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\nANDREW FINCH, STEVE KENSON, CHARLES RYAN, BILL SLAVICSEK, ED STARK, JONATHAN TWEET, JD WIKER, JAMES WYATT  \nE D I T O R S MICHELE CARTER, GWENDOLYN F.M.  \nKESTREL, CHARLES RYAN  \nM A N A G I N G E D I T O R KIM MOHAN  \nD E S I G N M A N A G E R  \nED STARK  \nD I R E C T O R O F R P G R & D BILL SLAVICSEK  \nI M A G E T E C H N I C I A N  \nJAY SAKAMOTO  \nP R O D U C T I O N M A N A G E R  \nJOSH FISCHER  \nA R T D I R E C T O R  \nDAWN MURIN  \nC O V E R A R T I S T  \nMATT CAVOTTA  \nI N T E R I O R A R T I S T S  \nSTEVEN BELLEDIN, ED COX, WAYNE ENGLAND, EMILY FIEGENSCHUH, DAVID HUDNUT, JEREMY JARVIS, DOUG KOVACS, JOHN AND LAURA LAKEY, DAVID MARTIN, DENNIS CRABAPPLE MCCLAIN, MARK NELSON, JAMES PAVELEC, STEVE PRESCOTT, DAVID ROACH, RICHARD SARDINHA, RON SPENCER, STEPHEN TAPPIN, JOEL THOMAS, BEN THOMPSON  \nG R A P H I C D E S I G N E R DAWN MURIN  \nGRAPHIC PRODUCTION SPECIALIST ERIN DORRIES  \nC A R T O G R A P H E R TODD GAMBLE  \nThis d20™ System game utilizes mechanics developed for the new DUNGEONS & DRAGONS ® game by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison.  \nResources for this product include Psionics Handbook by Bruce Cordell, Swords of Our Fathers by JD Wiker (Game Mechanics), Mutants & Masterminds by Steve Kenson (Green Ronin Publishing), Call of Cthulhu by Monte Cook and John Tynes, d20 Modern Roleplaying Game by Bill Slavicsek, Jeff Grubb, Rich Redman, and Charles Ryan, Oriental Adventures by James Wyatt, Star Wars Roleplaying Game by Bill Slavicsek, Andy Collins, and JD Wiker, Player’s Option: Combat & Tactics by L. Richard Baker III and Skip Williams, Alternity Player’s Handbook by Bill Slavicsek and Richard Baker, and the University of Notre Dame’s Latin parser at [http://www.nd.edu/~archives/latgramm.htm.](http://www.nd.edu/~archives/latgramm.htm.)  \nValuable advice provided by Bruce Cordell and James Wyatt  \nPlaytesters: Richard Baker, Greg Collins, Dale Donovan, Chris Galvin, Joe Hauck, Kevin Kukas, Viet Nguyen, Brent Pearson, Tim Rhoades, Marc Russell, Scott Smith, Dennis Worrell, Warren Wyman, James Wyatt  \nU.S., CANADA, ASIA, PACIFIC,& LATIN AMERICA Wizards of the Coast, Inc.  \nP.O. Box 707  \nRenton WA 98057-0707  \nEUROPEAN HEADQUARTERS  \nWizards of the Coast, Belgium T Hofveld 6d  \n1702 Groot-Bijgaarden Belgium  \nQuestions? 1-800-324-6496  \n620-88156-001-EN 9 8 7 6 5 4 3 2 1 FIRST PRINTING: February 2004  \n+322-467-3360  \nProduct Identity: The following items are hereby identiﬁed as Product Identity, as deﬁned in the Open Gaming License version 1.0a, Section 1(e), and are not Open Content: All trademarks, registered trademarks, proper names (characters, deities, artifacts, places, etc.), artwork, trade dress, and the names and game statistics for the following monsters: beholder, displacer beast, gauth, githyanki, githzerai, mind ﬂayer, slaad, umber hulk, and yuan-ti.  \nOpen Content: Except for material designated as Product Identity (see above) and the githyanki/githzerai, slaad, and yuan-ti bloodlines in Chapter 1, the contents of this WIZARDS OF THE COAST® game product are Open Game Content, as deﬁned in the Open Gaming License version 1.0a Section 1(d). No portion of this work other than the material designated as Open Game Content may be reproduced in any form without written permission. To learn more about the Open Gaming License and the d20 System License, please visit [www.wizards.com/d20](www.wizards.com/d20).  \nDUNGEONS & DRAGONS, D&D, DUNGEON MASTER, d20, d20 MODERN, d20 System, WIZARDS OF THE COAST, Player’s Handbook, Dungeon Master’s Guide, Monster Manual, Unearthed Arcana, and their respective logos are trademarks of Wizards of the Coast, Inc., in the U.S.A. and other countries. Distributed to the hobby, toy, and comic trade in the United States and Canada by regional distributors. Distributed in the United States to the book trade by Holtzbrinck Pu","cbCaif2oQyLHYmkS","https://ap.wps.com/l/cbCaif2oQyLHYmkS","pdf",6605998,224,"English","# Introduction\n# Chapter 1: Races\n## Environmental Racial Variants\n## Elemental Racial Variants\n## Reducing Level Adjustments\n## Bloodlines\n## Racial Paragon Classes\n# Chapter 2: Classes\n## Variant Character Classes\n## Specialist Wizard Variants\n## Spontaneous Divine Casters\n## Class Feature Variants\n## Prestigious Character Classes\n## Gestalt Characters\n## Generic Classes\n# Chapter 3: Building Characters\n## Alternative Skill Systems\n## Complex Skill Checks\n## Character Traits\n## Character Flaws\n## Spelltouched Feats\n## Weapon Group Feats\n## Craft Points\n## Character Background\n# Chapter 4: Adventuring\n## Defense Bonus","[{\"question\":\"What system and mechanics does Unearthed Arcana build on?\",\"answer\":\"It uses the d20 System and draws on mechanics developed for the new DUNGEONS \\u0026 DRAGONS game.\"},{\"question\":\"What content is designated as Product Identity vs Open Game Content?\",\"answer\":\"The document identifies trademarks, proper names, artwork, and specific monster names as Product Identity, while most other designated material is Open Game Content under the Open Gaming License.\"},{\"question\":\"What topics are covered in the book’s main chapters?\",\"answer\":\"The table of contents lists chapters on races, classes, building characters, and adventuring, each with multiple subtopics such as variants, bloodlines, and character mechanics.\"}]","Unearthed Arcana - Additional Design | PDF",1791233485,85]