[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"doc-seo-573621-105":3,"detail-sidebar-cat-1-en-105":80,"doc-detail-573621-en":126},{"code":4,"msg":5,"data":6},0,"ok",{"site_id":7,"language":8,"slug":9,"title":10,"keywords":11,"description":12,"schema_data":13,"social_meta":73,"head_meta":75,"extra_data":77,"updated_unix":79},105,"en","2-look-oll-rubiks-cube-algorithm-reference-guide","2 Look OLL - Rubik's Cube Algorithm Reference Guide","","This document serves as a comprehensive reference guide for the 2-Look OLL (Orientation of the Last Layer) method used in solving the 3x3 Rubik's Cube. It details the essential step-by-step algorithms required to orient the top layer of the cube, categorized systematically into Edge Orientation and Corner Orientation. The guide provides specific notation for common patterns such as Sune, Anti-Sune, Car, Blinker, Headlights, Chameleon, and Bowtie. Each algorithm is presented with clear notation to assist cubers in transitioning from beginner methods to more advanced speedcubing techniques. By breaking down the orientation process into two distinct phases, this manual enables practitioners to memorize necessary sequences effectively, thereby improving their overall solve times and efficiency during the final stages of the puzzle. The content is tailored for enthusiasts looking to master standard competition algorithms with precision and speed, offering both standard and optimized finger-trick variations for key sequences.",{"@graph":14,"@context":72},[15,34,55],{"@type":16,"itemListElement":17},"BreadcrumbList",[18,23,27,31],{"item":19,"name":20,"@type":21,"position":22},"https://docshare.wps.com","Home","ListItem",1,{"item":24,"name":25,"@type":21,"position":26},"https://docshare.wps.com/template/","Template",2,{"item":28,"name":29,"@type":21,"position":30},"https://docshare.wps.com/template/general/","General",3,{"item":32,"name":10,"@type":21,"position":33},"https://docshare.wps.com/template/2-look-oll-rubiks-cube-algorithm-reference-guide/573621/",4,{"url":32,"name":10,"@type":35,"image":36,"author":41,"headline":10,"publisher":44,"fileFormat":47,"inLanguage":8,"description":12,"dateModified":48,"datePublished":49,"encodingFormat":47,"isAccessibleForFree":50,"interactionStatistic":51},"DigitalDocument",{"url":37,"@type":38,"width":39,"height":40},"https://docshare.wps.com/thumbnails/2-look-oll-rubiks-cube-algorithm-reference-guide/573621.png","ImageObject",442,249,{"name":42,"@type":43},"Blitz","Person",{"url":19,"name":45,"@type":46},"DocShare","Organization","application/pdf","2026-10-15","2026-10-14",true,{"@type":52,"interactionType":53,"userInteractionCount":26},"InteractionCounter",{"@type":54},"ViewAction",{"@type":56,"mainEntity":57},"FAQPage",[58,64,68],{"name":59,"@type":60,"acceptedAnswer":61},"What does 2 Look OLL stand for?","Question",{"text":62,"@type":63},"It stands for 2-Look Orientation of the Last Layer, a method in Rubik's Cube solving where the last layer is oriented in two steps rather than one.","Answer",{"name":65,"@type":60,"acceptedAnswer":66},"What are the primary categories of patterns listed in this guide?",{"text":67,"@type":63},"The guide categorizes patterns into Edge Orientation and Corner Orientation, with specific sub-patterns like Sune, Anti-Sune, and Headlights.",{"name":69,"@type":60,"acceptedAnswer":70},"How does this guide assist in speedcubing?",{"text":71,"@type":63},"It provides standardized move notations and optimized, faster algorithm versions, allowing cubers to execute moves more efficiently and reduce overall solve time.","https://schema.org",{"og:url":32,"og:type":74,"og:title":10,"og:site_name":45,"og:description":12},"article",{"robots":76,"canonical":32},"index,follow",{"doc_id":78,"site_id":7},573621,1792087342,{"code":4,"msg":81,"data":82},"success",[83,88,93,98,103,108,113,118,123],{"id":84,"doc_module":22,"doc_module_name":25,"category_name":85,"show_sort_weight":86,"slug":87},11,"Presentations",90,"presentations",{"id":89,"doc_module":22,"doc_module_name":25,"category_name":90,"show_sort_weight":91,"slug":92},12,"Resumes",80,"resumes",{"id":94,"doc_module":22,"doc_module_name":25,"category_name":95,"show_sort_weight":96,"slug":97},14,"Invoices",70,"invoices",{"id":99,"doc_module":22,"doc_module_name":25,"category_name":100,"show_sort_weight":101,"slug":102},15,"Posters",60,"posters",{"id":104,"doc_module":22,"doc_module_name":25,"category_name":105,"show_sort_weight":106,"slug":107},16,"Social Media",50,"social-media",{"id":109,"doc_module":22,"doc_module_name":25,"category_name":110,"show_sort_weight":111,"slug":112},17,"Forms",40,"forms",{"id":114,"doc_module":22,"doc_module_name":25,"category_name":115,"show_sort_weight":116,"slug":117},18,"Letters",30,"letters",{"id":119,"doc_module":22,"doc_module_name":25,"category_name":120,"show_sort_weight":121,"slug":122},21,"Paper Templates",5,"papers-templates",{"id":124,"doc_module":22,"doc_module_name":25,"category_name":29,"show_sort_weight":4,"slug":125},158,"general-158",{"code":4,"msg":81,"data":127},{"doc_id":78,"user_id":128,"nickname":42,"user_avatar":129,"doc_module":22,"category_id":124,"category_name":29,"doc_title":10,"doc_description":12,"doc_content":130,"file_id":131,"file_url":132,"file_type":133,"file_size":134,"view_count":26,"is_deleted":4,"is_public":22,"is_downloadable":22,"audit_status":22,"page_count":22,"language":135,"language_code":8,"site_id":7,"html_lang":8,"table_of_contents":136,"faqs":137,"seo_title":138,"seo_description":12,"update_tm":139,"read_time":4},24464137899374,"https://us-avatar.wpscdn.com/davatar_3d24733baf745e90a7e4bdd5f77d97b2","Edge  \nOrientation  \n1. Oppposite  \nF ( R U R' U' ) F'  \n2 LOOK OLL  \n2. Adjacent  \n3. None  \nCorner  \nOrientation 1. Sune  \n2. Anti-Sune  \n3. Car  \n4. Blinker  \n5. Headlights  \n6. Chameleon  \n7. Bowtie  \nf ( R U R' U' ) f'  \n[ F ( R U R' U' ) F'] [f ( R U R' U' ) f']( R U R' ) U ( R U2 R' )  \n( R' U' R) U' ( R' U2 R)  \nF ( R U R' U' ) ( R U R' U' ) ( R U R' U' ) F'  \n[f ( R U R' U' ) f'] [ F ( R U R' U' ) F']  \n( R U2) ( R2 U' ) ( R2 U' ) ( R2 U2 R) (faster)  \n( R2 D) ( R' U2) ( R D' ) ( R' U2 R' )  \n( r U R' U' ) ( r' F R F' )  \nF' ( r U R' U' ) ( r' F R )","cbCaia9y2Jxn86MA","https://ap.wps.com/l/cbCaia9y2Jxn86MA","pdf",65066,"English","# Edge Orientation\n## Corner Orientation","[{\"question\":\"What does 2 Look OLL stand for?\",\"answer\":\"It stands for 2-Look Orientation of the Last Layer, a method in Rubik's Cube solving where the last layer is oriented in two steps rather than one.\"},{\"question\":\"What are the primary categories of patterns listed in this guide?\",\"answer\":\"The guide categorizes patterns into Edge Orientation and Corner Orientation, with specific sub-patterns like Sune, Anti-Sune, and Headlights.\"},{\"question\":\"How does this guide assist in speedcubing?\",\"answer\":\"It provides standardized move notations and optimized, faster algorithm versions, allowing cubers to execute moves more efficiently and reduce overall solve time.\"}]","2 Look OLL - Rubik's Cube Algorithm Reference Guide | PDF",1791943475]