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The material presents draft playtest mechanics designed to spark imagination and support campaigns, while remaining unofficial and not allowed in D&D Adventurers League events. Many spells emphasize an alternative summoning style where a conjured spirit takes a customizable physical form. Spell lists by class are provided, alongside detailed alphabetical spell descriptions with casting rules, components, duration, and effects.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":25,"@type":76,"position":81},"https://docshare.wps.com/document/comic/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/unearted-arcana-2020-spells-and-magic-tattoos-playtest-material/509547/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/unearted-arcana-2020-spells-and-magic-tattoos-playtest-material/509547.png","ImageObject",300,407,{"name":92,"@type":93},"mieayamfan","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-14","2026-10-05",true,{"@type":102,"interactionType":103,"userInteractionCount":29},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What is this document’s purpose for the presented game mechanics?","Question",{"text":112,"@type":113},"The document provides playtest material intended to be used in campaigns and to spark imagination. 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Most of the spells focus on an alternative style of summoning: conjuring forth a spirit that assumes a physical form you customize to suit the situation.  \nThis Is Playtest Material  \nThe material in this article is presented for playtesting and to spark your imagination. These game mechanics are in draft form, usable in your campaign but not refined by full game design and editing. They aren’t officially part of the game and aren’t permitted in D&D Adventurers League events.  \nIf we decide to make this material official, it will be refined based on your feedback, and then it will appear in a D&D book.  \nSpells  \nThe new spells appear on these spell lists.  \nBard Spells  \n\n| 3rd Level\u003Cbr>Summon fey spirit (conjuration)\u003Cbr>Druid Spells |\n| --- |\n| 2nd Level\u003Cbr>Summon bestial spirit (conjuration)\u003Cbr>3rd Level\u003Cbr>Summon fey spirit (conjuration)\u003Cbr>4th Level\u003Cbr>Summon elemental spirit (conjuration)\u003Cbr>Cleric Spells |\n\n3rd Level  \nSpirit shroud (necromancy)  \n5th Level  \nSummon celestial spirit (conjuration)  \n6th Level  \nOtherworldly form (transmutation)  \nPaladin Spells  \n\n| 3rd Level\u003Cbr>Spirit shroud (necromancy)\u003Cbr>5th Level\u003Cbr>Summon celestial spirit (conjuration)\u003Cbr>Ranger Spells |\n| --- |\n| 2nd Level\u003Cbr>Summon bestial spirit (conjuration)\u003Cbr>Sorcerer Spells |\n| 1st Level\u003Cbr>Acid stream (evocation)\u003Cbr>3rd Level\u003Cbr>Summon fey spirit (conjuration)\u003Cbr>Summon shadow spirit (conjuration)\u003Cbr>4th Level\u003Cbr>Summon aberrant spirit (conjuration) Summon elemental spirit (conjuration)\u003Cbr>6th Level\u003Cbr>Otherworldly Form (transmutation)\u003Cbr>Warlock Spells |\n\n3rd Level  \nSpirit shroud (necromancy)  \nSummon fey spirit (conjuration) Summon shadow spirit (conjuration) Summon undead spirit (necromancy)  \n4th Level  \nSummon aberrant spirit (conjuration)  \n6th Level  \nOtherworldly form (transmutation) Summon fiendish spirit (conjuration)  \nWizard Spells  \n1st Level  \nAcid stream (evocation)  \n3rd Level  \nSpirit shroud (necromancy)  \nSummon fey spirit (conjuration)  \nSummon shadow spirit (conjuration) Summon undead spirit (necromancy)  \n4th Level  \nSummon aberrant spirit (conjuration) Summon elemental spirit (conjuration)  \n6th Level  \nOtherworldly form (transmutation) Summon fiendish spirit (conjuration)  \nSpell Descriptions  \nThe spells are presented in alphabetical order.  \nAcid Stream 1st-level evocation  \nCasting Time: 1 action  \nRange: Self (30-foot line)  \nComponents: V, S, M (a bit of rotten food)  \nDuration: Concentration, up to 1 minute  \nA stream of acid emanates from you in a line 30 feet long and 5 feet wide in a direction you choose. Each creature in the line must succeed on a Dexterity saving throw or be covered in acid for the spell’s duration or until a creature uses its action to scrape or wash the acid off itself or another creature. A creature covered in the acid takes 3d4 acid damage at start of each of its turns.  \nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d4 for each slot level above 1st.  \nOtherworldly Form 6th-level transmutation  \nCasting Time: 1 action  \nRange: Self  \nComponents: V, S, M (an object engraved with a symbol of the Outer Planes, worth at least 500 gp)  \nDuration: Concentration, up to 1 minute  \nUttering an incantation, you draw on the magic of the Lower Planes or Upper Planes (your choice) to transform yourself. You gain the following benefits until the spell ends:  \n• You are immune to fire and poison damage (Lower Planes) or radiant and necrotic damage (Upper Planes) .  \n• You are immune to the poisoned condition (Lower Planes) or the charmed condition (Upper Planes) .  \n• Spectral wings appear on your back, giving you a flying speed of 40 feet.  \n• You have a +2 bonus to AC.  \n• All your weapon attacks are magical, and when you make a weapon attack, you can use your spellcasting ability modi","cbCailQiYKZ0r1pC","https://ap.wps.com/l/cbCailQiYKZ0r1pC","pdf",437441,12,"English","# Spells and Magic Tattoos\n## Playtest Material\n## Spells by Class\n## Spell Descriptions","[{\"question\":\"What is this document’s purpose for the presented game mechanics?\",\"answer\":\"The document provides playtest material intended to be used in campaigns and to spark imagination. The mechanics are in draft form, unofficial, and not permitted in D\\u0026D Adventurers League events.\"},{\"question\":\"How do many of the included spells handle summoning?\",\"answer\":\"Many spells use an alternative summoning approach: conjuring forth a spirit that assumes a physical form you customize to suit the situation.\"},{\"question\":\"How are the spell descriptions organized and what do they include?\",\"answer\":\"Spell descriptions are presented in alphabetical order and include casting time, range, components, duration, and the spell’s specific effects, including scaling at higher levels where applicable.\"}]","UNEARTED ARCANA 2020 - Spells and Magic Tattoos - Playtest Material | PDF",1791236274]