[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"doc-detail-188148-en":3,"doc-seo-188148-105":29,"detail-sidebar-cat-1-en-105":91},{"code":4,"msg":5,"data":6},0,"success",{"doc_id":7,"user_id":8,"nickname":9,"user_avatar":10,"doc_module":11,"category_id":12,"category_name":13,"doc_title":14,"doc_description":15,"doc_content":16,"file_id":17,"file_url":18,"file_type":19,"file_size":20,"view_count":4,"is_deleted":4,"is_public":11,"is_downloadable":11,"audit_status":11,"page_count":12,"language":21,"language_code":22,"site_id":23,"html_lang":22,"table_of_contents":24,"faqs":25,"seo_title":26,"seo_description":15,"update_tm":27,"read_time":28},188148,687208528416,"Cipher","https://ap-avatar.wpscdn.com/davatar_9964176cb1d06d4a9deccf72a44ae3dc",1,17,"Forms","Additional Sheets - Daggerheart","Supplemental tables for Daggerheart character and equipment creation, including selectable family names for character backgrounds and detailed weapon listings. Each weapon entry provides combat stats such as damage dice, attack attributes, range category, handedness, and special traits like Reliable, Massive, Quick, Returning, Protective, Barrier, and other conditional effects. Additional sections outline class spellcasting trait fields, supporting structured character sheet completion and consistent gameplay referencing.","| |  | first names |  | | | FAMILY NAMES\u003Cbr>\u003Cbr>Abbot, Advani, Agoston, Baptiste, Belgarde, Blossom, Chance, Covault, Dawn, Dennison, Drayer, Emrick, Foley, Fury, Grove, Hartley, Humﬂeet, Hyland, Ikeda, Jones, Jordon, Kaan, Knoth, Lagrange, Lockamy, Lyon, Marche, Merrell, Newland, Novak, Orwick, Overholt, Pray, Rathbone, Rose, Seagrave, Spurlock, Thorn, Tringle, Vasquez, Warren, Worth, York |\n| --- | --- | --- | --- | --- | --- | --- |\n|  | Alucard, Ambrose, Ash, Bellamy, Calder, Calypso, Chartreuse, Clover, Dahlia, Darrow, Deacon, Elowen, Emrys, Fable, Fiorella, Flynn, Gatlin, Gerard, Hadron, Harlow, Indigo, Isla, Jaden, Kai, Kismet, Leo, Mika, Moon, Nyx, Orna, Phaedra, Quill, Rani, Raphael, Reza, Roux, Saffron, Sierra, Skye, Talon, Thea, Triton, Vala, Velo, Wisteria, Yanelle, Zahara |  |  |  |  |  |\n| |  |  |  | | | \u003Cbr>Balking Tide, Black Willow, Crow’s Nest, Dire Reach, Figero, Fool’s Gold, Golden Goose, Hearthbreak, Hollow Keep, Idle Fiend, Kross, Limping Liar, Mettler’s Make, Nero’s Compass, Netherwell, Parting Gift, Quiet Magnitude, Roaming Way, Salute, Wicked Smile |\n|  |  |  |  |  |  |  |\n|  | Alvyon, Bloomfare, Bonecross, Branishar, Cloud Isles, Davesh Pass, End of Journeys, Fearhold, Ir’thandir, Mountains of Creation, Nocturne, Revenance, Shattered Peaks, South Choir, Sunbearer’s Crescent, Watcher’s Ravine, Wilting Valley, Xuria |  |  |  |  |  |\n| |  |  |  | | |  |\n\n| Broadsword | Agility | Melee | d8 phy | One-Handed | Reliable: +1 to attack rolls |\n| --- | --- | --- | --- | --- | --- |\n| Longsword | Agility | Melee | d8+3 phy | Two-Handed | — |\n| Battleaxe | Strength | Melee | d10+3 phy | Two-Handed | — |\n| Greatsword | Strength | Melee | d10+3 phy | Two-Handed | Massive: −1 to Evasion; on a successful attack, roll an additional damage die and discard the lowest result. |\n| Mace | Strength | Melee | d8+1 phy | One-Handed | — |\n| Warhammer | Strength | Melee | d12+3 phy | Two-Handed | Heavy: −1 to Evasion |\n| Dagger | Finesse | Melee | d8+1 phy | One-Handed | — |\n| Quarterstaff | Instinct | Melee | d10+3 phy | Two-Handed | — |\n| Cutlass | Presence | Melee | d8+1 phy | One-Handed | — |\n| Rapier | Presence | Melee | d8 phy | One-Handed | Quick: When you make an attack, you can mark a Stress to target another creature within range. |\n| Halberd | Strength | Very Close | d10+2 phy | Two-Handed | Cumbersome: −1 to Finesse |\n| Spear | Finesse | Very Close | d10+2 phy | Two-Handed | Cumbersome: −1 to Finesse |\n| Shortbow | Agility | Far | d6+3 phy | Two-Handed | — |\n| Crossbow | Finesse | Far | d6+1 phy | One-Handed | — |\n| Longbow | Agility | Very Far | d8+3 phy | Two-Handed | Cumbersome: −1 to Finesse |\n\n|  |  |  |  |  |  |\n| --- | --- | --- | --- | --- | --- |\n| Arcane Gauntlets | Strength | Melee | d10+3 mag | Two-Handed | — |\n| Hallowed Axe | Strength | Melee | d8+1 mag | One-Handed | — |\n| Glowing Rings | Agility | Very Close | d10+1 mag | Two-Handed | — |\n| Hand Runes | Instinct | Very Close | d10 mag | One-Handed | — |\n| Returning Blade | Finesse | Close | d8 mag | One-Handed | Returning: When this weapon is thrown within its range, it appears in your hand immediately after the attack. |\n| Shortstaff | Instinct | Close | d8+1 mag | One-Handed | — |\n| Dualstaff | Instinct | Far | d6+3 mag | Two-Handed | — |\n| Scepter | Presence | Far | d6 mag | Two-Handed | Versatile: This weapon can also be used with these statistics—Presence, Melee, d8 . |\n| Wand | Knowledge | Far | d6+1 mag | One-Handed | — |\n| Greatstaff | Knowledge | Very Far | d6 mag | Two-Handed | Powerful: On a successful attack, roll an additional damage die and discard the lowest result. |\n\n|  |  |  |  |  |  |\n| --- | --- | --- | --- | --- | --- |\n| Shortsword | Agility | Melee | d8 phy | One-Handed | Paired: +2 to primary weapon damage to targets within Melee range |\n| Round Shield | Strength | Melee | d4 phy | One-Handed | Protective: +1 to Armor Score |\n| Tower Shield | Strength | Melee | d6 phy | One-Handed | Barrier: +2 to Armor Score; 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