[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"doc-seo-672832-105":3,"detail-sidebar-cat-0-en-105":79,"doc-detail-672832-en":129},{"code":4,"msg":5,"data":6},0,"ok",{"site_id":7,"language":8,"slug":9,"title":10,"keywords":11,"description":12,"schema_data":13,"social_meta":72,"head_meta":74,"extra_data":76,"updated_unix":78},105,"en","world-order-game-rulebook-v0-7","World Order - Game Rulebook - v0-7","","World Order is a 2–4 player area-majority strategy board game set in 2010, where the United States, China, Russia, and the European Union compete for global influence. The rulebook explains component structure, including player boards, ability cards, country cards, strategic assets, trade and commerce cards, growth cards, and auto-influence cards. It details setup and the full turn flow: preparation and drawing, action categories like diplomatic, economic, and military moves, adding and resetting influence, research, auto-influence, and endgame scoring, including how investments return and threats are resolved.",{"@graph":14,"@context":71},[15,34,54],{"@type":16,"itemListElement":17},"BreadcrumbList",[18,23,27,31],{"item":19,"name":20,"@type":21,"position":22},"https://docshare.wps.com","Home","ListItem",1,{"item":24,"name":25,"@type":21,"position":26},"https://docshare.wps.com/document/","Document",2,{"item":28,"name":29,"@type":21,"position":30},"https://docshare.wps.com/document/technology/","Technology",3,{"item":32,"name":10,"@type":21,"position":33},"https://docshare.wps.com/document/world-order-game-rulebook-v0-7/672832/",4,{"url":32,"name":10,"@type":35,"image":36,"author":41,"headline":10,"publisher":44,"fileFormat":47,"inLanguage":8,"description":12,"dateModified":48,"datePublished":48,"encodingFormat":47,"isAccessibleForFree":49,"interactionStatistic":50},"DigitalDocument",{"url":37,"@type":38,"width":39,"height":40},"https://docshare.wps.com/thumbnails/world-order-game-rulebook-v0-7/672832.png","ImageObject",300,407,{"name":42,"@type":43},"Jordan Avery","Person",{"url":19,"name":45,"@type":46},"DocShare","Organization","application/pdf","2026-11-02",true,{"@type":51,"interactionType":52,"userInteractionCount":22},"InteractionCounter",{"@type":53},"ViewAction",{"@type":55,"mainEntity":56},"FAQPage",[57,63,67],{"name":58,"@type":59,"acceptedAnswer":60},"What does the player board track during the game?","Question",{"text":61,"@type":62},"It shows domestic resource production rates and the resources you actually have. It also tracks your Prosperity level and your Focus for each round (Domestic, Diplomatic, or Military).","Answer",{"name":64,"@type":59,"acceptedAnswer":65},"What are the roles of influence and trade-related cards?",{"text":66,"@type":62},"Influence cubes are placed in regions based on the board, and influence values can be added or temporarily reset. Trade Deals and Commerce cards determine export/import transactions and which resources are available for trade with other players.",{"name":68,"@type":59,"acceptedAnswer":69},"How does the game end and scoring work?",{"text":70,"@type":62},"After the actions resolve into the Aftermath, the rulebook covers return on investments, increasing prosperity, and resolving threat, then proceeds to scoring and the game end.","https://schema.org",{"og:url":32,"og:type":73,"og:title":10,"og:site_name":45,"og:description":12},"article",{"robots":75,"canonical":32},"index,follow",{"doc_id":77,"site_id":7},672832,1793610306,{"code":4,"msg":80,"data":81},"success",[82,86,90,94,99,103,108,113,118,121,125],{"id":22,"doc_module":4,"doc_module_name":25,"category_name":83,"show_sort_weight":84,"slug":85},"Story & Novel",90,"story-novel",{"id":26,"doc_module":4,"doc_module_name":25,"category_name":87,"show_sort_weight":88,"slug":89},"Literature",80,"literature",{"id":33,"doc_module":4,"doc_module_name":25,"category_name":91,"show_sort_weight":92,"slug":93},"Exam",70,"exam",{"id":95,"doc_module":4,"doc_module_name":25,"category_name":96,"show_sort_weight":97,"slug":98},5,"Comic",60,"comic",{"id":100,"doc_module":4,"doc_module_name":25,"category_name":29,"show_sort_weight":101,"slug":102},6,50,"technology",{"id":104,"doc_module":4,"doc_module_name":25,"category_name":105,"show_sort_weight":106,"slug":107},7,"Healthcare",40,"healthcare",{"id":109,"doc_module":4,"doc_module_name":25,"category_name":110,"show_sort_weight":111,"slug":112},8,"Research & Report",30,"research-report",{"id":114,"doc_module":4,"doc_module_name":25,"category_name":115,"show_sort_weight":116,"slug":117},9,"Religion & Spirituality",20,"religion-spirituality",{"id":116,"doc_module":4,"doc_module_name":25,"category_name":119,"show_sort_weight":116,"slug":120},"World Cup","world-cup",{"id":122,"doc_module":4,"doc_module_name":25,"category_name":123,"show_sort_weight":122,"slug":124},10,"Lifestyle","lifestyle",{"id":126,"doc_module":4,"doc_module_name":25,"category_name":127,"show_sort_weight":95,"slug":128},19,"General","general",{"code":4,"msg":80,"data":130},{"doc_id":77,"user_id":131,"nickname":42,"user_avatar":132,"doc_module":4,"category_id":100,"category_name":29,"doc_title":10,"doc_description":12,"doc_content":133,"file_id":134,"file_url":135,"file_type":136,"file_size":137,"view_count":22,"is_deleted":4,"is_public":22,"is_downloadable":22,"audit_status":22,"page_count":138,"language":139,"language_code":8,"site_id":7,"html_lang":8,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":12,"update_tm":78,"read_time":97},1099523882367,"https://ap-avatar.wpscdn.com/davatar_9964176cb1d06d4a9deccf72a44ae3dc","RULES OF THE GAME  \n2 WORLD ORDER • TABLE OF CONTENTS  \nTABLE OF CONTENTS  \nCOMPONENT ANATOMY 6  \nPlayer Boards 6  \nAbility Cards 6  \nCountry Cards 7  \nStrategic Asset Cards 7  \nTrade Deals & Commerce Cards 7  \nGrowth Cards 7  \nAuto-Influence Cards 7  \nGAME SETUP 8 HOW TO PLAY 11  \nPREPARATION PHASE 11  \nDraw Cards 11  \nReveal Country Cards 11  \nDetermine Turn Order 11  \nProduce Primary Resources 11  \nChoose Focus 11  \nACTION PHASE 12  \nActions 12  \nImprove Relations (Diplomatic) 12  \nEngage (Diplomatic) 13  \nTrade (Economic) 13  \nInvest (Economic) 14  \nMove (Military) 14  \nBuild a Base (Military) 14  \nGet a Growth Card (Domestic) 15  \nProduce (Domestic) 15  \nImportant Notes 16  \nAdding Influence 16  \nResetting Temporary Influence 16  \nResearch 17  \nAdd Auto-Influence 18  \nAFTERMATH 19  \nReturn on Investments 19  \nIncrease Prosperity 19  \nResolve THREAT 19  \nScoring 20  \nGAME END 21  \nEXECUTIVE ORDERS 21  \nFAQ 22  \nThe year is 2010, and the world is drastically changing in front of our eyes. While the unrivaled influence of the United States is beginning to wane, other major powers are eagerly stepping onto the stage, ready to claim their piece of the geopolitical pie. In the East, Beijing is rising to become a global powerhouse. Simultaneously, Moscow is entangled in an intricate game of chess with Washington, ready to counter its every move. And amidst these tumultuous forces, the European Union is trying to carve out its identity. The world undergoes a drastic shift while power is being redistributed on a global scale. But who will take the lead in this rapidly changing world order?  \nWorld Order is an area majority board game for 2–4 players that lets you take control of one of four dominant global powers of the 2010s: the United States of America, the People’s Republic of China, the Russian Federation, and the European Union. Utilize your diplomatic finesse, economic strength, and military might to expand your influence across the globe. Form alliances through sharp negotiation, entice other nations through clever economic dependencies, or become the military juggernaut no one dares to cross. Join the race for a global hegemony, and show the other powers that a new era is dawning!  \n6 WORLD ORDER • COMPONENT ANATOMY  \nCOMPONENT ANATOMY  \nPlayer Boards  \nThese boards indicate your power’s domestic capabilities. They show the production rate for each resource, and the bottom part tracks the actual resources that you have. Each board also keeps track of your Prosperity level as well as what your power’s Focus is each round (Domestic, Diplomatic, or Military) .  \nResource Markers  \nResource Track  \nResource Production  \nStarting Production  \nFocus Marker Slot  \nProsperity Track  \nStarting Money  \nAbility Cards  \nThese cards are the primary way you will be performing your actions. You start with a deck containing 12 cards (some of them unique to each power), and throughout the game you will be adding more cards to it.  \nThe actions that these cards allow you to perform belong to one of four categories, indicated by the color on the card’s side:  \nMarket  \nAbility Card  \nCost  \nBonus Section  \nType  \nSuggested Starting Card Indicator  \nStarting Ability Card  \nName  \nPlayer Indicator  \nEffect  \nCOMPONENT ANATOMY • WORLD ORDER 7  \nCountry Cards   \nThese cards represent Countries around the world with which you interact. While placed in front of you, they are considered allied Countries and indicate you have good relations with them.  \nAllied Countries in front of you can bein one of two states: When face up, they are considered ready. When they are face down, they are considered exhausted.  \nValue Cost to Invest  \nCountry’s Flag  \nPowers That Cannot Improve Relations with This Country  \nPowers Allowed  \nCountry’s Name  \nCountry’s Region  \nResources You Can Export (Sell)  \nto Build a Base  \nResources You Can Import (Buy)  \nStarting Country / Player Indicator  \nExhausted  \nCard  \nStrategic Asset Cards  \nThese cards represent unique","cbCaip9g4BGRmieC","https://ap.wps.com/l/cbCaip9g4BGRmieC","pdf",4609063,24,"English","# Component Anatomy\n## Player Boards\n## Ability Cards\n## Country Cards\n## Strategic Asset Cards\n## Trade Deals & Commerce Cards\n## Growth Cards\n## Auto-Influence Cards\n# Game Setup\n## Preparation Phase\n## Action Phase\n## Important Notes\n## Aftermath\n## Game End","[{\"question\":\"What does the player board track during the game?\",\"answer\":\"It shows domestic resource production rates and the resources you actually have. It also tracks your Prosperity level and your Focus for each round (Domestic, Diplomatic, or Military).\"},{\"question\":\"What are the roles of influence and trade-related cards?\",\"answer\":\"Influence cubes are placed in regions based on the board, and influence values can be added or temporarily reset. Trade Deals and Commerce cards determine export/import transactions and which resources are available for trade with other players.\"},{\"question\":\"How does the game end and scoring work?\",\"answer\":\"After the actions resolve into the Aftermath, the rulebook covers return on investments, increasing prosperity, and resolving threat, then proceeds to scoring and the game end.\"}]","World Order - Game Rulebook - v0-7 | PDF"]