[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-510887-105":59,"doc-detail-510887-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","the-gray-mouser-character-sheet","The Gray Mouser - Character Sheet","","The Gray Mouser character sheet for a level 1 Human Rogue provides a complete set of character statistics, including hit points, surge usage, defenses, saving throws, resistances, and current conditions. It lists core class, path, and destiny features, a full skill breakdown with ability modifiers and training, and detailed action-point and encounter special mechanics. The sheet also records powers by type (at-will, encounter, daily, and utility) with requirements, attacks, hit effects, and equipment and wealth for tabletop play.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":25,"@type":76,"position":81},"https://docshare.wps.com/document/comic/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/the-gray-mouser-character-sheet/510887/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/the-gray-mouser-character-sheet/510887.png","ImageObject",300,407,{"name":92,"@type":93},"AfterMidnight","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-17","2026-10-06",true,{"@type":102,"interactionType":103,"userInteractionCount":34},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What resources and stats does the sheet track for The Gray Mouser?","Question",{"text":112,"@type":113},"It tracks current hit points, surge uses, temporary hit points, death saving throw failures/mods, resistances, and current conditions and effects.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"Which skills are listed with training status?",{"text":117,"@type":113},"The sheet lists Acrobatics, Arcana, Athletics, Bluff, Diplomacy, Dungeoneering, Endurance, Heal, History, Insight, Intimidate, Nature, Perception, Religion, Stealth, Streetwise, and Thievery, marking some as trained.",{"name":119,"@type":110,"acceptedAnswer":120},"How are The Gray Mouser's powers organized?",{"text":121,"@type":113},"Powers are grouped into at-will, encounter, daily, and utility categories, with each power including requirements and attack/hit effects.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},510887,1791495994,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":24,"category_name":25,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":34,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":81,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":8},962090896061,"https://ap-avatar.wpscdn.com/davatar_9964176cb1d06d4a9deccf72a44ae3dc","Character Sheet  \nPlayer Name  \nThe Gray Mouser  1  Rogue  0  \nCharacter Name Level Class Paragon Path Epic Destiny Total XP  \nHuman Medium Male 5'2\" 135 lb Unaligned  \nRace Size Age Gender Height Weight Alignment Deity Adventuring Company RPGA Number  \n| CURRENT HIT POINTS | CURRENT SURGE USES |\n| --- | --- |\n\nSECOND WIND 1/ENCOUNTER USED   \nTEMPORARY HIT POINTS  \nRACE FEATURES  \n\n| \u003Cbr>DEATH SAVING THROW FAILURES \u003Cbr>SAVING THROW MODS |  |\n| --- | --- |\n| RESISTANCES |  |\n| CURRENT CONDITIONS AND EFFECTS |  |\n|  |  |\n\nSKILLS  \nBONUS SKILL NAME  \nABIL MOD + 1/2 LVL  \nTRND  \n(+5)  \nARMOR  \nPENALTY MISC  \n5 Arcana INT 0 5 n/a  0   \n0  Athletics STR  0   0  n/a 0  \n7 Bluff CHA 2 5 n/a 0  \n2  Diplomacy CHA  2   0  n/a 0  \n-1 Dungeoneering WIS -1 0 n/a  0   \n1  Endurance CON  1   0  n/a 0  \n-1 Heal WIS -1 0 n/a 0  \n0  History INT  0   0  n/a 0  \n-1 Insight WIS -1 0 n/a  0   \n2  Intimidate CHA  2   0  n/a  0   \n-1 Nature WIS -1 0 n/a 0  \n4  Perception WIS  -1   5  n/a 0  \n0 Religion INT 0 0 n/a 0  \n9  Stealth DEX  4   5  n/a  0   \n7 Streetwise CHA 2 5 n/a 0  \n9  Thievery DEX  4   5  n/a 0  \n9  Acrobatics DEX  4   5  n/a 0  \nCLASS / PATH / DESTINY FEATURES  \nBonus Feat-Choose an extra feat at 1st level.  \nBonus Skill -Trained in one additional class skill.  \nBonus At-Will Power-Know one extra 1st-level attack power from your class.  \nHuman Defense Bonuses- +1 to Fortitude, Reflex, and  \nWill.  \nFirst Strike-At encounter start, get combat advantage  \nagainst foes that haven't acted yet.  \nRogue Tactics-Choose one of the rogue tactics.  \nCunning Sneak  \nRogue Weapon Talent-Damage die increases one size with shuriken; +1 on attacks with daggers.  \nSneak Attack-Once per round, if you have combat  \nadvantage and hit with a crossbow, light blade, or sling, deal extra damage.  \n+ 3 0 0 3 0  \n+ 4 0 0 3 0 1  \nThe Gray Mouser Page 1  \n\n| POWER INDEX |\n| --- |\n| List your powers below.\u003Cbr>Check the box when the power is used\u003Cbr>Clear the box when the power renews |\n\nAT-WILL POWERS  \n\n| Deft Strike |\n| --- |\n| Sly Flourish |\n| Riposte Strike |\n|  |\n|  |\n|  |\n|  |\n\nENCOUNTER POWERS  \n\n| Second Wind  |\n| --- |\n| Positioning Strike  |\n| |\n| |\n| |\n| |\n|  |\n\nDAILY POWERS  \n\n| Trick Strike  |\n| --- |\n| |\n| |\n| |\n| |\n| |\n|  |\n\nUTILITY POWERS  \n\n| |\n| --- |\n| |\n| |\n| |\n| |\n| |\n| |\n| |\n\nOTHER EQUIPMENT  \nAdventurer's Kit  \n\n| Thieves' Tools |\n| --- |\n| Leather Armor (E) |\n| Dagger (E) |\n| Rapier (E) |\n\n\n| COINS AND OTHER WEALTH |\n| --- |\n| Money on hand: 100 gp\u003Cbr>Stored money: 0 gp\u003Cbr>Encumbrance: 54 / 100 |\n\nThe Gray Mouser  \nRITUALS / ALCHEMY CHARACTER PORTRAIT  \n\n|  |\n| --- |\n|  |\n|  |\n|  |\n|  |\n|  |\n|  |\n|  |\n|  |\n|  |\n|  |\n|  |\n\nPERSONALITY TRAITS  \n\n|  |\n| --- |\n|  |\n|  |\n|  |\n|  |\n|  |\n|  |\n| MANNERISMS AND APPEARANCE |\n|  |\n|  |\n|  |\n|  |\n|  |\n|  |\n| \u003Cbr>CHARACTER BACKGROUND |\n| Arcane Refugee\u003Cbr>A great conflagration of magic enveloped your home when you were a child. Your family fled, and your parents became bitter, angry people who denounced spells and those who worked them.\u003Cbr>Your family never explained to you the nature of the magical disaster that destroyed your home (and perhaps even the city or region where you lived as a child) . This event stirred a great curiosity in you because of a strange red scar you have on the back of your hand—a remnant of your flight |\n| COMPANIONS AND ALLIES |\n|  |\n|  |\n|  |\n|  |\n|  |\n|  |\n|  |\n| SESSION AND CAMPAIGN NOTES |\n|  |\n|  |\n|  |\n|  |\n|  |\n|  |\n|  |\n\nPage 2  \nCHARACTER NAME  \nThe Gray Mouser  \nPLAYER NAME  \n\n| RACE Human | CLASS Rogue | LEVEL 1 |\n| --- | --- | --- |\n\nSkills  \n\n| 9 Acrobatics | DEX | (Trained) |\n| --- | --- | --- |\n| 5 Arcana | INT | (Trained) |\n| 0 Athletics | STR |  |\n| 7 Bluff | CHA | (Trained) |\n| 2 Diplomacy | CHA |  |\n| -1 Dungeoneering WIS |  |  |\n| 1 Endurance | CON |  |\n| -1 Heal | WIS |  |\n| 0 History | INT |  |\n| -1 Insight | WIS |  |\n| 2 Intimidate | CHA |  |\n| -1 Nature | WIS |  |\n| 4 Perception | WIS | (Trained) |\n| 0 Religion | INT |  |\n| 9 Stealth | DEX | (Trained) ","cbCaihFlHVyA1fhL","https://ap.wps.com/l/cbCaihFlHVyA1fhL","pdf",390229,"English","# Character Sheet\n## Core Statistics\n## Skills and Features\n## Powers by Type\n## Equipment and Wealth\n## Background and Notes","[{\"question\":\"What resources and stats does the sheet track for The Gray Mouser?\",\"answer\":\"It tracks current hit points, surge uses, temporary hit points, death saving throw failures/mods, resistances, and current conditions and effects.\"},{\"question\":\"Which skills are listed with training status?\",\"answer\":\"The sheet lists Acrobatics, Arcana, Athletics, Bluff, Diplomacy, Dungeoneering, Endurance, Heal, History, Insight, Intimidate, Nature, Perception, Religion, Stealth, Streetwise, and Thievery, marking some as trained.\"},{\"question\":\"How are The Gray Mouser's powers organized?\",\"answer\":\"Powers are grouped into at-will, encounter, daily, and utility categories, with each power including requirements and attack/hit effects.\"}]","The Gray Mouser - Character Sheet | PDF",1791245878]