[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-511936-105":59,"doc-detail-511936-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","world-serpent-inn-a-variant-transitive-plane","World Serpent Inn: A Variant Transitive Plane","","World Serpent Inn: A Variant Transitive Plane introduces the World Serpent Inn as a transitive location usable in D&D cosmology, capable of replacing the Astral Plane or serving alongside core transitive options. It explains how planes are grouped, including Material, Outer, Inner, Demiplanes, and Transitive Planes, and details the Inn’s dual nature as both place and nonplace. The text defines key traits—gravity, time, size, stability, elemental and alignment, and magical effects—then characterizes the Inn’s architecture and links.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":10,"@type":76,"position":81},"https://docshare.wps.com/document/story-novel/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/world-serpent-inn-a-variant-transitive-plane/511936/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/world-serpent-inn-a-variant-transitive-plane/511936.png","ImageObject",300,407,{"name":92,"@type":93},"miaandmiso","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-16","2026-10-06",true,{"@type":102,"interactionType":103,"userInteractionCount":52},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What is the World Serpent Inn in D&D cosmology?","Question",{"text":112,"@type":113},"The World Serpent Inn is both a place and a nonplace that exists in multiple planes simultaneously. It can function as a variant transitive plane in a campaign cosmology.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"How does the World Serpent Inn connect to other planes?",{"text":117,"@type":113},"It is coterminous with a given other plane at only one particular point at a time, and sometimes not at all. Unlike the Astral Plane, which is generally accessible from any point on other planes, its linkage is limited.",{"name":119,"@type":110,"acceptedAnswer":120},"What are “plane traits,” and what do they govern?",{"text":121,"@type":113},"Traits define the basic laws within a plane, including gravity and time, size and shape, stability, and whether elemental/energy, alignment, or magical traits affect how forces and magic behave.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},511936,1791307267,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":8,"category_name":10,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":52,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":24,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":39},7971478544854,"https://ap-avatar.wpscdn.com/davatar_994ba38a5ba835b3df7d355c54d3ed8d","Brave New Planes  \nVariant Planes in Your Campaigns: A Manual of the Planes Web Enhancement by Jeff Grubb  \nThe new Manual of the Planes book isn’tjust a toybox filled with cool completed toys. It’s also a toolbox you can use to create your own planes. Like the earlier edition, this one goes into great detail on the core cosmology ofthe D&D® game universe. Unlike the previous version, however, this book also includes a number of variant planes that you can use in addition to (or instead of ) the Core Planes. In this way, you can create a unique fantasy universe of your own, molded to fit the needs of your campaign. Your universe need not bethe same as another DM’s, any more than two dungeons in your campaign world need to be the same, though they may use the same components. The various planes are categorized into five general groups. The Material Planes are the various campaign worlds in which characters may adventure. The Outer  \n\n| \u003Cbr>Additional Credits\u003Cbr>Editing Penny Williams\u003Cbr>Typesetting: Sue Cook\u003Cbr>Web Production: Julia Martin\u003Cbr>Web Development: Mark Jindra\u003Cbr>Graphic Design: Sean Glenn, Cynthia Fliege\u003Cbr>Based on the original DUNGEONS & DRAGONS® game by E. Gary Gygax and Dave Arneson and on the new edition of the DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, and Peter Adkison.\u003Cbr>D&D, DUNGEONS & DRAGONS, FORGOTTEN REALMS, DRAGONLANCE, and DUNGEON MASTER are registered trademarks owned by Wizards of the Coast, Inc. All Wizards characters, character names, and the distinctive likenesses thereofare trademarks owned by Wizards of the Coast, Inc.\u003Cbr>This material is protected under the copyright laws ofthe United States of America. Any reproduction or unauthorized use ofthe material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast, Inc. This product is a work of fiction. Any similarity to actual people, organizations, places, or events is purely coincidental.\u003Cbr>This Wizards of the Coast game product contains no Open Game Content. No portion of this work may be reproduced in any form without written permission. To learn more about the Open Gaming License and the d20 System License, please visit \u003C[www.wizards.com/d20](www.wizards.com/d20)>. |  |  |\n| --- | --- | --- |\n| | ©2001 Wizards of the Coast, Inc.\u003Cbr>All rights reserved. Made in the U.S.A. Visit our website at \u003C[www.wizards.com/dnd](www.wizards.com/dnd)> | |\n\nPlanes are the homes of gods and other great powers, as well as the “final resting places” for spirits of the dead. The Inner Planes are wellsprings of elemental forces and pure energy—the building blocks ofthe cosmology. Demiplanes are finite planes with limited access, often created by magical force and mortal endeavors. Stitching all these together are the Transitive Planes, which allow movement along and often between other planes. In the core cosmology, the Astral Plane, the Ethereal Plane, and the Plane of Shadow are all Transitive Planes. The World Serpent Inn (described in detail below) is also a Transitive Plane. You can use it in addition to the core Transitive Planes, or as a replacement for one of them.  \nWORLD SERPENT INN: A VARIANT TRANSITIVE  PLANE  \nThe World Serpent Inn is both a place and a nonplace, existing in multiple planes simultaneously and nowhere at all. It is a gathering place for dead races, unborn gods, forgotten heroes, restless ghosts, and the engineers of worlds as yet uncreated. Almost all the inhabitants of the Inn are travelers, either by design or by chance. Many have simply stopped here during journeys to other places, while others came to the Inn accidentally, then realized they could not get home.  \nThe central chamber of the World Serpent Inn resembles nothing so much as an ancient tavern, with plank floors underfoot and venerable wooden beams overhead. This “common room” is a large, rectangular chamber dominated by a pair of flagstone fireplaces, one at each end. Grea","cbCailcLckGtBkhi","https://ap.wps.com/l/cbCailcLckGtBkhi","pdf",342778,"English","# World Serpent Inn: A Variant Transitive Plane\n## Variant Planes in D&D Campaigns\n## Planes and Their Groups\n## World Serpent Inn Traits\n## World Serpent Inn Traits and Effects","[{\"question\":\"What is the World Serpent Inn in D\\u0026D cosmology?\",\"answer\":\"The World Serpent Inn is both a place and a nonplace that exists in multiple planes simultaneously. It can function as a variant transitive plane in a campaign cosmology.\"},{\"question\":\"How does the World Serpent Inn connect to other planes?\",\"answer\":\"It is coterminous with a given other plane at only one particular point at a time, and sometimes not at all. Unlike the Astral Plane, which is generally accessible from any point on other planes, its linkage is limited.\"},{\"question\":\"What are “plane traits,” and what do they govern?\",\"answer\":\"Traits define the basic laws within a plane, including gravity and time, size and shape, stability, and whether elemental/energy, alignment, or magical traits affect how forces and magic behave. \"}]","World Serpent Inn: A Variant Transitive Plane | PDF",1791262526]