[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"doc-detail-73363-es":3,"doc-seo-73363-110":29,"detail-sidebar-cat-0-es-110":89},{"code":4,"msg":5,"data":6},0,"success",{"doc_id":7,"user_id":8,"nickname":9,"user_avatar":10,"doc_module":4,"category_id":11,"category_name":12,"doc_title":13,"doc_description":14,"doc_content":15,"file_id":16,"file_url":17,"file_type":18,"file_size":19,"view_count":20,"is_deleted":4,"is_public":20,"is_downloadable":20,"audit_status":20,"page_count":21,"language":22,"language_code":23,"site_id":24,"html_lang":23,"table_of_contents":25,"faqs":26,"seo_title":13,"seo_description":14,"update_tm":27,"read_time":28},73363,1099514068035,"Ezra","https://ap-avatar.wpscdn.com/davatar_276721f389ce27ea32af1340a28f341c",22,"Relatos y Novelas","The Inspector Drilo's Goose","This document outlines the rules and gameplay for a board game called \"The Inspector Drilo's Goose.\" The game appears to be an educational or developmental activity designed to encourage emotional expression and self-reflection among participants, likely children or young adults. The core mechanic revolves around a circular board with numbered spaces, resembling a traditional \"goose game\" (oca) format. Each space prompts the player to either \"Explica una situación\" (Explain a situation) or \"Haz mímica\" (Act it out), followed by a specific question or theme. These prompts cover a wide range of emotional and social topics, such as discussing what makes one happy, expressing love, identifying sad movies, favorite gifts, fears, anger, empathy, envy of idols, food aversions, and overcoming embarrassment. The game guides players through a starting point (Salida) and an arrival point (Llegada), with various positive and negative number increments influencing movement along the path. The inclusion of an `@avio_de_paper` handle suggests it may be a creation from a specific designer or platform focused on interactive or therapeutic games. The dual-language presentation (Catalan and Spanish) indicates its intended audience may be multilingual communities or educational settings where both languages are prevalent. The game aims to facilitate communication, emotional intelligence, and social skills in a fun and engaging manner.","OCA DE L'INSPECTOR DRILO  \n18 -2  \n19  \nEXPLICA UNA SITUACIÓ  \n20  \nFESMÍMICA  \n21  \nQUINA CANÇÓ ET FA SENTIR ALEGRE?  \nSORTIDA  \n17 16 15 14 13  \nFES COM EXPRESSES EXPLICA QUINA PELʓ LÍCULA FESMÍMICA L 'AMOR? UNA SITUACIÓ T 'HA FET SENTIR MÍMICA  \nTRIST?  \n34 -10  \n35   \nQUIN ÉS EL REGAL  \nQUE MÉS T 'HASORPRÈS?  \n22 +2  \n33 32 31  \nEXPLICA UNA SITUACIÓ  \nFESMÍMICA  \nQUIN CONSELL DONARIES A ALGÚ QUETÉ POR A LA FOSCOR?  \nARRIBADA  \n@avio_de_paper  \n23 24 25  \nEXPLICA FES QUÈ SENTS DINS EL  \nUNA SITUACIÓ MÍMICA TEU COS QUAN ESTÀS  \nENFADAT?  \n30  \nEXPLICA UNA SITUACIÓ  \n26  \nEXPLICA UNA SITUACIÓ  \n1 2 3  \nFES EXPLICA  \nMÍMICA UNA SITUACIÓ  \n-1  \n4  \nQUÈ ENVEGES DEL TEU ÍDOL?  \n5  \nEXPLICA UNA SITUACIÓ  \n12  \nQUINS ALIMENTSET FAN FÀSTIC?  \n29 -3  \n28  \nFESMÍMICA  \n27 +3  \n6  \nFESMÍMICA  \n10  \nFESMÍMICA  \n9  \nEXPLICA UNA SITUACIÓ  \n8  \nQUÈ FAS PER SUPERAR LAVERGONYA?  \n7 -5  \nOCA DEL INSPECTOR DRILO  \n18 -2  \n19  \nEXPLICA UNA SITUACIÓN  \n20  \nHAZMÍMICA  \n21  \n¿QUÉ CANCIÓN TEHACE SENTIR ALEGRE?  \n17 16 15 14 13  \nHAZMÍMICA  \n¿CÓMO EXPRESASEL AMOR?  \nEXPLICA UNA SITUACIÓN  \n¿QUÉ PEL ʓ LÍCULA TE HA HECHO SENTIR TRISTE?  \nHAZMÍMICA  \n34 -10  \n35   \n¿CUÁL ES EL REGALO QUE MÁS TE HASORPRENDIDO?  \n22 +2  \n33 32  \nEXPLICA HAZ  \nUNA SITUACIÓN MÍMICA  \n31  \n¿QUÉ CONSEJO DARÍAS  \nA ALGUIEN QUE TEME ALA OSCURIDAD?  \n30  \nEXPLICA UNA SITUACIÓN  \nLLEGADA  \n@avio_de_paper  \n23 24 25 26  \nEXPLICA HAZ ¿QUÉ SIENTES DENTRO EXPLICA  \nUNA SITUACIÓN MÍMICA DE TU CUERPO CUANDO UNA SITUACIÓN  \nESTAS ENFADADO?  \nSALIDA  \n1  \nHAZMÍMICA  \n2 3  \nEXPLICA UNA SITUACIÓN  \n-1  \n4  \n¿QUÉ ENVIDIAS DE TU ÍDOLO?  \n5  \nEXPLICA UNA SITUACIÓN  \n12  \n¿QUÉ ALIMENTOSTE DAN ASCO?  \n29 -3  \n28  \nHAZMÍMICA  \n27 +3  \n6  \nHAZMÍMICA  \n10  \nHAZMÍMICA  \n9  \nEXPLICA UNA SITUACIÓN  \n8  \n¿QUÉ HACES PARA SUPERAR LAVERGü ENZA?  \n7 -5","cbCaiebq7aqsYCUB","https://ap.wps.com/l/cbCaiebq7aqsYCUB","pdf",298387,1,2,"Spanish","es",110,"# Rules\n# Gameplay","[{\"question\":\"What is the objective of The Inspector Drilo's Goose game?\",\"answer\":\"The objective is to move along the numbered spaces on the board by answering or acting out prompts related to emotions and situations, progressing from the start to the arrival point.\"},{\"question\":\"What kind of questions are asked in the game?\",\"answer\":\"The questions cover a range of topics including happiness, love, sadness, anger, fear, embarrassment, and personal preferences, encouraging players to express their feelings and experiences.\"},{\"question\":\"What does \\\"Haz mímica\\\" mean in the context of the game?\",\"answer\":\"\\\"Haz mímica\\\" means \\\"act it out\\\" or \\\"mime,\\\" indicating that players should use gestures and body language to represent their answer or a situation related to the 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