[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"doc-seo-513584-105":3,"doc-detail-513584-en":81,"detail-sidebar-cat-0-en-105":97},{"code":4,"msg":5,"data":6},0,"ok",{"site_id":7,"language":8,"slug":9,"title":10,"keywords":11,"description":12,"schema_data":13,"social_meta":74,"head_meta":76,"extra_data":78,"updated_unix":80},105,"en","with-an-inner-light-darkest-night-expansion-1-rules-v10","WITH AN INNER LIGHT - DARKest NIGHT Expansion 1 - RULES v1.0","","With an Inner Light is the first expansion for Darkest Night, introducing four new heroes—Crusader, Paragon, Monk, and Shaman—along with new events, artifacts, and a new quest card type. The rules define quest deck setup, when quests enter play, how heroes can complete or fail them, and how progress and time counters work. Additional rules and charm rewards are described, plus mechanics for expiring quests and the resulting penalties or blights.",{"@graph":14,"@context":73},[15,34,56],{"@type":16,"itemListElement":17},"BreadcrumbList",[18,23,27,31],{"item":19,"name":20,"@type":21,"position":22},"https://docshare.wps.com","Home","ListItem",1,{"item":24,"name":25,"@type":21,"position":26},"https://docshare.wps.com/document/","Document",2,{"item":28,"name":29,"@type":21,"position":30},"https://docshare.wps.com/document/comic/","Comic",3,{"item":32,"name":10,"@type":21,"position":33},"https://docshare.wps.com/document/with-an-inner-light-darkest-night-expansion-1-rules-v10/513584/",4,{"url":32,"name":10,"@type":35,"image":36,"author":41,"headline":10,"publisher":44,"fileFormat":47,"inLanguage":8,"description":12,"dateModified":48,"datePublished":49,"encodingFormat":47,"isAccessibleForFree":50,"interactionStatistic":51},"DigitalDocument",{"url":37,"@type":38,"width":39,"height":40},"https://docshare.wps.com/thumbnails/with-an-inner-light-darkest-night-expansion-1-rules-v10/513584.png","ImageObject",300,407,{"name":42,"@type":43},"\tJames","Person",{"url":19,"name":45,"@type":46},"DocShare","Organization","application/pdf","2026-10-10","2026-10-06",true,{"@type":52,"interactionType":53,"userInteractionCount":55},"InteractionCounter",{"@type":54},"ViewAction",8,{"@type":57,"mainEntity":58},"FAQPage",[59,65,69],{"name":60,"@type":61,"acceptedAnswer":62},"What new hero characters does the With an Inner Light expansion add?","Question",{"text":63,"@type":64},"It adds four new heroes: Crusader, Paragon, Monk, and Shaman.","Answer",{"name":66,"@type":61,"acceptedAnswer":67},"How do quests enter play during the game?",{"text":68,"@type":64},"Quests enter play when called for by certain event cards by drawing the top quest card from the QuestDeck and placing it at the location determined by the event’s roll.",{"name":70,"@type":61,"acceptedAnswer":71},"What happens when a quest is completed or expired?",{"text":72,"@type":64},"When a quest reaches the required token count, it is completed: it is discarded and the hero earns the reward listed under “Completed.” If it expires, it is discarded and the heroes suffer the penalty listed under “Expired,” with any tokens on the quest wasted.","https://schema.org",{"og:url":32,"og:type":75,"og:title":10,"og:site_name":45,"og:description":12},"article",{"robots":77,"canonical":32},"index,follow",{"doc_id":79,"site_id":7},513584,1791391978,{"code":4,"msg":82,"data":83},"success",{"doc_id":79,"user_id":84,"nickname":42,"user_avatar":85,"doc_module":4,"category_id":86,"category_name":29,"doc_title":10,"doc_description":12,"doc_content":87,"file_id":88,"file_url":89,"file_type":90,"file_size":91,"view_count":55,"is_deleted":4,"is_public":22,"is_downloadable":22,"audit_status":22,"page_count":55,"language":92,"language_code":8,"site_id":7,"html_lang":8,"table_of_contents":93,"faqs":94,"seo_title":95,"seo_description":12,"update_tm":96,"read_time":30},2336474466412,"https://ap-avatar.wpscdn.com/davatar_155a257f0dc6eb9ab79c44ca47cae57d",5,"DARKEST NIGHIT  \n# WITH AN INNER LIGHT\n\nBY JEREMY LENNERTEXPANSION\\#1  \nDARKEST NIGHT EXPANSION 1:WITH AN INNER LIGHT RULES V1.0  \nIfany ofthesepieces aremissing or damaged,please email us at info@victorypointgames.comHeroes:Add the four new heroes to thepool ofoptions when players select heroesto control(see 3.2).  \n## DARKEST NIGHT\n\nTable of Contents  \nThe Crusader can start with apowercard that increases default维.Notethat heroes set theirto default beforechoosing power cards(see 3.2),so thispower does not increase the Crusader'sstarting(though he could choose topray on his first turn to gain more).  \n[16.0]INTRODUCTION………2[17.0]GAME EQUIPMENT………2[18.0]QUESTS……        …2[19.0]CHARMS……       …4[20.0]THE PALLOFSUFFERING………        …4  \nThis sequence prevents this power frombeing worth more at the start of thegame than when drawn mid-game.  \n[21.0]CARD  \nArtifact and Event cards:Shuffle the newcards into their respective decks during SetUp(see 3.1)  \nCLARIFICATIONS  ……5  \n## [16.0]INTRODUCTION\n\nWith an InnerLight is the first expansion forDarkest Night.It features four new heroes:Crusader,Paragon,Monk,and Shaman.Inaddition,there are new events and artifacts,and also a new card type,Quests.  \nQuest cards:These cards will be used whencalled for by certain events(see 18.0).  \nTime/Progress counters:Thesecounters are used to keep track of thestatus of quests(see 18.3 and 18.4).  \nTo identify cards in this expansion,a monkicon(Ω)islocated on the bottom rightcorner ofeach card.  \nCharm counters:These are a newtype of item(see 19.0)that can beobtained for completingcertain quests.  \n[17.0]GAME EQUIPMENTPARTS INVENTORY  \n## [18.0]QUESTS\n\nQuests are a new game mechanicintroduced in this expansion.  \n·4 standing character tokens(minorassembly required)  \n●4hero sheets  \n●40 power cards(10 per hero)  \n●5 artifact cards  \n●10 event cards  \n·20quest cards  \n●20 time/progress counters  \n·2charm counters  \ninstructions  \nQuest penalty  \n(if failed)  \nDARKEST NIGHT ExPANSION1:WITH AN INNER LIGHT RULES v1.0  \n[18.1]Modified Set Up:When settingup the play area(see 3.1),shuffle all thequest cards together to form the QuestDeck and set it in reach ofall players.  \nFor eachearned(following the quest'sinstructions),place a counter onthe quest card.It is often possible to earnmultiple ☆with a single action.When thenumber oftokens equals or exceeds thenumber shown next to the☆symbolonthe quest card,the quest is completed:the quest card is discarded,and the herothat added thelast☆token earns thereward listed at the bottom of the cardunder“Completed.”  \n[18.2]Starting Quests:Quests enterplay when called for by certain new eventcards.Draw the top card from the QuestDeck and place it on the map(if the QuestDeck is empty,reshuffle the discards).  \nThe hero resolving the event determinesthe quest'slocation by rolling aandcomparing it to the Necromancer'smovement arrows printed on the map inthe Village(this gives an equal probabilityfor alllocations except the Monastery).  \nExample:The Zombie Hordequest is in the Village and has 1tokenThe Priest is in the Village and choosesto spend his action attempting thisquest.He makes an elude roll,using hisSanctuary tactic to roll40.He rolls图  ·,and·.Theandaresuccesses,sohe adds 2☆ tokens to thequest(and loses ISdue to succeedingwith Sanctuary).The quest now has3tokens,so it is completed;the Priestdiscards it,and as a reward he gets asupply cache.  \nExample:If the die roll is a,thequest appears in the Forest.  \nIf the hero uses a power to roll multiple,he chooses any one of the resultsrolled.He may draw the quest cardandread it before choosing.  \nThis die roll is considered part of theevent card,so the Shaman's Balancepower applies  \n[18.4]Expiring Quests:This expansionadds a new step to the Necromancer's turnsequence(4.2),after raising the darknessbut before movement.During this newstep,add one token to each quest card  \n[18.3]Completing Quests:Each questcard includes instructions for how ahero can make progress(大)towa","cbCaidkcmBmMgP2B","https://ap.wps.com/l/cbCaidkcmBmMgP2B","pdf",2662827,"English","# 16.0 INTRODUCTION\n# 17.0 GAME EQUIPMENT\n# 18.0 QUESTS\n## 18.1 Modified Set Up\n## 18.2 Starting Quests\n## 18.3 Completing Quests\n## 18.4 Expiring Quests\n# 19.0 CHARMS\n# 20.0 THE PALL OF SUFFERING\n## 20.1 Additional Quests","[{\"question\":\"What new hero characters does the With an Inner Light expansion add?\",\"answer\":\"It adds four new heroes: Crusader, Paragon, Monk, and Shaman.\"},{\"question\":\"How do quests enter play during the game?\",\"answer\":\"Quests enter play when called for by certain event cards by drawing the top quest card from the QuestDeck and placing it at the location determined by the event’s roll.\"},{\"question\":\"What happens when a quest is completed or expired?\",\"answer\":\"When a quest reaches the required token count, it is completed: it is discarded and the hero earns the reward listed under “Completed.” If it expires, it is discarded and the heroes suffer the penalty listed under “Expired,” with any tokens on the quest wasted.\"}]","WITH AN INNER LIGHT - DARKest NIGHT 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