[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-517646-105":59,"doc-detail-517646-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","underworld-alliance-special-rules-warband-rules","Underworld Alliance - Special Rules - Warband rules","","Underworld Alliance details a skaven-and-goblin warband operating beneath other races, surviving on scavenged refuse and seeking warpstone to fuel constant predations. The rules define how the alliance functions with two leaders, faction-specific leadership bonuses, special routing interactions, and jealousy restrictions that prevent cross-race interference. It adds mechanics for rejoining after routing, experience distribution for the victor, warrior selection limits and starting experience, plus campaign mutation options and alliance-specific skills tied to warpstone hunger.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":10,"@type":76,"position":81},"https://docshare.wps.com/document/story-novel/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/underworld-alliance-special-rules-warband-rules/517646/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/underworld-alliance-special-rules-warband-rules/517646.png","ImageObject",300,407,{"name":92,"@type":93},"Rowan","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-17","2026-10-07",true,{"@type":102,"interactionType":103,"userInteractionCount":34},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"How do routing tests work in the Underworld Alliance warband?","Question",{"text":112,"@type":113},"Routing is calculated as normal, but you take two rout tests—one for each leader’s faction. If one leader fails, all warband members of his type rout with him. The Warpstone Troll routes only when both sides have failed.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"What happens after a faction routes at the start of your turn?",{"text":117,"@type":113},"At the start of your turn, roll 2D6. On a double, the routed faction re-joins at a random table edge; however, units taken out of action before the initial rout do not re-join, and this can happen only once per battle.",{"name":119,"@type":110,"acceptedAnswer":120},"How is experience awarded when the warband is victorious?",{"text":121,"@type":113},"Instead of giving the leader +1xp, roll a D6 on the table. The Goblin Bully, the Slum Lord, or both gain experience depending on the result.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},517646,1791513415,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":8,"category_name":10,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":34,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":24,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":39},1099514067415,"https://ap-avatar.wpscdn.com/avatar/100002539d78ffe74a7?x-image-process=image/resize,m_fixed,w_180,h_180&k=1779092875211072502","Underworld Alliance  \nOn occasion the Skaven and Goblins living below all the hated races walking above in the sun team together to form an unlikely alliance. For whatever reason individuals from these races have been shunned by their clans, forces to survive in the grossest part of the undercity or the regular sewers ofthemanthings. these underdwellers have survived off of eating rotting carcasses and excrement  \nof other races but the realprize ofthe sewers is Warpstone. Warpstone, the green rock ofchange, gets below in many ways, some washing in from the sea, others is dropped below by the manthings hiding their stash from witch hunters. In order to gain enough warpstone to fuel their addictions the Forgotten skaven and goblins often make pacts, and some alliances grow large enough to form awarband  \nSPECIAL RULES  \nAn Alliance of Inconvenience: The Goblins and Skaven of the sewers need each other, but they don’t have to like it! Unlike most warbands, the Underworld has two leaders, though only skaven can use the Slave Kings leadership bonus, and only goblins can use the Bully’s Leadership bonus. In addition, when taking rout tests, the Warband calculates whether they are routing as normal (25% of the warband OOA,) but they take two rout tests, one for each leader. If one leader fails, all warband members of his type rout with him. (The Warpstone Troll counts as a member of both factions and will only rout when both sides do)  \nFactional Jealousy: the alliance between the two races is a delicate balance, they need each other, but they also wouldn’t mind if the other side dies, as such a warrior of one type may never intercept the charge meant for a warrior of the other type.  \nGlory Hogz: If one of the factions has routed, at the start of your turn you may roll 2D6 . If you roll a double then the routed faction re-joins the battle at a random table edge! Any units taken out of action before the initial rout do notre-join the force (meaning that they will re-enter the game already doing rout tests), this may only happen once per battle.  \nPower Grab: though allies the two races live in constant fear of each other, and are always looking for the upper hand. If there is more of one type of race than the other atthe start of a match, the race with more warriors Gains +1ld, and the race with less gains-1ld.  \nPlenty More Where That Came From: if one of the two leaders dies, another hero of the same race will take command, earning the title, and special rules of the dead leader (Bully/Slum Lord) meaning you can purchase a new hero of the former type the new leader was.  \nWho’z da Boss!: at the end of a game in which your warband was victorious, rather than gain +1xp for your leader, roll on the table below to determine who gains the Experience point:  \nD6 Result  \n1 Neither! You were too busy fighting amongst yourselves to learn anything!  \n2-3 Cunning but Brutal! The Goblin Bully gains  \nthe xp.  \n4-5 Sneaky but Stabby! The Slum Lord gains the  \nxp  \n6 A rare moment of comradery: both gain +1xp.  \nWarpstone for Breakfast: Underdwellers Warpstone hunger is bottomless, they Eat, Drink, Sleep and bathe in the stuff.  \nAny Hero may start the campaign with a single mutation (leaders may start with two) from the following gifts and mutations in the 'Corrupted Characters' chapter if they pay the appropriate cost; Poisonous Bite, Extra Arm, Hulking Brute, Regeneration, Suckers, Elastic Arms, Vestigial Twin, Cloud of flies. When rolling for level ups, on any doubles, the warrior may instead purchase one of the above mutations.  \nChoice of Warriors  \nAn Underworld warband must include a minimum of four models. You have 500 gold crowns with which you can use to recruit and equip your warband. The maximum number of warriors may never exceed 20.  \nGoblin Bully Each Underworld warband must have one Boss, no more, no less!  \nSkaven Slum Lord Each Underworld warband must have one slave king no more, no less!  \nSkaven Slave Champions: Your warba","cbCaij1tysX4xmpY","https://ap.wps.com/l/cbCaij1tysX4xmpY","pdf",1259211,"English","# Special Rules\n## An Alliance of Inconvenience\n## Factional Jealousy\n## Glory Hogz\n## Power Grab\n## Plenty More Where That Came From\n## Who’z da Boss!\n## Warpstone for Breakfast\n# Choice of Warriors\n## Underworld warband composition and limits\n## Boss and leader types\n# Underworld Alliance Skill List\n## Combat and leadership-related skills\n# Underworld Alliance Special Skills\n## Toss Me!\n## Ha! watch this\n## Infiltration\n## Wyrdstone addict\n## Stuff em with green","[{\"question\":\"How do routing tests work in the Underworld Alliance warband?\",\"answer\":\"Routing is calculated as normal, but you take two rout tests—one for each leader’s faction. If one leader fails, all warband members of his type rout with him. The Warpstone Troll routes only when both sides have failed.\"},{\"question\":\"What happens after a faction routes at the start of your turn?\",\"answer\":\"At the start of your turn, roll 2D6. On a double, the routed faction re-joins at a random table edge; however, units taken out of action before the initial rout do not re-join, and this can happen only once per battle.\"},{\"question\":\"How is experience awarded when the warband is victorious?\",\"answer\":\"Instead of giving the leader +1xp, roll a D6 on the table. The Goblin Bully, the Slum Lord, or both gain experience depending on the result.\"}]","Underworld Alliance - Special Rules - Warband rules | PDF",1791343264]