[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"doc-detail-150221-en":3,"doc-seo-150221-105":30,"detail-sidebar-cat-0-en-105":92},{"code":4,"msg":5,"data":6},0,"success",{"doc_id":7,"user_id":8,"nickname":9,"user_avatar":10,"doc_module":4,"category_id":11,"category_name":12,"doc_title":13,"doc_description":14,"doc_content":15,"file_id":16,"file_url":17,"file_type":18,"file_size":19,"view_count":20,"is_deleted":4,"is_public":20,"is_downloadable":20,"audit_status":20,"page_count":21,"language":22,"language_code":23,"site_id":24,"html_lang":23,"table_of_contents":25,"faqs":26,"seo_title":27,"seo_description":14,"update_tm":28,"read_time":29},150221,7971461741311,"Ophelia","https://ap-avatar.wpscdn.com/avatar/74000253aff267980c6?x-image-process=image/resize,m_fixed,w_180,h_180&k=1779345379180704826",8,"Research & Report","The Perpetual Fantasy Stories Interacting with the Real World - Digital Narrative in Nijigen Mobile Games","This master’s thesis examines how Nijigen mobile game narratives differ from traditional console or computer games and how they deliver stronger immersion. It argues that narrative design sustains player motivation by leveraging mobile platform operations to make virtual stories interactive with real-world time and spatial experience, and by constructing an offline social space. The study proposes a narrative construction model through analysis of representative works, player community data, and case studies.","| Title | The perpetual fantasy stories interacting with the real world : digital narrative in Nijigen mobile games |\n| --- | --- |\n| Sub Title |  |\n| Author | 杨,宣(Yang, Xuan)\u003Cbr>杉浦,一徳(Sugiura, Kazunori) |\n| Publisher | 慶應義塾大学大学院メディアデザイン研究科 |\n| Publication year | 2023 |\n| Jtitle |  |\n| JaLC DOI |  |\n| Abstract |  |\n| Notes | 修士学位論文. 2023年度メディアデザイン学 第1032号 |\n| Genre | Thesis or Dissertation |\n| URL | [https://koara.lib.keio.ac.jp/xoonips/modules/xoonips/detail.php?koara_id=KO40001001-00002023-](https://koara.lib.keio.ac.jp/xoonips/modules/xoonips/detail.php?koara_id=KO40001001-00002023-)[ ](https://koara.lib.keio.ac.jp/xoonips/modules/xoonips/detail.php?koara_id=KO40001001-00002023-)1032 |\n\n慶應義塾大学学術情報リポジトリ(KOARA)に掲載されているコンテンツの著作権は、それぞれの著作者、学会または出版社/発行者に帰属し、その権利は著作権法によって保護されています。引用にあたっては、著作権法を遵守してご利用ください。  \nThe copyrights of content available on the KeiO Associated Repository of Academic resources (KOARA) belong to the respective authors, academic societies, or publishers/issuers, and these rights are protected by the Japanese Copyright Act. When quoting the content, please follow the Japanese copyright act.  \nMaster’s Thesis Academic Year 2023  \nThe Perpetual Fantasy Stories Interacting with  \nthe Real World  \nDigital Narrative in Nijigen Mobile Games  \nKeio University Graduate School of Media Design  \nYang Xuan  \nA Master’s Thesis  \nsubmitted to Keio University Graduate School of Media Design in partial fulfillment of the requirements for the degree of Master of Media Design  \nYang Xuan  \nMaster’s Thesis Advisory Committee:  \nProfessor Kazunori Sugiura (Main Research Supervisor) Project Senior Assistant Professor  \nProfessor Hideki Sunahara (Sub Research Supervisor)  \nMaster’s Thesis Review Committee:  \nProfessor Kazunori Sugiura (Chair)  \nProfessor Hideki Sunahara (Co-Reviewer)  \nProject Senior Assistant Professor  \nProfessor Nanako Ishido (Co-Reviewer)  \nAbstract of Master’s Thesis of Academic Year 2023  \nThe Perpetual Fantasy Stories Interacting with the Real  \nWorld  \nDigital Narrative in Nijigen Mobile Games  \nCategory: Social Science  \nSummary  \nAs the mobile gaming market continues to expand, the categorization of mobile games has gradually become more refined. The unique gameplay and narrative features exhibited by different game genres have also received increasing attention from researchers. As an emerging genre of games built on mobile platforms, primarily adopting Japanese animation-style art, with characters and plots asthe core narrative content, Nijigen mobile games have demonstrated astonishing user engagement and commercial value. Due to their distinctive design and gameplay, Nijigen games create a story-centric fantasy world that differs from traditional single-player or MMORPGs(Massive Multiplayer Online Role-Playing Game) . However, there is still a lack of research on the narrative aspects of Nijigen mobile games. Therefore, this thesis will focus on studying how Nijigen mobile game narratives differ from those of traditional console or computer games and how they provide players with a better immersive experience, ultimately leading to impressive commercial success. This thesis will argue that Nijigen mobile game’s narrative elements keep players motivated because it takes advantage of the platform and operations to make the game’s virtual stories more interactive with the real world, which includes time and spatial interaction with reality and the construction of an offline social space. Additionally, this thesis will propose a model for the construction of Nijigen mobile game narratives based on the analysis and argumentation of representative works, player community data, and case studies. This model aims to further substantiate the thesis and provide game narrative designers with a clearer and more theoretical framework.  \nKeywords:  \nimmersive experience, digital narrative, otaku culture, nijigen mobile games  \nKeio University Graduate School of Media Design Yang Xuan  \nContents  \nAcknowledgements vi","cbCaisePgzH4SvDc","https://ap.wps.com/l/cbCaisePgzH4SvDc","pdf",6622912,1,99,"English","en",105,"# Summary\n## Research background and motivation\n## Research question, aim, hypothesis\n## Methodology and structure\n# Methodology\n## Data collection\n## Case study\n## Theoretical analysis and model establishment\n# Literature review\n## Immersive experience in digital games\n## Digital narrative and ACGN subculture\n# Current status description and analysis\n## Current status of Nijigen mobile games\n## Game design features, categories, and player communities","[{\"question\":\"What is the main research focus of the thesis?\",\"answer\":\"It focuses on how Nijigen mobile game narratives differ from traditional game narratives and how they create a more immersive player experience.\"},{\"question\":\"How does the thesis explain why Nijigen mobile game narratives keep players motivated?\",\"answer\":\"It argues that narrative elements become more engaging by using mobile platform operations to connect virtual stories with real-world time and spatial interaction, and by building an offline social space.\"},{\"question\":\"What approach does the thesis use to build its proposed narrative model?\",\"answer\":\"The model is constructed based on analysis and argumentation of representative works, player community data, and detailed case studies.\"}]","The Perpetual Fantasy Stories Interacting with the Real World - Digital Narrative in Nijigen Mobile Games | PDF",1787816452,249,{"code":4,"msg":31,"data":32},"ok",{"site_id":24,"language":23,"slug":33,"title":13,"keywords":34,"description":14,"schema_data":35,"social_meta":87,"head_meta":89,"extra_data":91,"updated_unix":28},"the-perpetual-fantasy-stories-interacting-with-the-real-world-digital-narrative-in-nijigen-mobile-games","",{"@graph":36,"@context":86},[37,54,69],{"@type":38,"itemListElement":39},"BreadcrumbList",[40,44,48,51],{"item":41,"name":42,"@type":43,"position":20},"https://docshare.wps.com","Home","ListItem",{"item":45,"name":46,"@type":43,"position":47},"https://docshare.wps.com/document/","Document",2,{"item":49,"name":12,"@type":43,"position":50},"https://docshare.wps.com/document/research-report/",3,{"item":52,"name":13,"@type":43,"position":53},"https://docshare.wps.com/document/the-perpetual-fantasy-stories-interacting-with-the-real-world-digital-narrative-in-nijigen-mobile-games/150221/",4,{"url":52,"name":13,"@type":55,"author":56,"headline":13,"publisher":58,"fileFormat":61,"inLanguage":23,"description":14,"dateModified":62,"datePublished":63,"encodingFormat":61,"isAccessibleForFree":64,"interactionStatistic":65},"DigitalDocument",{"name":9,"@type":57},"Person",{"url":41,"name":59,"@type":60},"DocShare","Organization","application/pdf","2026-09-04","2026-08-27",true,{"@type":66,"interactionType":67,"userInteractionCount":20},"InteractionCounter",{"@type":68},"ViewAction",{"@type":70,"mainEntity":71},"FAQPage",[72,78,82],{"name":73,"@type":74,"acceptedAnswer":75},"What is the main research focus of the thesis?","Question",{"text":76,"@type":77},"It focuses on how Nijigen mobile game narratives differ from traditional game narratives and how they create a more immersive player experience.","Answer",{"name":79,"@type":74,"acceptedAnswer":80},"How does the thesis explain why Nijigen mobile game narratives keep players motivated?",{"text":81,"@type":77},"It argues that narrative elements become more engaging by using mobile platform operations to connect virtual stories with real-world time and spatial interaction, and by building an offline social space.",{"name":83,"@type":74,"acceptedAnswer":84},"What approach does the thesis use to build its proposed narrative model?",{"text":85,"@type":77},"The model is constructed based on analysis and argumentation of representative works, player community data, and detailed case studies.","https://schema.org",{"og:url":52,"og:type":88,"og:title":13,"og:site_name":59,"og:description":14},"article",{"robots":90,"canonical":52},"index,follow",{"doc_id":7,"site_id":24},{"code":4,"msg":5,"data":93},[94,98,102,106,111,116,121,124,129,132,136],{"id":20,"doc_module":4,"doc_module_name":46,"category_name":95,"show_sort_weight":96,"slug":97},"Story & Novel",90,"story-novel",{"id":47,"doc_module":4,"doc_module_name":46,"category_name":99,"show_sort_weight":100,"slug":101},"Literature",80,"literature",{"id":53,"doc_module":4,"doc_module_name":46,"category_name":103,"show_sort_weight":104,"slug":105},"Exam",70,"exam",{"id":107,"doc_module":4,"doc_module_name":46,"category_name":108,"show_sort_weight":109,"slug":110},5,"Comic",60,"comic",{"id":112,"doc_module":4,"doc_module_name":46,"category_name":113,"show_sort_weight":114,"slug":115},6,"Technology",50,"technology",{"id":117,"doc_module":4,"doc_module_name":46,"category_name":118,"show_sort_weight":119,"slug":120},7,"Healthcare",40,"healthcare",{"id":11,"doc_module":4,"doc_module_name":46,"category_name":12,"show_sort_weight":122,"slug":123},30,"research-report",{"id":125,"doc_module":4,"doc_module_name":46,"category_name":126,"show_sort_weight":127,"slug":128},9,"Religion & Spirituality",20,"religion-spirituality",{"id":127,"doc_module":4,"doc_module_name":46,"category_name":130,"show_sort_weight":127,"slug":131},"World Cup","world-cup",{"id":133,"doc_module":4,"doc_module_name":46,"category_name":134,"show_sort_weight":133,"slug":135},10,"Lifestyle","lifestyle",{"id":137,"doc_module":4,"doc_module_name":46,"category_name":138,"show_sort_weight":107,"slug":139},19,"General","general"]