[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-511633-105":59,"doc-detail-511633-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","the-sinister-secret-of-saltmarsh-introduction-dungeons-dragons-adventure-module","THE SINISTER SECRET OF SALTMARSH - Introduction - Dungeons & Dragons Adventure Module","","THE SINISTER SECRET OF SALTMARSH introduces a three-part Dungeons & Dragons series and explains how the adventures interlock through escalating character experience. Designed for 4-6 characters at levels 1-3, it emphasizes progressing from U1 to U2 and U3, with guidance to adjust or waive training requirements to prevent excessive downtime. The Dungeon Master gets an adventure plot summary and background about the abandoned Haunted House, its sinister alchemist history, and the rumors of hauntings and dangers that drive player inquiry in Saltmarsh.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":10,"@type":76,"position":81},"https://docshare.wps.com/document/story-novel/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/the-sinister-secret-of-saltmarsh-introduction-dungeons-dragons-adventure-module/511633/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/the-sinister-secret-of-saltmarsh-introduction-dungeons-dragons-adventure-module/511633.png","ImageObject",300,407,{"name":92,"@type":93},"Mimi","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-27","2026-10-06",true,{"@type":102,"interactionType":103,"userInteractionCount":24},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"How is the three-part Saltmarsh series intended to be played?","Question",{"text":112,"@type":113},"It is designed to be played as a series where characters begin at little or no experience and advance through U1, U2, and U3, accumulating experience as they succeed.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"What character levels and party size is the module designed for?",{"text":117,"@type":113},"The module is designed for 4-6 characters with experience levels 1-3.",{"name":119,"@type":110,"acceptedAnswer":120},"What is the core background of the Haunted House?",{"text":121,"@type":113},"Four miles east of Saltmarsh, the Haunted House was once the residence of a sinister alchemist/magician. After his sudden disappearance, the house became associated with decay and fearsome hauntings, and even the fields nearby fell untended.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},511633,1791366589,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":8,"category_name":10,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":24,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":139,"language":140,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":67,"update_tm":144,"read_time":145},2336477974920,"https://ap-avatar.wpscdn.com/davatar_155a257f0dc6eb9ab79c44ca47cae57d","THE SINISTER SECRET OF SALTMARSH  \nDave J. Browne with Don Turnbull  \nCredits  \nDesign: Dave J. Browne  \nDevelopment: Don Turnbull  \nEditing and Production: Tom Kirby, Sally Meadows, Graeme Morris, Don Turnbull Illustrations: Jim Holloway, Dave de Leuw, Harry Quinn, Stephen D. Sullivan Play Testing: Jim Bambra, Michael W. Brunton, Chris Hall, Bill Howard, Steve Mote, Allan Ovens, Martin Pickering, Chris Rick, Dave Tant, Patrick Thompson, Don Turnbull, Mark Val  \nentine, Pat Whitehead  \nCartography: Graeme Morris  \nScanning and OCR: Mike Williams  \nBased on the original Dungeons & Dragons® rules created by Gary Gygax and Dave Arneson, and the new Dungeons & Dragons® game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison.  \n􀀳  \nINTRODUCTION  \n􀀴  \nINTRODUCTION  \nThe Sinister Secret of Saltmarsh is the first module in a threepart series. It is itself divided into two separate adventures, The Haunted House and Sea Ghost, each of which is, in likely playing time, relatively short. The series is primarily designed to be played as a series—characters start with little or no experience and work successively through the three parts, accumulating experience as they succeed in each endeavor. By the time they embark on the adventure in U2, Danger At Dunwater, those characters who began U1 as fledgling adventurers should have accumulated enough experience points to advance to second level. Similarly, those same characters should be well established at the second experience level if they cope with U2 and pursue their adventures to their logical conclusion in U3, The Final Enemy. Indeed, if really good fortune smiles on them, they may leave Saltmarsh at the start ofU3 as third level characters.  \nThis module is designed for 4-6 characters of experience levels 1-3. Particularly if the series is to be played in its entirety, it will be important for characters to gain higher experience levels before they tackle the dangers of U3 (otherwise it will be too tough for them!) . The Dungeon Master should take careful note of the section in the Dungeon Master’s Guide (page 41) regarding level advancement, particularly the time tobe spent in training. The Dungeon Master should feel free to waive or modify some of these training requirements to avoid unrealistically long inter-adventure training periods.  \nThe series is therefore ideal for the experienced D&D player who wishes to develop a low-level character as well asforthe novice player whois experiencing D&Dadventure gaming for the first time. It is perfectly feasible for this module, and indeed for only The Haunted House scenario, to be played as a single adventure. Though progression to U2 and hence to U3 would be logical, it isnot vital—this adventure can satisfactorily finish at the endofU1 (or even atthe end of The Haunted House if players then prefer their characters to explore elsewhere). However, to play Sea Ghost requires either previous experiencein The Haunted House or an explanatory preface by the Dungeon Master to acquaint players with necessary elements of what they would have experienced. Similarly, U2 and U3 cannot really be played satisfactorily without experience from or an explanation of the earlier part(s) of the series. U2 and U3 include a summary of previous‘events’ to aid the Dungeon Master in this respect.  \nAt this point those readers who wish to play in this adventure should stop reading. The subsequent paragraphs are for the information of the Dungeon Master ONLY!  \nFor the information of the Dungeon Master (only) a summary of the plot of this module is given in the sidebar labeled “The Plot.”  \n The LegeND  \nFour miles east of Saltmarsh, just inland of the old coast road and looking out to sea, stands the Haunted House. Until twenty years ago it had been the residence of an aged alchemist/magician of sinister reputation, and even then had been shunned by reason of its owner’s mysterious occupations. Now, two decades after the sudden a","cbCaih8sZDlNUnQI","https://ap.wps.com/l/cbCaih8sZDlNUnQI","pdf",17582963,43,"English","# Introduction\n## Series structure and level progression\n## Play options and DM guidance\n## The legend and Haunted House background","[{\"question\":\"How is the three-part Saltmarsh series intended to be played?\",\"answer\":\"It is designed to be played as a series where characters begin at little or no experience and advance through U1, U2, and U3, accumulating experience as they succeed.\"},{\"question\":\"What character levels and party size is the module designed for?\",\"answer\":\"The module is designed for 4-6 characters with experience levels 1-3.\"},{\"question\":\"What is the core background of the Haunted House?\",\"answer\":\"Four miles east of Saltmarsh, the Haunted House was once the residence of a sinister alchemist/magician. After his sudden disappearance, the house became associated with decay and fearsome hauntings, and even the fields nearby fell untended.\"}]","THE SINISTER SECRET OF SALTMARSH - Introduction - Dungeons & Dragons Adventure Module | PDF",1791255111,66]