[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"doc-detail-146442-en":3,"doc-seo-146442-105":30,"detail-sidebar-cat-0-en-105":90},{"code":4,"msg":5,"data":6},0,"success",{"doc_id":7,"user_id":8,"nickname":9,"user_avatar":10,"doc_module":4,"category_id":11,"category_name":12,"doc_title":13,"doc_description":14,"doc_content":15,"file_id":16,"file_url":17,"file_type":18,"file_size":19,"view_count":20,"is_deleted":4,"is_public":21,"is_downloadable":21,"audit_status":21,"page_count":11,"language":22,"language_code":23,"site_id":24,"html_lang":23,"table_of_contents":25,"faqs":26,"seo_title":27,"seo_description":14,"update_tm":28,"read_time":29},146442,2336474459895,"Gloria","https://ap-avatar.wpscdn.com/avatar/22000baeef7a5ed0655?x-image-process=image/resize,m_fixed,w_180,h_180&k=1786071322749376916",5,"Comic","We Are Here to See the Evil Wizard Kormákur - Role and Action Guide","A structured role-based party game guide for four to six players centered on visiting the wizard Kormákur, whose secret weakness must be discovered to defeat him. It outlines player setup with Character and True Nature cards, secret simultaneous actions, and resolution rules including when a Kill action causes an opposite to die. It details distinct roles such as Outsider, Rustic, Servant, Diplomat, Hero, Lady, and Kormákur, plus Minion, Gifted, Lover, and their special powers, ending when no grieving character remains alive.","WEARE HERETO SEETHE EVIL WIZARD KORMÁKUR  \nA group of brave souls have traveled through dark forest and hissing swamp to reach the moss-covered tower that now stands before them. They are each here to see the dreaded wizard Kormákur, but apparently Kormákur is not home.  \n\n| \u003Cbr>THE OUTSIDER\u003Cbr>You are here to learn the wizard’s secret weakness.\u003Cbr>Announce what sets you apart.\u003Cbr>Observe Kormákur once he has appeared and learn his one secret weakness, so he can be slain.\u003Cbr>Confuse an argument or issue.\u003Cbr>Revive a “dead” person with strange powders, one time. You can also revive Kormákur...or yourself.\u003Cbr>Observe – Confuse – Revive | \u003Cbr>THE RUSTIC\u003Cbr>You are here to free a prisoner held\u003Cbr>by Kormákur.\u003Cbr>Announce the prisoner’s identity.\u003Cbr>Plead with those who have power,\u003Cbr>including Kormákur himself.\u003Cbr>Steal useful things. Your cause is just, your methods are forgiven.\u003Cbr>Kill a Character or Kormákur when\u003Cbr>killing is the only remedy.\u003Cbr>Plead – Steal – Kill | \u003Cbr>THE SERVANT\u003Cbr>You are here because you have no choice.\u003Cbr>Announce the Character you serve.\u003Cbr>Lie to save your skin, fill your purse\u003Cbr>or put a fool in harm’s way.\u003Cbr>Hide to avoid another Character’s action-but not Kormákur’s.\u003Cbr>Kill a Character or Kormákur when\u003Cbr>killing is called for.\u003Cbr>Lie – Hide – Kill |\n| --- | --- | --- |\n| \u003Cbr>THE DIPLOMAT\u003Cbr>You are here to seal a bargain.\u003Cbr>Announce the gift you bring to the exellent wizard Kormákur.\u003Cbr>Complain so that others will attend to your needs.\u003Cbr>Flatter a potential business partner\u003Cbr>-or a human shield.\u003Cbr>Kill a Character or Kormákur when\u003Cbr>killing furthers your mission.\u003Cbr>Lie – Hide – Kill | \u003Cbr>THE HERO\u003Cbr>You are here to slay the evil wizard.\u003Cbr>Announce the Character you enthusiastically protect.\u003Cbr>Boast of your exploits and skill in loving detail, and judge others.\u003Cbr>Defend yourself from lethal attackignore a Kill action, but look like a coward if not attacked.\u003Cbr>Kill a Character or Kormákur when\u003Cbr>killing covers you in glory.\u003Cbr>Boast – Defend – Kill | \u003Cbr>THE LADY\u003Cbr>You are here to gain power.\u003Cbr>Announce the Character you feel real kindness and affection toward.\u003Cbr>Wager what you have to gain a\u003Cbr>thing even better.\u003Cbr>Manipulate a fool out of their\u003Cbr>wealth, dignity, or good judgment.\u003Cbr>Kill a Character or Kormákur when killing brings you more power than forbearance does.\u003Cbr>Wager – Manipulate – Kill |\n\nINSTRUCTIONS  \nBest for four to six players.  \nIf playing with less than six, make sure the True Nature: Kormákur card is included and  \ndiscard True Nature: Truth Teller. Randomly add cards of until each stack corresponds to the number of players, and shuffle them.  \nEach player should draw a Character anda True Nature card. The former indicates which person you will play, and is public knowledge. The latter is secret and hidden until you choose to reveal it.  \nDescribe your alter ego, and announce the choice required by your particular role.  \nTake turns, starting with the player who has lived farthest west and continuing clockwise. On your turn, choose another player by pointing at them. Both you and your target then secretly choose among the available actions, which are then revealed simultaneously. Revealing your True Nature may open up new actions and is itself an action.  \nPlay out a brief scene based on the intersection of your actions. If either chooses Kill, their opposite dies. The only exceptions are the Servant, Knight and Kormákur, who have negating actions available.  \nThe wizard cannot be Killed if his secret weakness is not known.  \nThe game ends when when no Character with a grievance is left alive.  \n•  \n|  |  |  |  |  |\n| --- | --- | --- | --- | --- |\n|  | MINION | GIFTED | LOVER |  |\n|  | You secretly serve the wizard. | You have the Gift of True Sight. | You secretly love Kormákur. |  |\n|  | Keep it secret until the time is right. | Keep it secret until the time is right. | Keep it secret until the time is right. |  |\n|  | In addition to Character actions, ","cbCaims0dT8mEZKT","https://ap.wps.com/l/cbCaims0dT8mEZKT","pdf",867268,4,1,"English","en",105,"# THE OUTSIDER - Observe\n# THE RUSTIC - Plead\n# THE SERVANT - Lie\n# THE DIPLOMAT - Seal a bargain\n# THE HERO - Defend and slay\n# THE LADY - Gain power\n# MINION - Hate and sacrifice\n# GIFTED - True Sight\n# LOVER - Adore and sacrifice\n# KORMÁKUR - Reciprocate and destroy\n# PLAIN DEALER - Appear as is\n# TRUTH TELLER - Appear as is\n# INSTRUCTIONS - Setup and turns\n# EXAMPLE - Gameplay walkthrough","[{\"question\":\"How many players are the rules designed for?\",\"answer\":\"Best play is with four to six players. If playing with fewer than six, ensure the True Nature: Kormákur card is included and discard True Nature: Truth Teller.\"},{\"question\":\"What do Character and True Nature cards do?\",\"answer\":\"Each player draws a Character card (public identity and role) and a True Nature card (secret until revealed). Choosing your actions is done secretly, and revealing True Nature can open up new actions as part of the action system.\"},{\"question\":\"When does the wizard Kormákur become killable?\",\"answer\":\"The wizard cannot be killed unless his secret weakness is known. The game ends when no Character with a grievance is left alive.\"}]","We Are Here to See the Evil Wizard Kormákur - Role and Action Guide | PDF",1787742506,2,{"code":4,"msg":31,"data":32},"ok",{"site_id":24,"language":23,"slug":33,"title":13,"keywords":34,"description":14,"schema_data":35,"social_meta":85,"head_meta":87,"extra_data":89,"updated_unix":28},"we-are-here-to-see-the-evil-wizard-kormakur-role-and-action-guide","",{"@graph":36,"@context":84},[37,52,67],{"@type":38,"itemListElement":39},"BreadcrumbList",[40,44,47,50],{"item":41,"name":42,"@type":43,"position":21},"https://docshare.wps.com","Home","ListItem",{"item":45,"name":46,"@type":43,"position":29},"https://docshare.wps.com/document/","Document",{"item":48,"name":12,"@type":43,"position":49},"https://docshare.wps.com/document/comic/",3,{"item":51,"name":13,"@type":43,"position":20},"https://docshare.wps.com/document/we-are-here-to-see-the-evil-wizard-kormakur-role-and-action-guide/146442/",{"url":51,"name":13,"@type":53,"author":54,"headline":13,"publisher":56,"fileFormat":59,"inLanguage":23,"description":14,"dateModified":60,"datePublished":61,"encodingFormat":59,"isAccessibleForFree":62,"interactionStatistic":63},"DigitalDocument",{"name":9,"@type":55},"Person",{"url":41,"name":57,"@type":58},"DocShare","Organization","application/pdf","2026-09-07","2026-08-26",true,{"@type":64,"interactionType":65,"userInteractionCount":20},"InteractionCounter",{"@type":66},"ViewAction",{"@type":68,"mainEntity":69},"FAQPage",[70,76,80],{"name":71,"@type":72,"acceptedAnswer":73},"How many players are the rules designed for?","Question",{"text":74,"@type":75},"Best play is with four to six players. If playing with fewer than six, ensure the True Nature: Kormákur card is included and discard True Nature: Truth Teller.","Answer",{"name":77,"@type":72,"acceptedAnswer":78},"What do Character and True Nature cards do?",{"text":79,"@type":75},"Each player draws a Character card (public identity and role) and a True Nature card (secret until revealed). Choosing your actions is done secretly, and revealing True Nature can open up new actions as part of the action system.",{"name":81,"@type":72,"acceptedAnswer":82},"When does the wizard Kormákur become killable?",{"text":83,"@type":75},"The wizard cannot be killed unless his secret weakness is known. 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