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Sample stat blocks illustrate these mechanics for gameplay.",{"@graph":14,"@context":73},[15,34,56],{"@type":16,"itemListElement":17},"BreadcrumbList",[18,23,27,31],{"item":19,"name":20,"@type":21,"position":22},"https://docshare.wps.com","Home","ListItem",1,{"item":24,"name":25,"@type":21,"position":26},"https://docshare.wps.com/document/","Document",2,{"item":28,"name":29,"@type":21,"position":30},"https://docshare.wps.com/document/story-novel/","Story & Novel",3,{"item":32,"name":10,"@type":21,"position":33},"https://docshare.wps.com/document/unearted-arcana-of-ships-and-the-sea/512115/",4,{"url":32,"name":10,"@type":35,"image":36,"author":41,"headline":10,"publisher":44,"fileFormat":47,"inLanguage":8,"description":12,"dateModified":48,"datePublished":49,"encodingFormat":47,"isAccessibleForFree":50,"interactionStatistic":51},"DigitalDocument",{"url":37,"@type":38,"width":39,"height":40},"https://docshare.wps.com/thumbnails/unearted-arcana-of-ships-and-the-sea/512115.png","ImageObject",300,407,{"name":42,"@type":43},"Putri","Person",{"url":19,"name":45,"@type":46},"DocShare","Organization","application/pdf","2026-10-29","2026-10-06",true,{"@type":52,"interactionType":53,"userInteractionCount":55},"InteractionCounter",{"@type":54},"ViewAction",5,{"@type":57,"mainEntity":58},"FAQPage",[59,65,69],{"name":60,"@type":61,"acceptedAnswer":62},"What are the three main parts of a ship stat block?","Question",{"text":63,"@type":64},"A ship stat block has three main parts: basic statistics, action options, and the ship’s components.","Answer",{"name":66,"@type":61,"acceptedAnswer":67},"How does a ship’s size affect its stat block and movement space?",{"text":68,"@type":64},"A ship’s size category is determined by its length or width, whichever is longer. A ship occupies a matching rectangular space and can’t move into a space too small to accommodate it, or it crashes.",{"name":70,"@type":61,"acceptedAnswer":71},"When is a ship component destroyed, and how do damage thresholds work?",{"text":72,"@type":64},"A ship component is destroyed and becomes unusable when it drops to 0 hit points. If it has a damage threshold, it takes immunity to all damage unless damage meets or exceeds the threshold; otherwise, the damage is superficial and doesn’t reduce hit points.","https://schema.org",{"og:url":32,"og:type":75,"og:title":10,"og:site_name":45,"og:description":12},"article",{"robots":77,"canonical":32},"index,follow",{"doc_id":79,"site_id":7},512115,1791362702,{"code":4,"msg":82,"data":83},"success",[84,87,91,95,99,104,109,114,119,122,126],{"id":22,"doc_module":4,"doc_module_name":25,"category_name":29,"show_sort_weight":85,"slug":86},90,"story-novel",{"id":26,"doc_module":4,"doc_module_name":25,"category_name":88,"show_sort_weight":89,"slug":90},"Literature",80,"literature",{"id":33,"doc_module":4,"doc_module_name":25,"category_name":92,"show_sort_weight":93,"slug":94},"Exam",70,"exam",{"id":55,"doc_module":4,"doc_module_name":25,"category_name":96,"show_sort_weight":97,"slug":98},"Comic",60,"comic",{"id":100,"doc_module":4,"doc_module_name":25,"category_name":101,"show_sort_weight":102,"slug":103},6,"Technology",50,"technology",{"id":105,"doc_module":4,"doc_module_name":25,"category_name":106,"show_sort_weight":107,"slug":108},7,"Healthcare",40,"healthcare",{"id":110,"doc_module":4,"doc_module_name":25,"category_name":111,"show_sort_weight":112,"slug":113},8,"Research & Report",30,"research-report",{"id":115,"doc_module":4,"doc_module_name":25,"category_name":116,"show_sort_weight":117,"slug":118},9,"Religion & Spirituality",20,"religion-spirituality",{"id":117,"doc_module":4,"doc_module_name":25,"category_name":120,"show_sort_weight":117,"slug":121},"World Cup","world-cup",{"id":123,"doc_module":4,"doc_module_name":25,"category_name":124,"show_sort_weight":123,"slug":125},10,"Lifestyle","lifestyle",{"id":127,"doc_module":4,"doc_module_name":25,"category_name":128,"show_sort_weight":55,"slug":129},19,"General","general",{"code":4,"msg":82,"data":131},{"doc_id":79,"user_id":132,"nickname":42,"user_avatar":133,"doc_module":4,"category_id":22,"category_name":29,"doc_title":10,"doc_description":12,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":55,"is_deleted":4,"is_public":22,"is_downloadable":22,"audit_status":22,"page_count":115,"language":139,"language_code":8,"site_id":7,"html_lang":8,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":12,"update_tm":143,"read_time":144},962085571259,"https://ap-avatar.wpscdn.com/davatar_29158cc5080c5b710cf443261637dec0","UNEARTHED ARCANA  \nOf Ships and the Sea  \nThis document provides optional rules for using ships in play, managing the officers and crew needed to run a ship, and owning a ship. The sea offers rewards and risks for those willing to brave the waves in search of adventure.  \nThis Is Playtest Content  \nThe material here is presented for playtesting and to spark your imagination. These game mechanics are in draft form, usable in your D&D campaign but not refined by final design and editing. They aren’t officially part of the game and aren’t permitted in D&D Adventurers League events.  \nIf we decide to make this material official, it will be refined based on your feedback, and then it will appear in a D&D book.  \nShip Stat Blocks  \nA ship’s stat block gives game details for use when a ship is involved in combat or other situations where its defensive and offensive capabilities are relevant. The stat block has three main parts: basic statistics, action options, and the ship’s components.  \nShips can’t take any actions on their own. Without any effort from its crew, a ship might drift on the water, come to a stop, or careen out of control.  \nBasic Statistics  \nSize  \nMost ships are Large, Huge, or Gargantuan. A ship’s size category is determined by its length or width, whichever is longer. For instance, a ship that is 10 feet long and 20 feet wide would use the size category that has a 20-foot width, which means the ship is Gargantuan.  \nSpace  \nA ship doesn’t have a square space unless its stat block specifies otherwise. For example, a ship that is 20 feet long and 10 feet wide occupies a 20-by-10-foot space.  \nA ship can’t move into a space that is too small to accommodate it. If it tries to do so, it crashes, as described later in the “Crashing” section.  \nCapacity  \nA ship’s stat block indicates how many creatures and how much cargo it can carry. Creatures include both the crew required to operate the vessel and any passengers who might ride along. Passengers could include marines who repel boarders and lead the attack on monsters and enemy ships.  \nTravel Pace  \nA ship’s travel pace determines how far the vessel can move per hour and per day. A ship’s movement-related components (described later in the stat block) determine how far the vessel can move each round.  \nAbility Scores  \nA ship has the six ability scores (Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma) and corresponding modifiers.  \nA ship’s Strength represents its size and weight. Dexterity represents a ship’s ease of handling. A ship’s Constitution covers its durability and the quality of its construction. Ships usually have a score of 0 in Intelligence, Wisdom, and Charisma.  \nIf a ship has a 0 in a score, it automatically fails any ability check or saving throw that uses that score.  \nVulnerabilities, Resistances, and Immunities  \nA ship’s vulnerabilities, resistances, and immunities apply to all its components, unless otherwise noted in the stat block.  \nTypical Ship Immunities  \nIf you’re creating your own ship, they’re usually immune to poison and psychic damage. Ones crafted from metal or stone are also typically immune to necrotic damage. They are also usually immune to the following conditions: blinded, charmed, deafened, exhaustion frightened, incapacitated, paralyzed, petrified, poisoned, prone, stunned, and unconscious.  \n©2018 Wizards of the Coast LLC 1  \nComponents  \nA ship is composed of different components:  \nHull. A ship’s hull is its basic frame, on which the other components are mounted.  \nControl. A control component is used to steer a ship.  \nMovement. A movement component is the element of the ship that enables it to move, such as a set of sails or oars.  \nWeapon. A ship capable of being used in combat has one or more weapon components, each of which is operated separately.  \nA ship’s component might have special rules, as described in the stat block.  \nArmor Class  \nA component has an Armor Class. Its AC is meant to refle","cbCail0mN1hhmoNw","https://ap.wps.com/l/cbCail0mN1hhmoNw","pdf",200000,"English","# Ship Stat Blocks\n## Basic Statistics\n### Size\n### Space\n### Capacity\n### Travel Pace\n### Ability Scores\n## Vulnerabilities, Resistances, and Immunities\n## Components\n## Armor Class\n## Hit Points\n## Damage Threshold\n## Actions\n## Sample Stat Blocks","[{\"question\":\"What are the three main parts of a ship stat block?\",\"answer\":\"A ship stat block has three main parts: basic statistics, action options, and the ship’s components.\"},{\"question\":\"How does a ship’s size affect its stat block and movement space?\",\"answer\":\"A ship’s size category is determined by its length or width, whichever is longer. A ship occupies a matching rectangular space and can’t move into a space too small to accommodate it, or it crashes.\"},{\"question\":\"When is a ship component destroyed, and how do damage thresholds work?\",\"answer\":\"A ship component is destroyed and becomes unusable when it drops to 0 hit points. If it has a damage threshold, it takes immunity to all damage unless damage meets or exceeds the threshold; otherwise, the damage is superficial and doesn’t reduce hit points.\"}]","UNEARTED ARCANA - Of Ships and the Sea | PDF",1791265388,14]