[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"doc-seo-668685-113":3,"detail-sidebar-cat-1-id-113":79,"doc-detail-668685-id":113},{"code":4,"msg":5,"data":6},0,"ok",{"site_id":7,"language":8,"slug":9,"title":10,"keywords":11,"description":12,"schema_data":13,"social_meta":72,"head_meta":74,"extra_data":76,"updated_unix":78},113,"id","education-journal-of-community-service-vol-3-no-3-december-2022","PENDIDIKAN: JURNAL PENGABDIAN MASYARAKAT - Vol. 3 - No. 3 - Desember 2022","","Kemampuan literasi sains di Indonesia tergolong rendah dibandingkan negara lain, antara lain karena kurang bijaknya pemanfaatan teknologi informatif sebagai sumber belajar sehingga cenderung dipakai untuk kegiatan yang tidak produktif. Kondisi ini memengaruhi ketuntasan literasi formal anak usia produktif di Kelurahan Habaring Hurung. Program pendampingan bertujuan meningkatkan kemampuan literasi sains melalui permainan edukatif pada siswa kelas III SDN 1 Habaring Hurung, Palangka Raya, menggunakan metode action research. Hasil observasi dan penilaian menunjukkan peningkatan kemampuan sains pada setiap indikator, dengan skor tertinggi 54 pada indikator menjelaskan kejadian sains dalam permainan edukatif.",{"@graph":14,"@context":71},[15,34,54],{"@type":16,"itemListElement":17},"BreadcrumbList",[18,23,27,31],{"item":19,"name":20,"@type":21,"position":22},"https://docshare.wps.com","Home","ListItem",1,{"item":24,"name":25,"@type":21,"position":26},"https://docshare.wps.com/id/template/","Template",2,{"item":28,"name":29,"@type":21,"position":30},"https://docshare.wps.com/id/template/umum/","Umum",3,{"item":32,"name":10,"@type":21,"position":33},"https://docshare.wps.com/id/template/education-journal-of-community-service-vol-3-no-3-december-2022/668685/",4,{"url":32,"name":10,"@type":35,"image":36,"author":41,"headline":10,"publisher":44,"fileFormat":47,"inLanguage":8,"description":12,"dateModified":48,"datePublished":48,"encodingFormat":47,"isAccessibleForFree":49,"interactionStatistic":50},"DigitalDocument",{"url":37,"@type":38,"width":39,"height":40},"https://docshare.wps.com/thumbnails/education-journal-of-community-service-vol-3-no-3-december-2022/668685.png","ImageObject",442,249,{"name":42,"@type":43},"anakgang17","Person",{"url":19,"name":45,"@type":46},"DocShare","Organization","application/pdf","2026-10-31",true,{"@type":51,"interactionType":52,"userInteractionCount":4},"InteractionCounter",{"@type":53},"ViewAction",{"@type":55,"mainEntity":56},"FAQPage",[57,63,67],{"name":58,"@type":59,"acceptedAnswer":60},"Apa tujuan program pendampingan belajar pada siswa kelas III SDN 1 Habaring Hurung?","Question",{"text":61,"@type":62},"Memperoleh peningkatan kemampuan literasi sains melalui permainan edukatif pada siswa kelas III SDN 1 Habaring Hurung.","Answer",{"name":64,"@type":59,"acceptedAnswer":65},"Metode apa yang digunakan dalam kegiatan pendampingan tersebut?",{"text":66,"@type":62},"Kegiatan dilakukan dengan metode action research melalui permainan edukatif yang melibatkan siswa sebagai subjek kegiatan.",{"name":68,"@type":59,"acceptedAnswer":69},"Indikator apa yang memperoleh skor tertinggi dalam hasil penilaian kemampuan sains?",{"text":70,"@type":62},"Skor tertinggi terdapat pada indikator mampu menjelaskan kejadian sains dalam permainan edukatif dengan skor 54.","https://schema.org",{"og:url":32,"og:type":73,"og:title":10,"og:site_name":45,"og:description":12},"article",{"robots":75,"canonical":32},"index,follow",{"doc_id":77,"site_id":7},668685,1793489800,{"code":4,"msg":80,"data":81},"success",[82,86,90,94,98,102,106,110],{"id":83,"doc_module":22,"doc_module_name":25,"category_name":84,"show_sort_weight":4,"slug":85},178,"Faktur","faktur",{"id":87,"doc_module":22,"doc_module_name":25,"category_name":88,"show_sort_weight":4,"slug":89},192,"Formulir","formulir-192",{"id":91,"doc_module":22,"doc_module_name":25,"category_name":92,"show_sort_weight":4,"slug":93},180,"Media Sosial","media-sosial",{"id":95,"doc_module":22,"doc_module_name":25,"category_name":96,"show_sort_weight":4,"slug":97},179,"Poster","poster",{"id":99,"doc_module":22,"doc_module_name":25,"category_name":100,"show_sort_weight":4,"slug":101},176,"Presentasi","presentasi",{"id":103,"doc_module":22,"doc_module_name":25,"category_name":104,"show_sort_weight":4,"slug":105},177,"Resume","resume",{"id":107,"doc_module":22,"doc_module_name":25,"category_name":108,"show_sort_weight":4,"slug":109},182,"Surat","surat-a95d00d3aaf04f3b854ecf140f00d385",{"id":111,"doc_module":22,"doc_module_name":25,"category_name":29,"show_sort_weight":4,"slug":112},183,"umum-07d1ff437201438088836b2b1ed3c90f",{"code":4,"msg":80,"data":114},{"doc_id":77,"user_id":115,"nickname":42,"user_avatar":116,"doc_module":22,"category_id":111,"category_name":29,"doc_title":10,"doc_description":12,"doc_content":117,"file_id":118,"file_url":119,"file_type":120,"file_size":121,"view_count":4,"is_deleted":4,"is_public":22,"is_downloadable":22,"audit_status":22,"page_count":122,"language":123,"language_code":8,"site_id":7,"html_lang":8,"table_of_contents":124,"faqs":125,"seo_title":126,"seo_description":12,"update_tm":78,"read_time":33},962090883568,"https://ap-avatar.wpscdn.com/davatar_a8503ba1806abce46bf441b54a3ca4cd","PENDIDIKAN: JURNAL PENGABDIAN MASYARAKAT  \nVol. 3, No. 3, Desember 2022 Hal. 156-165  \ne-ISSN: 2774-7921  \nPendampingan Belajar Melalui Metode Permainan Edukatif untuk Meningkatkan Kemampuan Literasi Sains Siwa Sekolah Dasar di Kelurahan  \nHabaring Hurung  \nNur Annisa1, Noor Hujjatusnaini2*  \nTadris Biologi, FTIK. AIN Palangka Raya  \n*Email: [noor.hujjatusnaini@iain-palangkaraya.ac.id](noor.hujjatusnaini@iain-palangkaraya.ac.id)  \nABSTRACT  \nThe ability of scientific literacy in Indonesia is low compared to other countries, one of which is due to the lack of wisdom in using informative technology as a learning resource, which is generally used for unproductive activities. This affects the literacy completeness of formal education for children of productive age in Habaring Hurung Village. The purpose of this learning mentoring program is to obtain an increase in scientific literacy skills through educational games for elementary school students for grade III students of SDN 1 Habaring Hurung, Palangka Raya City. The activity is carried out using the action research method through educational games that involve students as the subject of the activity. Based on the results of observations and assessments that have been carried out, there is an increase in students' scientific abilities, as evidenced by an increase in scores on each indicator of the assessment of science abilities. The highest score is found in the indicator of being able to explain science events in educational games with a score of 54. The results of this mentoring activity show an increase in the scientific ability of third-grade students of SDN 1 Habaring Hurung which must be published and disseminated, with the hope that it can be used as reference material for further similar studies.  \nKeywords: Scientific literacy, educational games.  \nABSTRAK  \nKemampuan literasi sains di Indonesia tergolong rendah dibandingkan negara lain, salah satunya dikarena kurang bijaknya memanfaatkan teknologi informatif sebagai sumber belajar, yang umumnya justru dimanfaatkan untuk kegiatan yang tidak produktif. Hal ini mempengaruhi ketuntasan literasi pendidika.n formal anak di usia produktif di Kelurahan Habaring Hurung. Tujuan program pendampingan belajar ini agar diperolehnya peningkatan kemampuan literasi sains melalui permainan edukatif siswa sekolah dasar siswa kelas III SDN 1 Habaring Hurung Kota Palangka Raya. Kegiatan dilakukan dengan metode action research melalui permainan edukatif yang melibatkan siswa sebagai subjek kegiatan. Berdasarkan hasil observasi dan penilaian yang telahdilakukan terdapat peningkatan terhadap kemampuan sains siswa, dibuktikan dengan peningkatan skor pada setiap indikator penilaian kemampuan sains. Skor paling besar terdapat pada indikatormampu menjelaskan kejadian sains dalam permainan edukatif yaitu dengan skor 54. Hasil kegiatanpendamingan ini menunjukkan peningkatan kemampuan sains siswa kelas III SDN 1 Habaring Hurung yang harus dipublikasikan dan didesiminasikan, dengan harapan dapat dijadikan bahan referensi untuk studi sejenis lebih lanjut.  \nKata Kunci: Literasi sains, permainan edukatif.  \nPENDAHULUAN  \nKemampuan literasi merupakan kemampuan menggunakan bahasa dan gambar dalam bentuk beragam untuk membaca, menulis, mendengarkan, berbicara, melihat, menyajikan dan berpikir kritis tentang ide-ide. Literasi dimaknai sebagai proses yang kompleks yang melibatkan pembangunan pengetahuan sebelumnya, budaya, dan pengalaman baru untuk mengembangkan pengetahuan baru dan pemahaman yang lebih dalam. Kemampuan literasi menjadi hal fundamental yang harus dimiliki oleh siswa usia sekolah dasar, sehingga siap dalam menghadapi era global untuk dapat memenuhikebutuhan hidup dalam berbagai situasi, meliputi empat kompetensi utama yang harus dimiliki di abad 21 yaitu literasi, berpikir inventif, komunikasi yang efektif dan produktivitas yang tinggi,(Bagastara, dkk, 2018; Hujjatusnaini et al 2022) .  \nTingkat Ketuntasan literasi sains di Indonesia tergol","cbCaitpZItW1uCuP","https://ap.wps.com/l/cbCaitpZItW1uCuP","pdf",1242564,10,"Indonesian","# Pendahuluan\n## Konsep dan urgensi literasi\n## Rendahnya literasi sains dan peran teknologi\n## Literasi baca dan tulis sebagai dasar literasi sains\n## Definisi literasi sains dan dimensi kemampuan","[{\"question\":\"Apa tujuan program pendampingan belajar pada siswa kelas III SDN 1 Habaring Hurung?\",\"answer\":\"Memperoleh peningkatan kemampuan literasi sains melalui permainan edukatif pada siswa kelas III SDN 1 Habaring Hurung.\"},{\"question\":\"Metode apa yang digunakan dalam kegiatan pendampingan tersebut?\",\"answer\":\"Kegiatan dilakukan dengan metode action research melalui permainan edukatif yang melibatkan siswa sebagai subjek kegiatan.\"},{\"question\":\"Indikator apa yang memperoleh skor tertinggi dalam hasil penilaian kemampuan sains?\",\"answer\":\"Skor tertinggi terdapat pada indikator mampu menjelaskan kejadian sains dalam permainan edukatif dengan skor 54.\"}]","PENDIDIKAN: JURNAL PENGABDIAN MASYARAKAT - Vol. 3 - No. 3 - Desember 2022 | PDF"]