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The book introduces Eberron’s setting, including its magical foundations, pulp adventure and neo-noir intrigue, the Last War, the Mourning, and ancient mysteries. It then guides readers through Khorvaire’s nations and everyday life, outlines major forms of magic and faith, and presents distant lands and Eberron Above and Beyond. 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Waters, Charlie Wen, James Zhang  \nThis book includes some rules and spells that originally appeared in Xanathar’s Guide to Everything (2017) .  \nPlaytesters: Teos Abadia, Kurt Caceres, Chelsea Caine, Cory Casoni, Wayne Chang, Charlie Chu, Kenna Conklin, Ryan Conklin, Jenny Conlee, Chris Funk, Dan Garrison, Hrishikesh Hirway, Jason Hobson, Noura Ibrahim, Kym Jackson,Taliesin Jaffe, Jonathan Keltz, Derek Mears, Jason Charles Miller, Marc Mohan, Lindsey Mortensen, Marty Mortimer, Cig Neutron, Kai Norman, Satine Phoenix, Milynn Sarley, Austin Scoggin, Kristian Serrano, Eugene Simon, Jimmy Tamborello, Shana Targosz, Ivan Van Norman, Kyle Vogt, B Dave Walters, Scott Welker, Dinora Walcott  \nSpecial thanks to the people who helped bring Eberron to life, including Peter Archer, Mary Kirchoff, Lee Moyer, Christopher Perkins, Steve Prescott, Robert Rapier, Liz Schuh, Mark Sehestedt, Bill Slaviscek, Mark Tedin, and James Wyatt.  \nDUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, the dragon ampersand, and all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries.  \nThis work contains material that is copyright Wizards of the Coast and/or other authors. Such material is used with permission under the Community Content Agreement for Dungeon Masters Guild.  \nAll other original material in this work is copyright © 2018 by Keith Baker, and published under the Community Content Agreement for Dungeon Masters Guild.  \nii THE WAYFINDER’S GUIDE TO EBERRON  \nContents  \nINTRODUCTION .........................................................4  \nCHAPTER 1: WHAT IS EBERRON? ........................5  \nA Magical World ......................................................6  \nPulp Adventure.........................................................7  \nNeo-Noir Intrigue.....................................................9  \nThe Last War ........................................................... 12  \nThe Mourning .......................................................... 14  \nAncient Mysteries ..................................................... 17  \nIf It Exists in D&D, There’s A Place for It in Eberron ........................... 19  \nCHAPTER 2: WELCOME TO KHORVAIRE .............21  \nNations of Eberron ...................................................22  \nAundair ....................................................................23  \nBreland ....................................................................24  \nCyre (The Mournland) ............................................25  \nDarguun ..................................................................26  \nThe Demon Wastes ..................................................27  \nDroaam ....................................................................28  \nThe Eldeen Reaches.................................................29  \nKarrnath...................................................................30  \nThe Lhazaar Principalities .......................................31  \nThe Mror Holds .......................................................32  \nQ’barra .....................................................................33  \nThe Shadow Marches ..............................................34  \nThe Talenta Plains .........................","cbCaivaImuKCUHMK","https://ap.wps.com/l/cbCaivaImuKCUHMK","pdf",19025298,176,"English","# Introduction\n## Chapter 1: What Is Eberron?\n## Chapter 2: Welcome to Khorvaire\n## Chapter 3: Races of Eberron\n## Chapter 4: Dragonmarks","[{\"question\":\"What does the Introduction focus on in The Wayfinder’s Guide to Eberron?\",\"answer\":\"It sets up the campaign world of Eberron for Dungeons \\u0026 Dragons and frames the book as a prototype for exploring the setting.\"},{\"question\":\"Which topics are covered under Chapter 1: What Is Eberron?\",\"answer\":\"It covers a magical world, pulp adventure, neo-noir intrigue, the Last War, the Mourning, ancient mysteries, and how the setting relates to D\\u0026D content.\"},{\"question\":\"What does Chapter 2: Welcome to Khorvaire include?\",\"answer\":\"It covers the nations of Eberron, including each major region listed, plus everyday life, magic in Khorvaire, magewrights and wandslingers, the magical economy, faiths, distant lands, and Eberron: Above and Beyond.\"}]","The Wayfinder’s Guide to Eberron | PDF",1791233816,271]