[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"doc-seo-517310-105":3,"detail-sidebar-cat-0-en-105":80,"doc-detail-517310-en":130},{"code":4,"msg":5,"data":6},0,"ok",{"site_id":7,"language":8,"slug":9,"title":10,"keywords":11,"description":12,"schema_data":13,"social_meta":73,"head_meta":75,"extra_data":77,"updated_unix":79},105,"en","tom-fred-bradshaw-audio-design-cv-frontier-pdf","Tom-Fred-Bradshaw-Audio-Design-CV-Frontier-.pdf","","Freelance sound designer based in London with 7 years of portfolio experience across audio outsourcing, independent projects, and creative teams. Provides audio asset design, implementation, and mixing for multiple concurrent indie titles using tools such as Reaper, FMOD, Unreal, Unity, and source control workflows. Combines professional music roles including composition, producing, session drumming and music direction, plus teaching lecturing in music technology and songwriting. Holds MA and BA credentials in music and drums, with additional certifications in game audio tools and hardware technician training.",{"@graph":14,"@context":72},[15,34,55],{"@type":16,"itemListElement":17},"BreadcrumbList",[18,23,27,31],{"item":19,"name":20,"@type":21,"position":22},"https://docshare.wps.com","Home","ListItem",1,{"item":24,"name":25,"@type":21,"position":26},"https://docshare.wps.com/document/","Document",2,{"item":28,"name":29,"@type":21,"position":30},"https://docshare.wps.com/document/healthcare/","Healthcare",3,{"item":32,"name":10,"@type":21,"position":33},"https://docshare.wps.com/document/tom-fred-bradshaw-audio-design-cv-frontier-pdf/517310/",4,{"url":32,"name":10,"@type":35,"image":36,"author":41,"headline":10,"publisher":44,"fileFormat":47,"inLanguage":8,"description":12,"dateModified":48,"datePublished":49,"encodingFormat":47,"isAccessibleForFree":50,"interactionStatistic":51},"DigitalDocument",{"url":37,"@type":38,"width":39,"height":40},"https://docshare.wps.com/thumbnails/tom-fred-bradshaw-audio-design-cv-frontier-pdf/517310.png","ImageObject",300,407,{"name":42,"@type":43},"ahduag","Person",{"url":19,"name":45,"@type":46},"DocShare","Organization","application/pdf","2026-10-29","2026-10-07",true,{"@type":52,"interactionType":53,"userInteractionCount":33},"InteractionCounter",{"@type":54},"ViewAction",{"@type":56,"mainEntity":57},"FAQPage",[58,64,68],{"name":59,"@type":60,"acceptedAnswer":61},"Where is the sound designer based and what is their current work arrangement?","Question",{"text":62,"@type":63},"They are based in London and currently work remotely as a freelance sound designer at an audio outsourcing company.","Answer",{"name":65,"@type":60,"acceptedAnswer":66},"What audio-related tasks are covered in the employment history?",{"text":67,"@type":63},"They design, implement, and mix audio assets including foley, trailer work, and VO editing for multiple indie titles.",{"name":69,"@type":60,"acceptedAnswer":70},"Which education and additional qualifications are listed?",{"text":71,"@type":63},"They completed an MA Creative Musician and a BA Music (Popular) Drums, and they list training such as game audio tools (WWise, FMOD, Unreal Engine, Unity) plus registered teacher status and Apple ACMT hardware technician certification.","https://schema.org",{"og:url":32,"og:type":74,"og:title":10,"og:site_name":45,"og:description":12},"article",{"robots":76,"canonical":32},"index,follow",{"doc_id":78,"site_id":7},517310,1792645155,{"code":4,"msg":81,"data":82},"success",[83,87,91,95,100,105,109,114,119,122,126],{"id":22,"doc_module":4,"doc_module_name":25,"category_name":84,"show_sort_weight":85,"slug":86},"Story & Novel",90,"story-novel",{"id":26,"doc_module":4,"doc_module_name":25,"category_name":88,"show_sort_weight":89,"slug":90},"Literature",80,"literature",{"id":33,"doc_module":4,"doc_module_name":25,"category_name":92,"show_sort_weight":93,"slug":94},"Exam",70,"exam",{"id":96,"doc_module":4,"doc_module_name":25,"category_name":97,"show_sort_weight":98,"slug":99},5,"Comic",60,"comic",{"id":101,"doc_module":4,"doc_module_name":25,"category_name":102,"show_sort_weight":103,"slug":104},6,"Technology",50,"technology",{"id":106,"doc_module":4,"doc_module_name":25,"category_name":29,"show_sort_weight":107,"slug":108},7,40,"healthcare",{"id":110,"doc_module":4,"doc_module_name":25,"category_name":111,"show_sort_weight":112,"slug":113},8,"Research & Report",30,"research-report",{"id":115,"doc_module":4,"doc_module_name":25,"category_name":116,"show_sort_weight":117,"slug":118},9,"Religion & Spirituality",20,"religion-spirituality",{"id":117,"doc_module":4,"doc_module_name":25,"category_name":120,"show_sort_weight":117,"slug":121},"World Cup","world-cup",{"id":123,"doc_module":4,"doc_module_name":25,"category_name":124,"show_sort_weight":123,"slug":125},10,"Lifestyle","lifestyle",{"id":127,"doc_module":4,"doc_module_name":25,"category_name":128,"show_sort_weight":96,"slug":129},19,"General","general",{"code":4,"msg":81,"data":131},{"doc_id":78,"user_id":132,"nickname":42,"user_avatar":133,"doc_module":4,"category_id":106,"category_name":29,"doc_title":10,"doc_description":12,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":33,"is_deleted":4,"is_public":22,"is_downloadable":22,"audit_status":22,"page_count":22,"language":139,"language_code":8,"site_id":7,"html_lang":8,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":12,"update_tm":143,"read_time":30,"preview_page_count":4},3985747870414,"https://ap-avatar.wpscdn.com/davatar_9964176cb1d06d4a9deccf72a44ae3dc","Details  \nAge: 27  \nSoftware  \nPersonal  \nProﬁle:  \n\n|  | I am a passionate Sound Designer based in London. Currently working remotely at audio outsourcing company [iGame.audio](iGame.audio) as a freelance Sound Designer, I have experience working within an Audio team and alongside other developers, to deliver assets & implementation on multiple titles.\u003Cbr>My portfolio career spans 7 years and includes live performance, recording, composition, producing, teaching/lecturing, and indie label management. I have worked extensively delivering projects to brief, budget, and time, both independently and within teams of creatives. I thrive in workplace environments and I am incredibly adaptable due to my positive attitude and ability to get on well with anyone. |\n| --- | --- |\n| Employment History: |  |\n|  | Sound Designer- iGame.Audio, London\u003Cbr>2022-Present\u003Cbr>Designing, implementing and mixing audio assets, foley, trailers and VO editing for multiple concurrent indie titles/studios such as “Soccer Story”(Panic Barn & No More Robots) alongside other Sound Designers and developers. Software used: Reaper, FMOD, Unreal, Unity, Slack and git-based source control repos such as Sourcetree.\u003Cbr>HE Lecturer, BA(Mus) -Leeds Conservatoire, Leeds\u003Cbr>2021-2022\u003Cbr>Lecturer in Music Technology (DAWs, production, sampling, sound design, synthesis), Songwriting and Popular Drums.\u003Cbr>Genius Admin-Apple Inc, London\u003Cbr>2020-Present\u003Cbr>Previous: Genius Mac and iOS Technician, 2019-20 (London); Genius Admin, 2017-19 (Leeds); Visuals specialist 2015-17 (Leeds)\u003Cbr>Technician task management, systematic troubleshooting, software, Mac & iOS repairs (ACMT certiﬁed), inventory management, international & internal team communication, customer technical support\u003Cbr>Composer/Producer- “A Girl Called Gimli”,“Laminate Pet Animal”,“Greatest Hits”\u003Cbr>2015-Present\u003Cbr>Composer, artist & producer of personal & library music with releases/performances on EMI, NinjaTune, Pretty Decent Music, syncs on MTV, plays on BBC Radio 1, BBC Radio 6 Music, triple J.\u003Cbr>Session Drummer & MD- “Hollow Coves”, Nettwerk Music Group\u003Cbr>2019-2022\u003Cbr>Live session player, assistant tour manager & musical director for 2019-2020 & 2022 World Tour. Session recording artist on “Blessings-EP”.\u003Cbr>Producer-TouchLoops Sample Packs\u003Cbr>2019-2021\u003Cbr>Composed, recorded and produced sample packs containing over 400 synths, acoustic instruments and ambient loops & one shots.\u003Cbr>Independent Label Manager- “bibliotek”\u003Cbr>2017-2019\u003Cbr>Co-founded community not-for-proﬁt independent label conducting, event management, project\u003Cbr>management, release scheduling, artistic direction, production & music feedback.\u003Cbr>Self-employed Music Tutor-Drums, Music Theory, Music Production\u003Cbr>2015-Present |\n| Education: |  |\n|  | MA Creative Musician (Merit), Leeds College of Music\u003Cbr>September 2016-2017\u003Cbr>Recordings, performances and research in relationship between sound and visual, using MaxMSP Ableton plugins, live & electronic drums and reactive video via Resolume Arena. Album of “Location”based music using ambient recordings from speciﬁc places to inﬂuence creative composition.\u003Cbr>BA Music (Popular) Drums (1st Class, Hons), Leeds College of Music\u003Cbr>September 2012-2015 |\n| Courses & Additional Qualiﬁcations: |  |\n|  | WWise, FMOD, Unreal Engine, Unity, School of Video Game Audio\u003Cbr>July 2021-Present\u003Cbr>Registered Teacher Status (RTS)\u003Cbr>September 2021\u003Cbr>Apple Certified Mac & iOS Hardware Technician (ACMT), Apple Inc.\u003Cbr>July 2019 |\n| Other: |  |\n|  | Cosmic Ears, Endorsee/Artist\u003Cbr>April 2022-Present\u003Cbr>Istanbul Agop Cymbals, Endorsee/Artist\u003Cbr>September 2019-Present\u003Cbr>Aston Microphones, Endorsee/Artist\u003Cbr>April 2020-Present |\n| References : |  |\n\n[iGame.audio:](iGame.audio: Damion Sheppard-damionlsheppard@gmail.com)[ Damion Sheppard-](iGame.audio: Damion Sheppard-damionlsheppard@gmail.com)[damionlsheppard@gmail.com](iGame.audio: Damion Sheppard-damionlsheppard@gmail.com)  \nSchool of Video Game Audio: Leonard Paul – ","cbCaindD4nAjFACc","https://ap.wps.com/l/cbCaindD4nAjFACc","pdf",2298727,"English","# Employment History\n## Employment\n## Education\n## Courses & Additional Qualifications\n## Other\n## References","[{\"question\":\"Where is the sound designer based and what is their current work arrangement?\",\"answer\":\"They are based in London and currently work remotely as a freelance sound designer at an audio outsourcing company.\"},{\"question\":\"What audio-related tasks are covered in the employment history?\",\"answer\":\"They design, implement, and mix audio assets including foley, trailer work, and VO editing for multiple indie titles.\"},{\"question\":\"Which education and additional qualifications are listed?\",\"answer\":\"They completed an MA Creative Musician and a BA Music (Popular) Drums, and they list training such as game audio tools (WWise, FMOD, Unreal Engine, Unity) plus registered teacher status and Apple ACMT hardware technician certification.\"}]","Tom-Fred-Bradshaw-Audio-Design-CV-Frontier-.pdf | PDF",1791338046]