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The guide defines monster harvesting, explains how it can affect a campaign’s economy, and details how values are derived from XP. It provides table guidance for each creature part, including uses, GP value, harvesting DC, failure consequences, and shelf life in days, plus safety and risk notes for risky extractions.",{"@graph":69,"@context":123},[70,84,106],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":10,"@type":76,"position":81},"https://docshare.wps.com/document/story-novel/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/the-monster-harvesters-handbook-version-5e-quick-reference-guide/509082/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/the-monster-harvesters-handbook-version-5e-quick-reference-guide/509082.png","ImageObject",300,407,{"name":92,"@type":93},"MrHarris58","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-30","2026-10-05",true,{"@type":102,"interactionType":103,"userInteractionCount":105},"InteractionCounter",{"@type":104},"ViewAction",11,{"@type":107,"mainEntity":108},"FAQPage",[109,115,119],{"name":110,"@type":111,"acceptedAnswer":112},"What is monster harvesting in this handbook?","Question",{"text":113,"@type":114},"Monster harvesting is the act of salvaging useful parts from a dead creature for personal use and profit.","Answer",{"name":116,"@type":111,"acceptedAnswer":117},"Which rule system does the guide support?",{"text":118,"@type":114},"The handbook is designed for the new 5E ruleset, but it can be integrated with other versions with some DC and damage adjustments.",{"name":120,"@type":111,"acceptedAnswer":121},"What happens if a harvesting DC check fails?",{"text":122,"@type":114},"A failed DC check always results in a useless, damaged part, and some parts carry additional injury risk; the guide notes that there is no save allowed.","https://schema.org",{"og:url":83,"og:type":125,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":127,"canonical":83},"index,follow",{"doc_id":129,"site_id":62},509082,1791274793,{"code":4,"msg":5,"data":132},{"doc_id":129,"user_id":133,"nickname":92,"user_avatar":134,"doc_module":4,"category_id":8,"category_name":10,"doc_title":65,"doc_description":67,"doc_content":135,"file_id":136,"file_url":137,"file_type":138,"file_size":139,"view_count":105,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":140,"language":141,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":142,"faqs":143,"seo_title":144,"seo_description":67,"update_tm":145,"read_time":36},687212988360,"https://ap-avatar.wpscdn.com/davatar_276721f389ce27ea32af1340a28f341c","The Monster Harvester ’s Handbook  \nVersion 5e  \nWelcome to the Monster Harvester’s Handbook. This is a quick reference manual for getting the most out of the big, bad, ugly that your group just murdered. This homebrew house is not officially sanctioned so it may not fit into every campaign. Check with your DM before citing any information in this guide.  \nWhat is monster harvesting? Harvesting is the act of salvaging useful parts of a dead creature for personal use and profit.  \nWhat versions will this guide work with? This guide is designed to work with the new 5E ruleset, although there is no reason it cannot be integrated into other versions. Some tweaking of DC and damage could be needed.  \nHow will using this guide affect my campaign? There will definitely be some economic impact to your campaign. This guide is designed for a low gold world and the prices reflect that. If your campaign has a more robust economy feel free to change the prices.  \nHow did you arrive at the values? The values listed are based on a valuation of 10-20% of listed XP value; the rarer the creature the closer to the 20% mark and vice versa. So a fairly common creature’s total parts will be worth 10% of its XP.  \nThe Tables Explained  \nCreature: The name of the creature according to the most recent MM.  \nPart: The parts of the creature commonly used for other secondary purposes. Some creatures will have many useable parts and others will have few. Creatures with no useable parts are usually incorporeal or disappear upon death.  \nMost Common Uses: These are the most common uses for the listed part. Alchemy uses are potions, medicine, spells, etc…Trophy use is a common display of power, wealth, or courage. Practical use is defined as all-purpose non-magical products; like standard armor or weapons.  \nValue: GP value of one useable lot. In a battle, a creature suffers damage across its body. This price represents a unit of useable, undamaged parts. Most dead creatures will only have one lot of each part category. There may be two eyes but the price is for a useable lot of dragon eyes.  \nDC: This is the difficulty level of harvesting the part. Some parts are extremely difficult to harvest safely and intact. Most of the time this DC is based on DEX but the DM is free to use a different ability. STR may be used to cleave off a Nagahead, while DEX would be needed to extract a poison gland.  \nNotes: A failed DC check will always result in a useless, damaged part. Some parts carry addition risk of injury during their extraction. A harvester can be poisoned, electrocuted, turned to stone, etc…There is no save allowed.  \nShelf Life: This is the amount of time, in days, that a part will last before it has to be cured or processed for long-term storage. It is also a good guide for how long a player has to sell the item before it is worthless. N/A mean that the part in question is stable and has an indefinite shelf life.  \nGOOD LUCK. HAVE FUN. I HOPE YOU ENJOY ADDING THIS TO YOUR GAME  \nE. B. Moreno  \nCreature  \nPart  \nMost Common Uses  \nValue in GP  \nDC  \nNotes  \nShelf life in days  \n\n| Aarakocra |  |  |  |  |  |\n| --- | --- | --- | --- | --- | --- |\n| Feather | Alchemy/Trophy/ Practical | 3 | 10 |  | n/a |\n| Beak | Alchemy/Trophy | 2 | 12 |  | n/a |\n| Aboleth\u003Cbr>Mucous | Alchemy | 590 | 20 | PC diseased on failed DC | 4 |\n| Angel, deva |  |  |  |  |  |\n| Feather | Alchemy/Trophy | 590 | 15 | Part dissolves on failed DC | n/a |\n| Angel, planetar\u003Cbr>Feather | Alchemy/Trophy | 1500 | 18 | Part dissolves on failed DC | n/a |\n| Angel, solar |  |  |  |  |  |\n| Feather | Alchemy/Trophy | 3000 | 20 | Part dissolves on failed DC | n/a |\n|  |  |  |  |  |  |\n| Animated object No useful parts |  |  |  |  |  |\n|  |  |  |  |  |  |\n| Ankheg |  |  |  |  |  |\n| Acid Gland | Alchemy/Medical/Practical | 45 | 13 | 3d6 acid damage on failed DC | 2 |\n| Ape |  |  |  |  |  |\n| Paw | Trophy | 2 | 5 |  | 10 |\n| Hide | Trophy/Practical | 8 | 18 |  | 10 |\n| Ape, giant |  |  |  |  |  |\n| ","cbCaiiH1xDda0UjE","https://ap.wps.com/l/cbCaiiH1xDda0UjE","pdf",952686,26,"English","# Introduction\n## Monster harvesting basics\n## Compatibility with versions\n## Campaign economic impact\n# How the tables work\n## Creature and part definitions\n## Uses and value (GP)\n## DCs and failure outcomes\n## Notes and shelf life\n# Reference tables","[{\"question\":\"What is monster harvesting in this handbook?\",\"answer\":\"Monster harvesting is the act of salvaging useful parts from a dead creature for personal use and profit.\"},{\"question\":\"Which rule system does the guide support?\",\"answer\":\"The handbook is designed for the new 5E ruleset, but it can be integrated with other versions with some DC and damage adjustments.\"},{\"question\":\"What happens if a harvesting DC check fails?\",\"answer\":\"A failed DC check always results in a useless, damaged part, and some parts carry additional injury risk; the guide notes that there is no save allowed.\"}]","The Monster Harvester's Handbook - Version 5e - Quick Reference Guide | PDF",1791234258]