[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-1-id-113":3,"doc-seo-237616-113":41,"doc-detail-237616-id":108},{"code":4,"msg":5,"data":6},0,"success",[7,13,17,21,25,29,33,37],{"id":8,"doc_module":9,"doc_module_name":10,"category_name":11,"show_sort_weight":4,"slug":12},178,1,"Template","Faktur","faktur",{"id":14,"doc_module":9,"doc_module_name":10,"category_name":15,"show_sort_weight":4,"slug":16},192,"Formulir","formulir-192",{"id":18,"doc_module":9,"doc_module_name":10,"category_name":19,"show_sort_weight":4,"slug":20},180,"Media Sosial","media-sosial",{"id":22,"doc_module":9,"doc_module_name":10,"category_name":23,"show_sort_weight":4,"slug":24},179,"Poster","poster",{"id":26,"doc_module":9,"doc_module_name":10,"category_name":27,"show_sort_weight":4,"slug":28},176,"Presentasi","presentasi",{"id":30,"doc_module":9,"doc_module_name":10,"category_name":31,"show_sort_weight":4,"slug":32},177,"Resume","resume",{"id":34,"doc_module":9,"doc_module_name":10,"category_name":35,"show_sort_weight":4,"slug":36},182,"Surat","surat-a95d00d3aaf04f3b854ecf140f00d385",{"id":38,"doc_module":9,"doc_module_name":10,"category_name":39,"show_sort_weight":4,"slug":40},183,"Umum","umum-07d1ff437201438088836b2b1ed3c90f",{"code":4,"msg":42,"data":43},"ok",{"site_id":44,"language":45,"slug":46,"title":47,"keywords":48,"description":49,"schema_data":50,"social_meta":101,"head_meta":103,"extra_data":105,"updated_unix":107},113,"id","rancangan-storyboard-aplikasi-pengenalan-isen-isen-batik-berbasis-multimedia-interaktif-vol-1-no-3-juni-2022-article","Rancangan Storyboard Aplikasi Pengenalan Isen-Isen Batik Berbasis Multimedia Interaktif - Vol. 1 No. 3 (Juni 2022) - Artikel","","Rancangan storyboard untuk aplikasi pengenalan isen-isen batik berbasis multimedia interaktif dirancang sebagai langkah penting dalam pengembangan aplikasi. Budaya batik diposisikan sebagai warisan kemanusiaan yang perlu dilestarikan, sementara isen menjadi nilai estetik yang menambah kekayaan motif serta makna yang ingin disampaikan penciptanya. Storyboard yang telah selesai kemudian diimplementasikan menjadi aplikasi interaktif agar masyarakat dapat mengenal isen-isen batik secara lebih menarik. Pengujian menggunakan black box menunjukkan aplikasi berjalan sesuai fungsi dan rancangan storyboard.",{"@graph":51,"@context":100},[52,68,83],{"@type":53,"itemListElement":54},"BreadcrumbList",[55,59,62,65],{"item":56,"name":57,"@type":58,"position":9},"https://docshare.wps.com","Home","ListItem",{"item":60,"name":10,"@type":58,"position":61},"https://docshare.wps.com/id/template/",2,{"item":63,"name":27,"@type":58,"position":64},"https://docshare.wps.com/id/template/presentasi/",3,{"item":66,"name":47,"@type":58,"position":67},"https://docshare.wps.com/id/template/rancangan-storyboard-aplikasi-pengenalan-isen-isen-batik-berbasis-multimedia-interaktif-vol-1-no-3-juni-2022-article/237616/",4,{"url":66,"name":47,"@type":69,"author":70,"headline":47,"publisher":73,"fileFormat":76,"inLanguage":45,"description":49,"dateModified":77,"datePublished":77,"encodingFormat":76,"isAccessibleForFree":78,"interactionStatistic":79},"DigitalDocument",{"name":71,"@type":72},"Asher","Person",{"url":56,"name":74,"@type":75},"DocShare","Organization","application/pdf","2026-09-11",true,{"@type":80,"interactionType":81,"userInteractionCount":4},"InteractionCounter",{"@type":82},"ViewAction",{"@type":84,"mainEntity":85},"FAQPage",[86,92,96],{"name":87,"@type":88,"acceptedAnswer":89},"Apa tujuan rancangan storyboard pada aplikasi pengenalan isen-isen batik?","Question",{"text":90,"@type":91},"Rancangan storyboard digunakan sebagai langkah penting untuk mengembangkan aplikasi pengenalan isen-isen batik berbasis multimedia interaktif.","Answer",{"name":93,"@type":88,"acceptedAnswer":94},"Mengapa isen batik dianggap memiliki nilai estetik?",{"text":95,"@type":91},"Isen digunakan untuk memperindah dan memperkaya motif batik sekaligus membangun makna tertentu yang ingin disampaikan penciptanya.",{"name":97,"@type":88,"acceptedAnswer":98},"Bagaimana hasil pengujian aplikasi berdasarkan rancangan storyboard?",{"text":99,"@type":91},"Pengujian black box menunjukkan aplikasi berjalan sesuai fungsi dan rancangan storyboard yang telah dibuat.","https://schema.org",{"og:url":66,"og:type":102,"og:title":47,"og:site_name":74,"og:description":49},"article",{"robots":104,"canonical":66},"index,follow",{"doc_id":106,"site_id":44},237616,1789113806,{"code":4,"msg":5,"data":109},{"doc_id":106,"user_id":110,"nickname":71,"user_avatar":111,"doc_module":9,"category_id":26,"category_name":27,"doc_title":47,"doc_description":49,"doc_content":112,"file_id":113,"file_url":114,"file_type":115,"file_size":116,"view_count":4,"is_deleted":4,"is_public":9,"is_downloadable":9,"audit_status":9,"page_count":117,"language":118,"language_code":45,"site_id":44,"html_lang":45,"table_of_contents":119,"faqs":120,"seo_title":121,"seo_description":49,"update_tm":107,"read_time":67},687197207639,"https://ap-avatar.wpscdn.com/davatar_a8503ba1806abce46bf441b54a3ca4cd","| | INSOLOGI: Jurnal Sains dan Teknologi\u003Cbr>[https://journal.literasisains.id/index.php/INSOLOGI](https://journal.literasisains.id/index.php/INSOLOGI)\u003Cbr>[ISSN 2828-4984](ISSN 2828-4984) ([Media Online](Media Online)) | ISSN 2828-4992 (Media Cetak)\u003Cbr>Vol. 1 No. 3 (Juni 2022) 321-331\u003Cbr>DOI: 10.55123/insologi.v1i3.375 |\n| --- | --- |\n\nDiterima Redaksi: 06-06-2022 | Selesai Revisi: 24-06-2022 | Diterbitkan Online: 28-06-2022  \nRancangan Storyboard Aplikasi Pengenalan Isen-Isen Batik Berbasis Multimedia Interaktif  \nRenna Yanwastika Ariyana1*, Erma Susanti2, Prita Haryani3  \n1*,2,3Prodi Informatika, Fakultas Teknologi Industri, Institut Sains & Teknologi AKPRIND Yogyakarta Email:1*[renna@akprind.ac.id](renna@akprind.ac.id), [2](2erma@akprind.ac.id)[erma@akprind.ac.id](2erma@akprind.ac.id), [3](3pritaharyani@akprind.ac.id)[pritaharyani@akprind.ac.id](3pritaharyani@akprind.ac.id)  \nAbstract  \nCulture is a wealth that must be maintained and preserved by the people of Indonesia. One of the Indonesian cultures that is still growing and developing today is the art of batik. Batik is a cultural heritage that has been designated by UNESCO since 2009 as a human heritage for oral and non-material culture (Masterpieces of the Oral and Intangible Heritage of Humanity). Batik has its own beauty, a variety of color patterns and curves of lines strung together into a beautiful unit that is written on the cloth. Adding aesthetic value in the form of isen is a very appropriate thing to beautify batik cloth. In every design, patterns and motifs contained in the fabric, of course it has its own meaning and philosophy. The aesthetic value in batik isen is an addition to the soul of batik, this is because isen is only used to add decoration to enrich the motif as well as to build a certain meaning that the creator wants to convey. Designing technology in the form of interactive multimedia applications as outlined in a storyboard is one of the important steps that must be taken in developing applications for introducing batik isen-isen. The results of the research carried out are, a storyboard design that has been completed has been implemented into an interactive multimedia application to introduce isen-isen to the public. The results of tests carried out using a black box test, it was found that the application was running according to the function and design of the storyboard that was made.  \nKeywords: culture, storyboard, isen, aesthetics.  \nAbstrak  \nBudaya merupakan kekayaan yang harus terus dijaga dan dilestarikan oleh masyarakat Indonesia. Salah satu budaya Indonesia yang masih tumbuh dan berkembang hingga saat ini adalah seni batik. Batik merupakan warisan budaya yang telah ditetapkan oleh UNESCO sejak 2009 sebagai warisan kemanusiaan untuk budaya lisan dan Non Bendawi (Masterpieces of the Oral and Intangible Heritage of Humanity) . Batik memiliki keindahannya sendiri, beragam corak warna dan lekuk garisterangkai menjadi satu kesatuan yang indah yang tertuang diatas kain. Menambahkan nilai estetikaberupa isen merupakan hal yang sangat tepat untuk memperindah kain batik. Dalam setiap desain corak maupun motif yang tertuang dalam kain, tentu memiliki makna dan filosofi tersendiri. Nilai estetika dalam isen batik merupakan penambah jiwa dari batik, hal in i dikarenakan isen hanya digunakan untuk menambah hiasan untuk memperkaya motif sekaligus untuk membangun maknatertentu yang ingin di sampaikan oleh penciptanya. Membuat rancangan teknologi berupa aplikasi multimedia interaktif yang dituangkan dalam sebuah storyboard, merupakan salah satu langkah penting harus di lalui dalam mengembangkan aplikasi pengenalan isen-isen batik. Adapun hasil dari penelitian yang dilakukan adalah, dibuatnya sebuah rancangan storyboard yang telah selesaidiimplemntasikan kedalam aplikasi multimedia interaktif untuk memperkenalkan isen-isen kepadamasyarakat. Hasil pengujian yang dilakukan menggunakan black box tes, didapati bahwa aplikasisudah berjalan sesuai dengan f","cbCaioDda9cV0Ruj","https://ap.wps.com/l/cbCaioDda9cV0Ruj","pdf",394620,11,"Indonesian","# Rancangan Storyboard Aplikasi Pengenalan Isen-Isen Batik Berbasis Multimedia Interaktif\n## Pendahuluan","[{\"question\":\"Apa tujuan rancangan storyboard pada aplikasi pengenalan isen-isen batik?\",\"answer\":\"Rancangan storyboard digunakan sebagai langkah penting untuk mengembangkan aplikasi pengenalan isen-isen batik berbasis multimedia interaktif.\"},{\"question\":\"Mengapa isen batik dianggap memiliki nilai estetik?\",\"answer\":\"Isen digunakan untuk memperindah dan memperkaya motif batik sekaligus membangun makna tertentu yang ingin disampaikan penciptanya.\"},{\"question\":\"Bagaimana hasil pengujian aplikasi berdasarkan rancangan storyboard?\",\"answer\":\"Pengujian black box menunjukkan aplikasi berjalan sesuai fungsi dan rancangan storyboard yang telah dibuat.\"}]","Rancangan Storyboard Aplikasi Pengenalan Isen-Isen Batik Berbasis Multimedia Interaktif - Vol. 1 No. 3 (Juni 2022) - Artikel | PDF"]