[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-516847-105":59,"doc-detail-516847-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","warhammer-40000-crusade-mission-3-repel-the-pirates","Warhammer 40,000 Crusade Mission 3 - Repel the Pirates","","Crusade Mission 3 tasks Space Marines with stopping Drukhari Wyches from pillaging supplies, enslaving the crew, and destroying a battleship during an Ork invasion buildup. After systems are already crippled, ranged attacks risk hull integrity, making close combat the only practical option. The mission explains Intercessor and Wych actions, turn sequence, piling in and fight resolution, and key map rules for corridors, walls, doors, and steam tokens that restrict visibility and impose automatic wounds.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":25,"@type":76,"position":81},"https://docshare.wps.com/document/comic/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/warhammer-40000-crusade-mission-3-repel-the-pirates/516847/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/warhammer-40000-crusade-mission-3-repel-the-pirates/516847.png","ImageObject",300,407,{"name":92,"@type":93},"moss~","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-16","2026-10-07",true,{"@type":102,"interactionType":103,"userInteractionCount":29},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"Why are ranged attacks discouraged in Mission 3?","Question",{"text":112,"@type":113},"Many ship systems have been crippled by the Drukhari attack, so ranged attacks could compromise the hull’s integrity. Close combat is the only option emphasized by the mission text.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"What happens if a Space Marine is slain during the mission?",{"text":117,"@type":113},"The slain model is replaced using a reinforcement roll; the Space Marine is placed on the map edge matching the dice result. If placement is blocked by a door, steam, or another model, the reinforcement does not arrive and must be attempted again next round.",{"name":119,"@type":110,"acceptedAnswer":120},"How do doors and steam tokens affect movement on the battle map?",{"text":121,"@type":113},"Models cannot see or move through walls, doors, steam, or other models on the battlemap. When a new door or steam token is placed, it covers the numbered strip, and any model on that strip suffers an automatic wound until it is moved off the obstructed strip.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},516847,1791434660,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":24,"category_name":25,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":29,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":44,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":81},962090895452,"https://ap-avatar.wpscdn.com/davatar_a8503ba1806abce46bf441b54a3ca4cd","Warhammer 40,000  \nCrusade Mission 3 – Repel the Pirates  \nHaving succeeded in rooting out the Genestealer Cultists that had infiltrated the Forge World, your Space Marines have been summoned to rejoin their battle-brothers back atthe fleet in preparation to engage a massive Ork invasion of a nearby star system.  \nYet as your Space Marines make preparations to leave, their battleship comes under attack from Drukhari  \nWyches looking to pillage supplies, turn the crew of the ship into slaves and ultimately destroy the ship!  \nYour Space Marines must stop the Wyches from reaching the command access panels. Many of the ship’s systems have already been crippled by the attack meaning any ranged attacks could compromise the integrity of the hull-close combat is the only option.  \nSpace Marines Intercessor Datasheet  \nMission 3  \n| SPACE MARINES INTERCESSOR DATASHEET |  |  |  |  |  |\n| --- | --- | --- | --- | --- | --- |\n| Move\u003Cbr>6\" | Weapon\u003Cbr>Skill\u003Cbr>3+ | Ballistic\u003Cbr>Skill\u003Cbr>3+ | Wounds\u003Cbr>2 | Attacks\u003Cbr>2 | Armour\u003Cbr>Save\u003Cbr>3+ |\n| \u003Cbr>Weapons:\u003Cbr>Chainsword - When rolling to attack roll an extra dice |  |  |  |  |  |\n\nHow to Move  \n\n| 1 | |\n| --- | --- |\n| | Each model can only move once\u003Cbr>per turn. |\n\n| 3 |  | |\n| --- | --- | --- |\n| | Use a range ruler to move that model up to the number of inches shown in the Move characteristic. |  |\n\n\n| 4 \u003Cbr>\u003Cbr>1” |\n| --- |\n| You must not finish your move\u003Cbr>within 1\" of an enemy model,\u003Cbr>or move through or over other  models. |\n\nHow to Advance  \n\n| 1 \u003Cbr>|  |\n| --- | --- |\n| | After it has moved normally, a model can make a special move called an Advance – roll a dice. |\n\n\n| 2 \u003Cbr>|  |\n| --- | --- |\n| | The score on your dice roll showshow far your model will Advance – a high roll is better! |\n\n\n| 3 | | |\n| --- | --- | --- |\n| | Next, use your range ruler to move your model the distance that you rolled on your dice. |  |\n\nHow to FIGHT  \n\n| \u003Cbr>1. PILE IN: |\n| --- |\n| \u003Cbr>3” |\n| If a model is within 3” of an enemy model it may pile in up to 3” towards the closest enemy model.\u003Cbr>|\n\n\n| \u003Cbr>2. HIT ROLL: |  |\n| --- | --- |\n| |  |\n| | Roll a number of dice equal to the attacks characteristic.\u003Cbr>For each result on the dice that is equal to or higher than the model’s Weapon Skill, that attack hits.\u003Cbr>Any dice that are lower miss and are discarded. |\n\n\n| \u003Cbr>3. WOUND ROLL: |  |\n| --- | --- |\n| |  |\n| | Roll any dice that successfully hit again to see if they wound.\u003Cbr>Discard any dice that fail to wound.\u003Cbr>In this mission:\u003Cbr>Space Marines wound Wyches on a result of 3 or higher. Wyches wound Spaces Marineson a result of 5 or higher. |\n\n\n| \u003Cbr>4. SAVING THROW: |\n| --- |\n| \u003Cbr>|\n| If an attack wounds, the model being attacked needs to take an Armour Save.\u003Cbr>If the result is equal to or higher than the model’s Armour Save characteristic the blow is deflected.\u003Cbr>|\n\nHOW TO SET UP  \nMission 3  \nAny number of players can join in playing this Crusade Mission.  \nEach player will need:  \n1x Space Marine  \nEach player sets up a battle mat as shown below and places them touching another battlemat along the long edge.  \nAll of the battlemats combined form a Map.  \nNo more Wyches, door or steam tokens may be used in the game than there are tokens available.  \nHOW TO PLAY  \nMission 3  \nThis game is played in rounds.  \nTo start the game, pick one participant to be the first player and give them the First Player token. After each round of play, pass the token to the player on the right, who will then take the first turn.  \nTurn Sequence  \nTo complete a round, each player will resolve their turn. After every player has resolved their turn, each Drukhari Wych must complete their turns. The next round will then start.  \n\n| CORRIDOR BATTLE MAP SPECIAL RULES |\n| --- |\n| \u003Cbr>Models cannot see or move through walls, doors, steam or other models on this battlemap. When a new door or steam token is placed it covers the numbered strip.\u003Cbr>Any model standing on a numbered strip when a door or steam token is plac","cbCaipm9F6ocYSEB","https://ap.wps.com/l/cbCaipm9F6ocYSEB","pdf",10783058,"English","# Mission 3: Repel the Pirates\n## Space Marines Intercessor Datasheet\n## How to Move\n## How to Advance\n## How to FIGHT\n## How to SET UP\n## How to PLAY\n## Turn Sequence\n## Corridor Battle Map Special Rules\n## Space Marines Turn Order\n## Drukhari Wych Turn Order","[{\"question\":\"Why are ranged attacks discouraged in Mission 3?\",\"answer\":\"Many ship systems have been crippled by the Drukhari attack, so ranged attacks could compromise the hull’s integrity. Close combat is the only option emphasized by the mission text.\"},{\"question\":\"What happens if a Space Marine is slain during the mission?\",\"answer\":\"The slain model is replaced using a reinforcement roll; the Space Marine is placed on the map edge matching the dice result. If placement is blocked by a door, steam, or another model, the reinforcement does not arrive and must be attempted again next round.\"},{\"question\":\"How do doors and steam tokens affect movement on the battle map?\",\"answer\":\"Models cannot see or move through walls, doors, steam, or other models on the battlemap. When a new door or steam token is placed, it covers the numbered strip, and any model on that strip suffers an automatic wound until it is moved off the obstructed strip.\"}]","Warhammer 40,000 Crusade Mission 3 - Repel the Pirates | PDF",1791333003]