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Penelitian ini bertujuan mengembangkan aplikasi multimedia pembelajaran interaktif untuk mata pelajaran Tematik kelas III di SDIT Al-Kautsar Cikarang. Pengembangan dilakukan dengan metode Multimedia Development Life Cycle (MDLC) melalui enam tahap: Concept, Design, Material Collection, Assembly, Testing, dan Distribution. Aplikasi dibuat menggunakan Adobe Flash Professional CS6 dan ActionScript 3.0 serta diuji dengan BlackBox Testing dan menghasilkan respons positif.",{"@graph":51,"@context":100},[52,68,83],{"@type":53,"itemListElement":54},"BreadcrumbList",[55,59,62,65],{"item":56,"name":57,"@type":58,"position":9},"https://docshare.wps.com","Home","ListItem",{"item":60,"name":10,"@type":58,"position":61},"https://docshare.wps.com/id/template/",2,{"item":63,"name":39,"@type":58,"position":64},"https://docshare.wps.com/id/template/umum/",3,{"item":66,"name":47,"@type":58,"position":67},"https://docshare.wps.com/id/template/interactive-multimedia-learning-application-for-grade-3-thematic-subjects-at-sdit-al-kautsar-cikarang-development/236650/",4,{"url":66,"name":47,"@type":69,"author":70,"headline":47,"publisher":73,"fileFormat":76,"inLanguage":45,"description":49,"dateModified":77,"datePublished":77,"encodingFormat":76,"isAccessibleForFree":78,"interactionStatistic":79},"DigitalDocument",{"name":71,"@type":72},"Berry Peter","Person",{"url":56,"name":74,"@type":75},"DocShare","Organization","application/pdf","2026-09-11",true,{"@type":80,"interactionType":81,"userInteractionCount":4},"InteractionCounter",{"@type":82},"ViewAction",{"@type":84,"mainEntity":85},"FAQPage",[86,92,96],{"name":87,"@type":88,"acceptedAnswer":89},"Apa masalah utama yang melatarbelakangi penelitian ini?","Question",{"text":90,"@type":91},"SDIT Al-Kautsar, Cikarang belum menerapkan teknologi media pembelajaran yang dapat meningkatkan keterlibatan siswa dalam proses belajar mengajar.","Answer",{"name":93,"@type":88,"acceptedAnswer":94},"Apa tujuan penelitian dalam dokumen ini?",{"text":95,"@type":91},"Mengembangkan aplikasi multimedia pembelajaran interaktif untuk mata pelajaran Tematik kelas III di SDIT Al-Kautsar Cikarang.",{"name":97,"@type":88,"acceptedAnswer":98},"Tahap apa saja yang digunakan dalam pengembangan aplikasi multimedia?",{"text":99,"@type":91},"Pengembangan memakai Multimedia Development Life Cycle (MDLC) yang terdiri dari Concept, Design, Material Collection, Assembly, Testing, dan Distribution.","https://schema.org",{"og:url":66,"og:type":102,"og:title":47,"og:site_name":74,"og:description":49},"article",{"robots":104,"canonical":66},"index,follow",{"doc_id":106,"site_id":44},236650,1789106876,{"code":4,"msg":5,"data":109},{"doc_id":106,"user_id":110,"nickname":71,"user_avatar":111,"doc_module":9,"category_id":38,"category_name":39,"doc_title":47,"doc_description":49,"doc_content":112,"file_id":113,"file_url":114,"file_type":115,"file_size":116,"view_count":4,"is_deleted":4,"is_public":9,"is_downloadable":9,"audit_status":9,"page_count":117,"language":118,"language_code":45,"site_id":44,"html_lang":45,"table_of_contents":119,"faqs":120,"seo_title":121,"seo_description":49,"update_tm":107,"read_time":122},1374402524268,"https://ap-avatar.wpscdn.com/davatar_3d24733baf745e90a7e4bdd5f77d97b2","KALBISIANA : Jurnal Mahasiswa Institut Teknologi dan Bisnis Kalbis Volume 8, No. 1, April 2022  \nAplikasi Multimedia Pembelajaran untuk Mata Pelajaran Tematik Kelas 3 di SDIT Al-Kautsar  \nCikarang  \nFajar Ridho Ardiansyah1), Nuraini Purwandari2)  \nSistem Informasi, Fakultas Industri Kreatif, Institut Teknologi dan Bisnis Kalbis Jalan Pulomas Selatan Kav. 22, Jakarta 13210  \n1) Email: [edoediniko@gmail.com](edoediniko@gmail.com)  \n2) Email: [nuraini.purwandari20@gmail.com](nuraini.purwandari20@gmail.com)  \nAbstract: Learning materials play a crucial role in facilitating the learning process. However, at SDITAl-Kautsar, Cikarang has not yet implemented learning media technology that can increase student engagement with the learning process. Consequently, the purpose of this study is to develop an interactive learning multimedia application for Class III Thematic subjects at SDITAlKautsar Cikarang. Multimedia application development utilizes the Multimedia Development Life Cycle (MDLC), which consists of six stages: Concept, Design, Material Collection, Assembly, Testing, and Distribution. Interactive multimedia learning applications developed with Adobe Flash Professional CS6 and ActionScript 3.0. The advantage of this research is the creation of a multimedia interactive learning tool that can be utilized in the thematic learning process for third grade at SDIT Al-Kautsar, Cikarang. This application for interactive multimedia thematic learning has been tested using BlackBox Testing and has received positive results.  \nKeywords: Black-Box Testing, Interactive Learning Multimedia, Multimedia, Multimedia Development Life Cycle (MDLC)  \nAbstrak: Bahan ajar memainkan peran penting dalam memfasilitasi prosespembelajaran. Namundi SDIT Al-Kautsar, Cikarang belum menerapkan teknologi media pembelajaran yang dapat meningkatkan keterlibatan siswa dalam proses pembelajaran. Oleh karena itu, tujuan dari penelitian ini adalah untuk mengembangkan aplikasi multimedia pembelajaran interaktif mata pelajaran Tematik Kelas III SDIT Al-Kautsar Cikarang. Pengembangan aplikasi multimedia menggunakan Multimedia Development Life Cycle (MDLC), yang terdiri dari enam tahap yaitu Concept, Design, Material Collection, Assembly, Testing, dan Distribution. Aplikasipembelajaran multimedia interaktif yang dikembangkan dengan Adobe Flash Professional CS6 dan ActionScript 3.0. Manfaat daripenelitian ini adalah terciptanya perangkat pembelajaran multimedia interaktif yang dapat dimanfaatkan dalam proses pembelajaran tematik kelas III SDIT Al-Kautsar, Cikarang. Aplikasipembelajaran tematik multimedia interaktif ini telah diuji menggunakan Black Box Testing dan telah mendapatkan hasil yang positif.  \nKata Kunci: Multimedia, Multimedia Development Life Cycle (MDLC), Multimedia Pembelajaran Interaktif, Pengujian Kotak Hitam.  \nI. PENDAHULUAN  \nA. Latar Belakang  \nPenerapan teknologi informasi padametode pengajaran berbasis multimedia bagi siswa. Dalam proses belajar mengajar, metode yang menggunakan  \nkomputer sebagai instrumen teknologi informasi adalah pilihan yang paling populer. Metode pembelajaran berbasis multimedia ini diharapkan dapat memberikan nuansa baru kepada siswasehingga tidak bosan dengan pelajaranyang diberikan oleh gurunya.  \nKALBISIANA : Jurnal Mahasiswa Institut Teknologi dan Bisnis Kalbis Volume 8, No. 1, April 2022  \nNamun masih banyak sekolahsekolah di Indonesia khususnya didaerah ibukota dan sekitarnya yang masih belum memanfaatkan teknologi  \ninformasi dalam metode  \npembelajarannya. Di sisi lain perkembangan teknologi di era ini telah berkembang pesat, dan hal itu tidak dimanfaatkan sama sekali dalam menginovasi metode pembelajarandalam pendidikan di Indonesia khususnya di daerah ibukota dansekitarnya.  \nSekolah Dasar Islam Terpadu (SDIT) Al-Kautsar di Cikarang, Bekasi merupakan lembaga yang belum optimal menerapkan teknologi informasi dalamproses belajar mengajar. Banyak kendala yang ada dalam proses belajar mengajar, seperti yang terlihat. ","cbCaik3ekyrXLEOe","https://ap.wps.com/l/cbCaik3ekyrXLEOe","pdf",780808,25,"Indonesian","# I. PENDAHULUAN\n## A. Latar Belakang\n## B. Rumusan Masalah\n## C. Tujuan\n# II. METODE PENELITIAN\n## A. Teori Pendukung","[{\"question\":\"Apa masalah utama yang melatarbelakangi penelitian ini?\",\"answer\":\"SDIT Al-Kautsar, Cikarang belum menerapkan teknologi media pembelajaran yang dapat meningkatkan keterlibatan siswa dalam proses belajar mengajar.\"},{\"question\":\"Apa tujuan penelitian dalam dokumen ini?\",\"answer\":\"Mengembangkan aplikasi multimedia pembelajaran interaktif untuk mata pelajaran Tematik kelas III di SDIT Al-Kautsar Cikarang.\"},{\"question\":\"Tahap apa saja yang digunakan dalam pengembangan aplikasi multimedia?\",\"answer\":\"Pengembangan memakai Multimedia Development Life Cycle (MDLC) yang terdiri dari Concept, Design, Material Collection, Assembly, Testing, dan Distribution.\"}]","Aplikasi Multimedia Pembelajaran untuk Mata Pelajaran Tematik Kelas 3 di SDIT Al-Kautsar Cikarang - Pengembangan Interaktif | PDF",9]