[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-516708-105":59,"doc-detail-516708-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","thousand-sons-faction-pack-version-11","THOUSAND SONS - FACTION PACK - VERSION 1.1","","THOUSAND SONS Faction Pack: Version 1.1 provides rules and clarifications for matched play, including updates that supplement the Thousand Sons Codex with additional Detachments, datasheets, FAQs, and errata. It explains how the Hexwarp Thrallband enhances sorcerers’ control of Warp energy through the Flow of Magic, including reroll and bonus effects for Psychic attacks and conditions tied to objective marker control. It also details enhancements such as Arcane Might, Empowered Manifestation, Empyric Onslaught, and Noctilith Mantle, plus stratagem effects like Wrath of the Doomed, Strands of Time, and Through the Veil.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":25,"@type":76,"position":81},"https://docshare.wps.com/document/comic/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/thousand-sons-faction-pack-version-11/516708/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/thousand-sons-faction-pack-version-11/516708.png","ImageObject",300,407,{"name":92,"@type":93},"Marglet","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-23","2026-10-07",true,{"@type":102,"interactionType":103,"userInteractionCount":39},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"When is this ruleset legal for matched play, and what does it update?","Question",{"text":112,"@type":113},"It is legal for matched play from 1st April 2026, supplementing the Codex with extra Detachments, datasheets, FAQs, and errata.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"What is the Hexwarp Thrallband Detachment rule, and how does Flow of Magic work?",{"text":117,"@type":113},"Flow of Magic increases as sites are seized. Your deployment zone is always within it, and certain battlefield zones are included based on objective marker control at the start of phases.",{"name":119,"@type":110,"acceptedAnswer":120},"How do Psychic attacks improve for Thousand Sons models inside Flow of Magic?",{"text":121,"@type":113},"Each time a Thousand Sons model makes a Psychic Attack, it re-rolls a Wound roll of 1. If the model is wholly within your Flow of Magic, it instead adds 1 to the Wound roll.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},516708,1791417667,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":24,"category_name":25,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":39,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":29,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":14},2336477982702,"https://ap-avatar.wpscdn.com/davatar_9964176cb1d06d4a9deccf72a44ae3dc","THOUSAND SONS  \nFACTION PACK: VERSION 1.1  \nLegal for matched play from 1st April 2026  \nOn the following pages you will find additional rules and clarifications that supplement your Codex, from extra Detachments and datasheets to FAQs and errata.  \nThe FAQs and Errata section logs changes to printed products. New or revised text is presented in red, with a text highlight applied to revisions made previously (excluding passages that were added or replaced in full).  \nPoints values for your faction are presented in the Munitorum Field Manual, and wider improvements to the balance of Warhammer 40,000 (which may include changes to your faction’s rules) are presented in the Balance Dataslate. All such points values and rules changes are also updated live in the Warhammer 40,000 app.  \nCONTENTS  \nDetachments ............................................................2  \nHexwarp Thrallband.......................................................... 2  \nDatasheets ...............................................................4  \nDefiler ................................................................................... 4  \nFAQs and Errata ........................................................6  \nHEXWARP THRALLBAND  \nThe empyric ritualists who lead these thrallbands wield magic without restraint. They seek to shatter the veil between reality and the Warp, empowering their arcane arts and unleashing daemonic energies upon their weak‑minded foes. Directing their mindless Rubricae to seize sites of power, these Sorcerers tap into the wellspring of potential power, weaving obscuring rituals and killing spells. As the tide of arcane energy builds in strength, the battlefield comes alive with mutagenic Warp energy, enhancing the Sorcerers’magical power and haloing their thralls in fulminating coronae of uncontrolled arcane force. With warpflame and hellfire, they sweep the enemy from the field of battle, and Tzeentch claims the souls ofthe dead.  \nDETACHMENT RULE  \nFLOW OF MAGIC  \nWith each site seized by the thrallband’s warriors, the flow of arcane energies increases, and the veil between reality and the Warp erodes. The resultant influxes of Warp energy are potent enough to invoke the flesh‑change and must be channelled carefully by the thrallband’s Sorcerers. With masterful skill, they wield these mutagenic energies, expertly syphoning excess magic to empower themselves and the warriors at their command while maintaining control of their ever‑expanding ritual.  \nCertain areas of the battlefield are within your army’s Flow of Magic, as follows:  \n■ Your deployment zone is always within your army’s Flow of Magic.  \n■ At the start of any phase, if you control at least half of the objective markers within No Man’s Land, until the end of that phase, No Man’s Land is within your army’s Flow of Magic.  \n■ At the start of any phase, if you control at least half of the objective markers within your opponent’s deployment zone, until the end of that phase, your opponent’s deployment zone is within your army’s Flow of Magic.  \nEach time a Thousand Sons model from your army makes a Psychic Attack, re‑roll a Wound roll of 1. If such a model is wholly within your army’s Flow of Magic, each time it makes a Psychic Attack, add 1 to the Wound roll instead.  \nENHANCEMENTS   \nARCANE MIGHT  \nDrawing upon the rampant Warp energies coursing across the battlefield, this sorcerous champion imbues their weapons and those of their talented underlings with soul‑shattering force.  \nThousand Sons model only. Add 1 to the Strength characteristic of Psychic weapons equipped by models in the bearer’s unit. While the bearer’s unit is wholly within your army’s Flow of Magic, add 2 to the Strength characteristic of Psychic weapons equipped by models in that unit instead.  \nEMPOWERED MANIFESTATION  \nThe many eyes of this witch lord blaze with barely contained arcane might. Whilst the spells they unleash are rendered far more lethal, such destructive power comes at signif","cbCaivahAtXddLnv","https://ap.wps.com/l/cbCaivahAtXddLnv","pdf",13823203,"English","# Detachments\n## Hexwarp Thrallband\n# Datasheets\n## Defiler\n# FAQs and Errata","[{\"question\":\"When is this ruleset legal for matched play, and what does it update?\",\"answer\":\"It is legal for matched play from 1st April 2026, supplementing the Codex with extra Detachments, datasheets, FAQs, and errata.\"},{\"question\":\"What is the Hexwarp Thrallband Detachment rule, and how does Flow of Magic work?\",\"answer\":\"Flow of Magic increases as sites are seized. Your deployment zone is always within it, and certain battlefield zones are included based on objective marker control at the start of phases.\"},{\"question\":\"How do Psychic attacks improve for Thousand Sons models inside Flow of Magic?\",\"answer\":\"Each time a Thousand Sons model makes a Psychic Attack, it re-rolls a Wound roll of 1. If the model is wholly within your Flow of Magic, it instead adds 1 to the Wound roll.\"}]","THOUSAND SONS - FACTION PACK - VERSION 1.1 | PDF",1791332155]