[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"doc-seo-219686-113":3,"detail-sidebar-cat-1-id-113":80,"doc-detail-219686-id":114},{"code":4,"msg":5,"data":6},0,"ok",{"site_id":7,"language":8,"slug":9,"title":10,"keywords":11,"description":12,"schema_data":13,"social_meta":73,"head_meta":75,"extra_data":77,"updated_unix":79},113,"id","development-of-number-game-educational-media-about-personal-hygiene-to-prevent-foodborne-disease-in-elementary-school-children","Pengembangan Media Edukasi Permainan Angka Mengenai Personal Hygiene untuk Mencegah Foodborne Disease Pada Anak Sekolah Dasar","","Usia anak sekolah dasar memerlukan asupan zat gizi agar tumbuh kembang optimal, namun kebiasaan makan yang kurang baik dapat memicu masalah gizi melalui kontaminasi makanan. Studi ini mengembangkan media edukasi “Permainan Angka” tentang personal hygiene untuk mencegah foodborne disease pada anak SD. Penelitian Research and Development menggunakan model ADDIE, melalui instrumen wawancara, observasi, dan angket. Validasi melibatkan ahli materi dan desain media, dengan hasil penilaian sangat layak, serta uji daya terima pada siswa menunjukkan persentase sangat layak dan media dinyatakan layak digunakan.",{"@graph":14,"@context":72},[15,34,55],{"@type":16,"itemListElement":17},"BreadcrumbList",[18,23,27,31],{"item":19,"name":20,"@type":21,"position":22},"https://docshare.wps.com","Home","ListItem",1,{"item":24,"name":25,"@type":21,"position":26},"https://docshare.wps.com/id/template/","Template",2,{"item":28,"name":29,"@type":21,"position":30},"https://docshare.wps.com/id/template/umum/","Umum",3,{"item":32,"name":10,"@type":21,"position":33},"https://docshare.wps.com/id/template/development-of-number-game-educational-media-about-personal-hygiene-to-prevent-foodborne-disease-in-elementary-school-children/219686/",4,{"url":32,"name":10,"@type":35,"image":36,"author":41,"headline":10,"publisher":44,"fileFormat":47,"inLanguage":8,"description":12,"dateModified":48,"datePublished":49,"encodingFormat":47,"isAccessibleForFree":50,"interactionStatistic":51},"DigitalDocument",{"url":37,"@type":38,"width":39,"height":40},"https://docshare.wps.com/thumbnails/development-of-number-game-educational-media-about-personal-hygiene-to-prevent-foodborne-disease-in-elementary-school-children/219686.png","ImageObject",442,249,{"name":42,"@type":43},"Oliver Hayes","Person",{"url":19,"name":45,"@type":46},"DocShare","Organization","application/vnd.openxmlformats-officedocument.wordprocessingml.document","2026-09-21","2026-09-08",true,{"@type":52,"interactionType":53,"userInteractionCount":22},"InteractionCounter",{"@type":54},"ViewAction",{"@type":56,"mainEntity":57},"FAQPage",[58,64,68],{"name":59,"@type":60,"acceptedAnswer":61},"Apa masalah utama yang dibahas dalam penelitian ini?","Question",{"text":62,"@type":63},"Penelitian ini membahas tingginya risiko foodborne disease pada anak sekolah dasar yang berkaitan dengan kurangnya personal hygiene serta minimnya edukasi khusus mengenai topik tersebut.","Answer",{"name":65,"@type":60,"acceptedAnswer":66},"Media edukasi apa yang dikembangkan untuk pencegahan foodborne disease?",{"text":67,"@type":63},"Penelitian mengembangkan media edukasi berupa “Permainan Angka” yang berfokus pada personal hygiene.",{"name":69,"@type":60,"acceptedAnswer":70},"Bagaimana metode penelitian dan pengembangan yang digunakan?",{"text":71,"@type":63},"Penelitian menggunakan Research and Development dengan model ADDIE (Analysis, Design, Development, Implementation, Evaluation), disertai instrumen wawancara, observasi, dan angket.","https://schema.org",{"og:url":32,"og:type":74,"og:title":10,"og:site_name":45,"og:description":12},"article",{"robots":76,"canonical":32},"index,follow",{"doc_id":78,"site_id":7},219686,1789967324,{"code":4,"msg":81,"data":82},"success",[83,87,91,95,99,103,107,111],{"id":84,"doc_module":22,"doc_module_name":25,"category_name":85,"show_sort_weight":4,"slug":86},178,"Faktur","faktur",{"id":88,"doc_module":22,"doc_module_name":25,"category_name":89,"show_sort_weight":4,"slug":90},192,"Formulir","formulir-192",{"id":92,"doc_module":22,"doc_module_name":25,"category_name":93,"show_sort_weight":4,"slug":94},180,"Media Sosial","media-sosial",{"id":96,"doc_module":22,"doc_module_name":25,"category_name":97,"show_sort_weight":4,"slug":98},179,"Poster","poster",{"id":100,"doc_module":22,"doc_module_name":25,"category_name":101,"show_sort_weight":4,"slug":102},176,"Presentasi","presentasi",{"id":104,"doc_module":22,"doc_module_name":25,"category_name":105,"show_sort_weight":4,"slug":106},177,"Resume","resume",{"id":108,"doc_module":22,"doc_module_name":25,"category_name":109,"show_sort_weight":4,"slug":110},182,"Surat","surat-a95d00d3aaf04f3b854ecf140f00d385",{"id":112,"doc_module":22,"doc_module_name":25,"category_name":29,"show_sort_weight":4,"slug":113},183,"umum-07d1ff437201438088836b2b1ed3c90f",{"code":4,"msg":81,"data":115},{"doc_id":78,"user_id":116,"nickname":42,"user_avatar":117,"doc_module":22,"category_id":112,"category_name":29,"doc_title":10,"doc_description":12,"doc_content":118,"file_id":119,"file_url":120,"file_type":121,"file_size":122,"view_count":22,"is_deleted":4,"is_public":22,"is_downloadable":22,"audit_status":22,"page_count":123,"language":124,"language_code":8,"site_id":7,"html_lang":8,"table_of_contents":125,"faqs":126,"seo_title":127,"seo_description":12,"update_tm":128,"read_time":33},687207020761,"https://ap-avatar.wpscdn.com/davatar_155a257f0dc6eb9ab79c44ca47cae57d","Pengembangan Media Edukasi Permainan Angka Mengenai Personal Hygiene untuk Mencegah Foodborne Disease Pada Anak Sekolah Dasar\nDela Febianti1*, Galih Purnasari2\n1)Jurusan Kesehatan, Politeknik Negeri Jember, Indonesia\n2)Jurusan Kesehatan, Politeknik Negeri Jember, Indonesia\n*Korespondensi: Dela Febianti, e-mail: delafebianti.df98@gmail.com\nABSTRAK\nUsia anak sekolah dasar merupakan kelompok usia yang memerlukan kebutuhan zat gizi untuk menunjang tumbuh kembang mereka. Namun, kebiasaan makan yang kurang baik dapat menimbulkan masalah gizi. Karena itu perlu adanya intervensi gizi melalui pendidikan gizi. Pendidikan gizi menjadi lebih efektif dengan menggunakan media yang menarik dan mudah diterima. Tujuan penelitian ini adalah membuat media edukasi Permainan Angka mengenai personal hygiene untuk mencegah foodborne disease pada anak SD. Jenis penelitian ini Research and Development dengan model ADDIE (Analysis, Design, Development, Implementation dan Evaluation). Penelitian ini menggunakan instrumen berupa lembar wawancara dan observasi, serta angket. Lembar wawancara dan observasi digunakan untuk mengumpulkan informasi dan menentukan  masalah, sedangkan angket untuk mengumpulkan informasi kebutuhan media edukasi Permainan Angka. Penelitian ini menggunakan teknik deskriptif kualitatif dan deskriptif kuantitatif. Data kualitatif berupa kritik dan saran validator yang dijadikan bahan perbaikan produk yang dikembangkan. Sedangkan data kuantitatif berupa hasil penilaian dari keempat validator. Proses validasi dilakukan bersama dua orang ahli materi dan dua orang ahli desain media. Hasil penilaian media edukasi Permainan angka yang dibuat mendapat penilaian akhir sangat layak dari keempat validator. Selain proses validasi, dilakukan uji daya terima kepada 9 orang siswa dengan hasil yaitu 4 orang anak menilai 98% (sangat layak) dan 5 orang siswa 100% (sangat layak). Kesimpulan yang didapatkan adalah media Permainan Angka mengenai personal hygiene untuk mencegah foodborne disease pada anak SD yang dihasilkan pada penelitian ini layak digunakan sebagai media edukasi gizi.\nKata Kunci : Anak Sekolah Dasar, Foodborne disease, Media Edukasi Permainan Angka, Personal hygiene.\nABSTRACT\nElementary school is an age group that requires nutritional needs support growth and development. However, poor eating habits lead to nutritional problems. Therefore, nutrition intervention is needed through nutrition education. Nutrition education becomes more effective using media that is attractive and easy to accept. The purpose the study was to create educational media for the Number Game about personal hygiene to prevent foodborne in elementary school children. The type of research is Research and Development with the ADDIE model (Analysis, Design, Development, Implementation and Evaluation. The research instruments were form of interview sheets, observations, and questionnaires. Interview and observation sheets used collect information and determine problems, questionnaires used collect information about educational media needs Number Game. This study uses qualitative and quantitative techniques. Qualitative form of suggestions from the validator which is used as material for product improvement. While quantitative form assessment results from four validators. The validation process was carried out with two material experts and two media design experts. The results of the media assessment The numbers game very good  from the four validators. In addition to the validation process, acceptance test was conducted on 9 students with the results that 4 students ranked 98% (very eligible) and 5 students 100% (very eligible). The conclusion is the Number Game media regarding personal hygiene for the prevention of foodborne disease in elementary school children in this study is appropriate to be used as a medium for nutrition education.\nKeywords: Elementary School Children, Foodborne disease, Number Game Educational Media, Personal\nI. PENDAHULUAN\nFoodborne diseasae ","cbCaieUMIvj6DSpO","https://ap.wps.com/l/cbCaieUMIvj6DSpO","docx",860301,10,"Indonesian","# I. PENDAHULUAN\n## Latar Belakang\n## Rumusan Masalah dan Kebutuhan Media","[{\"question\":\"Apa masalah utama yang dibahas dalam penelitian ini?\",\"answer\":\"Penelitian ini membahas tingginya risiko foodborne disease pada anak sekolah dasar yang berkaitan dengan kurangnya personal hygiene serta minimnya edukasi khusus mengenai topik tersebut.\"},{\"question\":\"Media edukasi apa yang dikembangkan untuk pencegahan foodborne disease?\",\"answer\":\"Penelitian mengembangkan media edukasi berupa “Permainan Angka” yang berfokus pada personal hygiene.\"},{\"question\":\"Bagaimana metode penelitian dan pengembangan yang digunakan?\",\"answer\":\"Penelitian menggunakan Research and Development dengan model ADDIE (Analysis, Design, Development, Implementation, Evaluation), disertai instrumen wawancara, observasi, dan angket.\"}]","Pengembangan Media Edukasi Permainan Angka Mengenai Personal Hygiene untuk Mencegah Foodborne Disease Pada Anak Sekolah Dasar | DOCX",1788879626]