[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-516831-105":59,"doc-detail-516831-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","the-legend-of-wolfgang-von-horn-adventure-for-warhammer-fantasy-roleplay","The Legend of Wolfgang von Horn - Adventure for Warhammer Fantasy Roleplay","","A grim, perilous Warhammer Fantasy Roleplay scenario where a White Wolf Templar, Wolfgang von Horn, is pulled into a two-hundred-year timeloop after Ulric brings player characters to recover a lost Fauschlag Ring. The adventure escalates into repeated days, rising danger, and psychological consequences, with insanity points accumulating as the PCs try to solve the mystery. Players must uncover the inn’s truth, survive beastmen attacks, regain the ring, and then break free into the present.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":10,"@type":76,"position":81},"https://docshare.wps.com/document/story-novel/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/the-legend-of-wolfgang-von-horn-adventure-for-warhammer-fantasy-roleplay/516831/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/the-legend-of-wolfgang-von-horn-adventure-for-warhammer-fantasy-roleplay/516831.png","ImageObject",300,407,{"name":92,"@type":93},"Guten tag","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-27","2026-10-07",true,{"@type":102,"interactionType":103,"userInteractionCount":34},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What is the core premise of “The Legend of Wolfgang von Horn”?","Question",{"text":112,"@type":113},"Ulric sends the PCs back two hundred years to recover Wolfgang von Horn’s lost Fauschlag Ring, trapping them in a timeloop where they relive the same day until they find the ring.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"How do insanity points and fate points work in the scenario?",{"text":117,"@type":113},"Solving delays increases insanity points gained by the PCs. This risk is offset by the chance to gain a fate point at the end of the adventure.",{"name":119,"@type":110,"acceptedAnswer":120},"What happens at the Severed Head Inn in each loop?",{"text":121,"@type":113},"Near the evening the PCs arrive, meet Wolfgang, and piece together the truth. Beastmen then attack, likely killing everyone, and the PCs awaken again the next morning to repeat the day.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},516831,1791413127,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":8,"category_name":10,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":34,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":139,"language":140,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":67,"update_tm":144,"read_time":145},687212321768,"https://ap-avatar.wpscdn.com/avatar/a0010bdbe886d2fe77?x-image-process=image/resize,m_fixed,w_180,h_180&k=1789897067658708522","Agrim and perilous adventure for Warhammer Fantasy Roleplay Written by Wim van Gruisen, October, 2007  \nTable of Contents  \nForeword.................................................................................................... 3  \nIntroduction............................................................................................... 4  \nThe Last Stand Inn ....................................................................................5  \nWolfgang von Horn: the real story ............................................................................ 6  \nTHE FAUSCHLAG RING ........................................................................................ 6  \nHANDOUT 1: THE BALLAD OF WOLFGANG VON HORN.............................. 7  \nAlong the road............................................................................................ 8  \nRumours ..................................................................................................................... 9  \nNPCs along the road ................................................................................................ 15  \nHANDOUT 2: ON THE ROAD .............................................................................. 18  \nThe Severed Head Inn............................................................................. 19  \nGuests and personnel of the Severed Head ............................................................. 21  \nHANDOUT 3: THE SEVERED HEAD INN ......................................................... 25  \nThe Battle................................................................................................. 26  \nThe Warherd ............................................................................................................. 26  \nRunning the battle .................................................................................................... 30  \nRunning the game....................................................................................35  \nEnding the game ...................................................................................................... 35  \nRewards .................................................................................................................... 36  \nForeword  \nThis adventure is written for the WFRP Scenario Competition 2007. It features a not so pious Templar of Ulric, some history of the times of Magnus the Pious, and a horde of beastmen as antagonists.  \nI tried to create an adventure that lives up to the ‘grim and perilous’reputation of the game. The scenario won’t leave the PCs unaffected, as they are heading for a battle in which they and all their companions will die, brutally, violently and repeatedly-and they know it, and cannot avoid it.  \nIn game terms, the PCs will end up with at least a couple of insanity points each-the longer they take in solving the scenario, the more insanity points they will gather. This is offset by the chance to gain a fate point at the end of the adventure.  \n“The Legend of Wolfgang von Horn” is based on information from the following books:  \n• The WFRP rulebook  \n• Realms of Sorcery (RoS)  \n• The Tome of Corruption (ToC)  \n• The Tome of Salvation (ToS)  \n• The Old World Bestiary (OWB)  \nThe text sometimes refers to these books, using the abbreviations above. However, apart from the rulebook, none of these books are necessary to run the scenario.  \nThanks and acknowledgements  \nThis scenario is inspired by “Le Trésor de l’Aubergiste”, a French fanmade adventure for WFRP1, written by Mario Heimburger.  \nHenrik Grönberg drew the gorgeous maps. Henrik, Jude Hornborg and Eero Ruokolainen commented on early versions of the scenario. Jude also gave the text a thorough proofread. If you find any errors, those are the places where I disregarded his advice. Eero came up with an alternative ending to the scenario. In honour of his Finnish nationality I dubbed this ending “the Norscan solution”.  \nThe scenario has been playtested","cbCaiaoohtwYUJLi","https://ap.wps.com/l/cbCaiaoohtwYUJLi","pdf",6340690,36,"English","# Foreword\n# Introduction\n# The Last Stand Inn\n# Wolfgang von Horn: the real story\n## THE FAUSCHLAG RING\n## HANDOUT 1: THE BALLAD OF WOLFGANG VON HORN\n# Along the road\n# Rumours\n# NPCs along the road\n## HANDOUT 2: ON THE ROAD\n# The Severed Head Inn\n# Guests and personnel of the Severed Head\n## HANDOUT 3: THE SEVERED HEAD INN\n# The Battle\n# The Warherd\n# Running the battle\n# Running the game\n# Ending the game\n# Rewards","[{\"question\":\"What is the core premise of “The Legend of Wolfgang von Horn”?\",\"answer\":\"Ulric sends the PCs back two hundred years to recover Wolfgang von Horn’s lost Fauschlag Ring, trapping them in a timeloop where they relive the same day until they find the ring.\"},{\"question\":\"How do insanity points and fate points work in the scenario?\",\"answer\":\"Solving delays increases insanity points gained by the PCs. This risk is offset by the chance to gain a fate point at the end of the adventure.\"},{\"question\":\"What happens at the Severed Head Inn in each loop?\",\"answer\":\"Near the evening the PCs arrive, meet Wolfgang, and piece together the truth. Beastmen then attack, likely killing everyone, and the PCs awaken again the next morning to repeat the day.\"}]","The Legend of Wolfgang von Horn - Adventure for Warhammer Fantasy Roleplay | PDF",1791332869,55]