/watch?v=6iPhuY-KvzE)Lars Vandenbergh-[http://www.cubezone.be/square1step5.html](http://www.cubezone.be/square1step5.html)[ ](http://www.cubezone.be/square1step5.html)Dan Cohen and whoever it was that made the odd shape pictures  \nFor more guides just like this, visit my website –  \n[http://www.kungfoomanchu.com/](http://www.kungfoomanchu.com/)  \nGetting the Square-1 into a Cube  \nStep I: Get the puzzle into 3 distinct layers Step II: Fill one layer with 6 large wedges Step III: Transform the puzzle into a cube Step IV: Orient Corners then Orient Edges Step V: Permute Corners then Orient Edges Step VI: Fix Parity and do Special Moves  \nNotation  \n(UR UB) (DF DB)  \n(UF UB) (DR DB)  \nNotation  \nTop layer 30° (1/12 turn) CW Note: a small wedge is 30 ° wide Top layer 60° (1/6 turn) CW Note: a large wedge is 60° wide Top layer 90° (1/4 turn) CW Top layer 180° (half-way around) Top layer 90° (1/4 turn) CCW  \nTop layer 60° (1/6 turn) CCW Top layer 30° (1/12 turn) CCW  \nRotate the entire RIGHT SIDE 180°  \nBottom layer 30° (1/12 turn) CW  \nBottom layer 60° (1/6 turn) CW  \nBottom layer 90° (1/4 turn) CW Bottom layer 180° (half-way around) Bottom layer 90° (1/4 turn) CCW  \nBottom layer 60° (1/6 turn) CCW  \nBottom layer 30° (1/12 turn) CCW  \n(1,0)  \n(2,0)  \n(3,0)  \n(6,0)  \n(-3,0)  \n(-2,0)  \n(-1,0)  \n)(  \n(0,1)  \n(0,2)  \n(0,3)  \n(0,6)  \n(0,-3)  \n(0,-2)  \n(0,-1)","cbCaietYhRfgRnpl","https://ap.wps.com/l/cbCaietYhRfgRnpl","pdf",395652,"English","# Basic Square-1 Algorithms\n## Orient Corners\n## Orient Edges\n## Permute Corners\n## Permute Edges\n## Parity\n## Special Moves\n# Advanced Square-1 Algorithms\n## Orient Corners\n## Orient Edges\n## Permute Corners\n## Permute Edges\n## Parity\n# Getting the Square-1 into a Cube\n## Step I–VI\n# Notation","[{\"question\":\"What are the main parts of the Square-1 algorithm guide?\",\"answer\":\"The guide is split into Basic Square-1 Algorithms and Advanced Square-1 Algorithms, plus a section called Getting the Square-1 into a Cube and a detailed Notation section for wedge turns.\"},{\"question\":\"How does the document handle difficult cases that require parity?\",\"answer\":\"It includes a Parity section describing when to perform parity moves, using a specific sequence format when the state matches the provided pattern.\"},{\"question\":\"What notation does the guide use for top and bottom layer turns?\",\"answer\":\"It defines wedge widths and angles: small wedges are 30° and large wedges are 60°, with explicit CW/CCW directions. It also lists how to rotate the entire right side and specifies multiple bottom-layer turn amounts including 30°, 60°, 90°, and 180°.\"}]","Advanced Square-1 Algorithms - Basic Square-1 Algorithms - Notes | PDF",1791932391]