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 \nCreated for 2CGaming’[s Patreon-the 2CGazette:](s Patreon-the 2CGazette: www.patreon.com/2cgaming)[ ](s Patreon-the 2CGazette: www.patreon.com/2cgaming)[www.patreon.com/2cgaming](s Patreon-the 2CGazette: www.patreon.com/2cgaming)  \nOPEN GAME LICENSE Version 1.0a The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc (\"Wizards\") . All Rights Reserved. 1. Definitions: (a)\"Contributors\"means the copyright and/or trademark owners who have contributed Open Game Content; (b)\"Derivative Material\" means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted;(c) \"Distribute\" means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute; (d)\"Open Game Content\" means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity. (e) \"Product Identity\" means product and product line names, logos and identifying marks including trade dress; artifacts; creatures characters; stories, storylines, plots, thematic elements, dialogue, incidents, language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; names and descriptions of characters, spells, enchantments, personalities, teams, personas, likenesses and special abilities; places, locations, environments, creatures, equipment, magical or supernatural abilities or effects, logos, symbols, or graphic designs; and any other trademark or registered trademark clearly identified as Product identity by the owner of the Product Identity, and which specifically excludes the Open Game Content; (f) \"Trademark\" means the logos, names, mark, sign, motto, designs that are used by a Contributor to identify itself or its products orthe associated products contributed to the Open Game License by the Contributor (g) \"Use\", \"Used\" or \"Using\" means to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content. (h) \"You\" or \"Your\" means the licensee in terms of this agreement. 2. The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License. 3.Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of this License. 4. Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, nonexclusive license with the exact terms of this License to Use, the Open Game Content.  \n5.Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License. 6.Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE ","cbCait4WB6kKMuzB","https://ap.wps.com/l/cbCait4WB6kKMuzB","pdf",355665,12,"English","# 2CGazette – Issue 066\n## April 2020\n# Open Game License Version 1.0a\n## Definitions\n## The License\n## Offer and Acceptance\n## Grant and Consideration\n## Notice and Identification Obligations\n## Use of Product Identity\n## Updating the License\n## Copy and Distribution Requirements","[{\"question\":\"What does Open Game License Version 1.0a cover in this document?\",\"answer\":\"It covers the legal terms governing “Open Game Content,” including definitions, licensing scope, and distribution rules for content marked as open game content.\"},{\"question\":\"How does the license define “Open Game Content” versus “Product Identity”?\",\"answer\":\"“Open Game Content” includes game mechanics and related routines to the extent they do not embody “Product Identity,” while “Product Identity” covers product names, logos, character and story elements, and other protected identifiers specifically excluded from open content.\"},{\"question\":\"What must be included when distributing Open Game Content?\",\"answer\":\"A distributor must clearly indicate which portions are open game content, include a copy of the license with every copy distributed, and update the copyright notice portion for any copied, modified, or distributed open game content.\"}]","Tome of Titans - The Mad Mage - Issue 66 - Open Game License Terms | PDF",1791324802]