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The foreword emphasizes understanding denizens to extend power over transitive forces and the wider cosmos.","Answer",{"name":66,"@type":61,"acceptedAnswer":67},"Which ruleset does the codex reference for using the creature information?",{"text":68,"@type":64},"The text states the product makes use of the rules contained in Monster Manual (v3.5) published by Wizards of the Coast. It also mentions d20 System Reference Documents (v3.5) for freely available base information.",{"name":70,"@type":61,"acceptedAnswer":71},"What kinds of information are provided for each denizen entry?",{"text":72,"@type":64},"Entries include game-stat style details such as Hit Dice, armor class, attack routines, special attacks, special qualities, and saving throws. 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Berg (dragons, pp.17 & 54), Ron Schuijt (githyanki head, p.59),  \nSergio Rodriguez (kodragon, p.29), Jack Lurhstaap Romero* (garmorm, p.22), Lieuwe Boer (githyanki knight, p.60), Scott Purdy (eater of knowledge, pp.42 & 64) . Used with permission. All art works are owned by their respective artists.  \nNote (*): J.L. Romero is usually taking commissions. Interested parties, please e-mail: [coyotejones@earthlink.net](coyotejones@earthlink.net)  \nDenizens of the Transitive Planes (v1.1), [released by Planewalker.com](released by Planewalker.com).  \nTHIS IS NOT AN OFFICIAL PLANESCAPE PRODUCT.  \nPlanescape is © 2005 Wizards of the Coast, a divison of Hasbro Inc.  \nUsed with Permission. This is an authorized Planewalker netbook.  \nLegal Notice: Dungeons and Dragons®, D&D, and Planescape® are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. The content here in is considered to be derivative work (as it is based on the intellectual property owned by Wizards of the Coast), and the articles within are jointly owned by both Wizards of the Coast and their authors. As such neither can do anything outside the official website without the permission of the other. This project may be reproduced for personal use, but may not be used to generate revenue. This product is a work of fiction. Any similarity to actual people, organizations, places, or events is purely coincidental.  \n􀀱  \nTable of Contents  \nCredits 1  \nForeword 3  \nPart 1: Transitive Denizens 4  \nApparition 4  \nAstral Creature 5  \nAstral Searcher 7  \nAstral Streaker 8  \nBerbalang 9  \nChronolily 10  \nChulcrix 11  \nDevete 12  \nDhour 13  \nDragon, Astral 15  \nEbon Tiger 18  \nEther Creature 20  \nGarmorm 21  \nGk’lok 23  \nGloomwing 24  \nGolem, Ether 26  \nHarriat 27  \nKodragon 28  \nMagran 29  \nMeme 30  \nMemedi, Common 31  \nMemedi, Gendruwo 34  \nNathri 36  \nNethling 37  \nPlasm 38  \nRabbiun 40  \nShadeling 41  \nSpectral Hound 42  \nSpider, Planar 43  \nSymbiont, Shadow 44  \nTerithran 47  \nTranslator 48  \nTween 49  \nPart 2: Visitors & Other Denizens 51  \nAoa 51  \nAstral Dreadnought 51  \nAstral Kraken 52  \nAstral Stalker 52  \nBuomman 52  \nDevourer 53  \nDharculus 53  \nDragon, Ethereal 53  \nDragon, Shadow 54  \nElf, Ghost 54  \nEphemera, Dusk Beast 55  \nEphemera, Ecalypse 55  \nEphemera, Umbral Banyan 55  \nEther Scarab 56  \nEthereal Doppelganger 56  \nEthereal Filcher 57  \nEthereal Slayer 57  \nEthergaunt 57  \nGiant, Shadow 58  \nGingwatzim 58  \nGithyanki 59  \nIllumian 60  \nNightshade 61  \nPsurlon 61  \nShadar-Kai 62  \nShade 62  \nSpider, Shadow 63  \nVeserab 63  \nXill 63  \nPart 3: Planar Encounters 65  \nAstral Plane 65  \nEthereal Plane 66  \nPlane of Shadow 67  \nAppendix: Power Components 68  \nTable of Contents  \n􀀲  \nFOREWORD  \nForeword  \nMy most illustrious master,  \nAs YandourtheEmipatence knways byows,whitchheotransne m penes are theily from plue whe to plholds tThe shpeaccioosums,ossiltogetver verid  \nof the Astral Plane, the insubstantial and intangible Ethereal Plane, and the dark and brooding Plane of Shadow have their own native lifeforms that a wise planewalker ought to take note of.  \nBy understanding the denizens, it would be easier for our ancient race to extend its power over the transitive powers, and from there, over the rest of the cosmos. As we know, knowledge is power. The more we know of these creatures, the easier it is for us to pull their strings, just as we had done for countless ages in the cosmic War of Blood.  \nIt is with this in mind that I, your humble servant, prepared this codex for you, greatest of the faceless lords. I have compiled the new information together with some existing common lore for your convenience. The cost of this project is considerable. Many of our scouts have perished, especially in the Astral Plane,","cbCaikYTLD3w02J5","https://ap.wps.com/l/cbCaikYTLD3w02J5","pdf",1727321,69,"English","# Credits\n# Foreword\n# Part 1: Transitive Denizens\n## Apparition\n## Astral Creature\n## Astral Searcher\n## Astral Streaker\n## Berbalang\n## Chronolily\n## Chulcrix\n## Devete\n## Dhour\n## Dragon, Astral\n## Ebon Tiger\n## Ether Creature\n## Garmorm\n## Gk’lok\n## Gloomwing\n## Golem, Ether\n## Harriat\n## Kodragon\n## Magran\n## Meme\n## Memedi, Common\n## Memedi, Gendruwo\n## Nathri\n## Nethling\n## Plasm\n## Rabbiun\n## Shadeling\n## Spectral Hound\n## Spider, Planar\n## Symbiont, Shadow\n## Terithran\n## Translator\n## Tween\n# Part 2: Visitors & Other Denizens\n## Aoa\n## Astral Dreadnought\n## Astral Kraken\n## Astral Stalker\n## Buomman\n## Devourer\n## Dharculus\n## Dragon, Ethereal\n## Dragon, Shadow\n## Elf, Ghost\n## Ephemera, Dusk Beast\n## Ephemera, Ecalypse\n## Ephemera, Umbral Banyan\n## Ether Scarab\n## Ethereal Doppelganger\n## Ethereal Filcher\n## Ethereal Slayer\n## Ethergaunt\n## Giant, Shadow\n## Gingwatzim\n## Githyanki\n## Illumian\n## Nightshade\n## Psurlon\n## Shadar-Kai\n## Shade\n## Spider, Shadow\n## Veserab\n## Xill\n# Part 3: Planar Encounters\n## Astral Plane\n## Ethereal Plane\n## Plane of Shadow\n# Appendix: Power Components","[{\"question\":\"What is the purpose of the codex in the foreword?\",\"answer\":\"It compiles knowledge about native lifeforms across the Astral, Ethereal, and Plane of Shadow to support a planewalker’s expedition. The foreword emphasizes understanding denizens to extend power over transitive forces and the wider cosmos.\"},{\"question\":\"Which ruleset does the codex reference for using the creature information?\",\"answer\":\"The text states the product makes use of the rules contained in Monster Manual (v3.5) published by Wizards of the Coast. It also mentions d20 System Reference Documents (v3.5) for freely available base information.\"},{\"question\":\"What kinds of information are provided for each denizen entry?\",\"answer\":\"Entries include game-stat style details such as Hit Dice, armor class, attack routines, special attacks, special qualities, and saving throws. The section also organizes creatures by plane-related categories and encounter relevance.\"}]","Transitive Planes Denizens - Part 3e | PDF",1791237607,106]