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Le jeu s’appuie sur un dessin animé (Peppa Pig) et introduit un vocabulaire d’anglais lié à l’heure. Les joueurs répondent avec des nombres de 1 à 12 selon une structure type « What’s the time? It’s … o’clock », puis se déplacent en fonction du moment annoncé. Le « dinner time » déclenche une poursuite où le capturé devient le prochain « Mr Wolf ».",{"@graph":58,"@context":114},[59,76,97],{"@type":60,"itemListElement":61},"BreadcrumbList",[62,67,70,73],{"item":63,"name":64,"@type":65,"position":66},"https://docshare.wps.com","Home","ListItem",1,{"item":68,"name":9,"@type":65,"position":69},"https://docshare.wps.com/fr/document/",2,{"item":71,"name":22,"@type":65,"position":72},"https://docshare.wps.com/fr/document/examen/",3,{"item":74,"name":54,"@type":65,"position":75},"https://docshare.wps.com/fr/document/eps-and-english-cycle-2-wolf-game-with-time/145293/",4,{"url":74,"name":54,"@type":77,"image":78,"author":83,"headline":54,"publisher":86,"fileFormat":89,"inLanguage":52,"description":56,"dateModified":90,"datePublished":91,"encodingFormat":89,"isAccessibleForFree":92,"interactionStatistic":93},"DigitalDocument",{"url":79,"@type":80,"width":81,"height":82},"https://docshare.wps.com/thumbnails/eps-and-english-cycle-2-wolf-game-with-time/145293.png","ImageObject",300,407,{"name":84,"@type":85},"Bintang","Person",{"url":63,"name":87,"@type":88},"DocShare","Organization","application/vnd.openxmlformats-officedocument.wordprocessingml.document","2026-10-05","2026-08-26",true,{"@type":94,"interactionType":95,"userInteractionCount":75},"InteractionCounter",{"@type":96},"ViewAction",{"@type":98,"mainEntity":99},"FAQPage",[100,106,110],{"name":101,"@type":102,"acceptedAnswer":103},"Quel est l’objectif de cette activité EPS et anglais au Cycle 2 ?","Question",{"text":104,"@type":105},"Conduire et maîtriser un affrontement collectif ou interindividuel tout en mobilisant du vocabulaire d’anglais lié aux heures.","Answer",{"name":107,"@type":102,"acceptedAnswer":108},"Comment se déroule le jeu avec Mr Wolf ?",{"text":109,"@type":105},"On choisit Mr Wolf, puis il fait face au mur pendant que les joueurs demandent l’heure; ensuite les joueurs avancent selon le moment annoncé par le loup.",{"name":111,"@type":102,"acceptedAnswer":112},"Que se passe-t-il lors de l’appel « dinner time » ?",{"text":113,"@type":105},"Le « Wolf » peut poursuivre les joueurs; la personne capturée devient le prochain « Mr Wolf » et le jeu reprend.","https://schema.org",{"og:url":74,"og:type":116,"og:title":54,"og:site_name":87,"og:description":56},"article",{"robots":118,"canonical":74},"index,follow",{"doc_id":120,"site_id":51},145293,1787719881,{"code":4,"msg":5,"data":123},{"doc_id":120,"user_id":124,"nickname":84,"user_avatar":125,"doc_module":4,"category_id":16,"category_name":22,"doc_title":54,"doc_description":56,"doc_content":126,"file_id":127,"file_url":128,"file_type":129,"file_size":130,"view_count":75,"is_deleted":4,"is_public":66,"is_downloadable":66,"audit_status":66,"page_count":66,"language":131,"language_code":52,"site_id":51,"html_lang":52,"table_of_contents":132,"faqs":133,"seo_title":134,"seo_description":56,"update_tm":121,"read_time":69},962085564381,"https://ap-avatar.wpscdn.com/davatar_6f874abed73319feea01a86fa6f0fab8","EPS et anglais\n\u0013 HYPERLINK \\l \"cycle2\" \u0014Cycle 2\u0015\nConduire et maitriser un affrontement collectif ou interindividuel\nEléments linguistiques :\nJeu à partir d’un dessin animé Peppa Pig.\nNumbers from 1 to 12. What’s the time? It’s … o’clock.\nStep one : for this game you will need a wall and some people to play.\nStep two : choose Mr Wolf. Choose by playing « Ip dip ». Mr Wolf faces the wall.\nStep five : repeat. They ask the wolf the same question again and the Wolf answers with a différent time, like « three o’clock ». The rest of the players step forward according to the time called out.\nStep six : dinner time. The closer you get, the more exciting it gets. If « dinner time » is called, the Wolf can chase the players. The person captured becomes the next Mr Wolf. Done.","cbCaidS7ZpPGljgd","https://ap.wps.com/l/cbCaidS7ZpPGljgd","docx",15724,"French","# Cycle 2\n## Conduire un affrontement collectif ou interindividuel\n## Éléments linguistiques et déroulement du jeu","[{\"question\":\"Quel est l’objectif de cette activité EPS et anglais au Cycle 2 ?\",\"answer\":\"Conduire et maîtriser un affrontement collectif ou interindividuel tout en mobilisant du vocabulaire d’anglais lié aux heures.\"},{\"question\":\"Comment se déroule le jeu avec Mr Wolf ?\",\"answer\":\"On choisit Mr Wolf, puis il fait face au mur pendant que les joueurs demandent l’heure; ensuite les joueurs avancent selon le moment annoncé par le loup.\"},{\"question\":\"Que se passe-t-il lors de l’appel « dinner time » ?\",\"answer\":\"Le « Wolf » peut poursuivre les joueurs; la personne capturée devient le prochain « Mr Wolf » et le jeu reprend.\"}]","EPS et anglais - Cycle 2 - Jeu de loup à heures | DOCX"]