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Pre-test scores averaged 29.28 and post-test scores averaged 52.85, showing a significant difference with p=0.00 \u003C α=0.05; H1 was accepted.",{"@graph":14,"@context":73},[15,34,56],{"@type":16,"itemListElement":17},"BreadcrumbList",[18,23,27,31],{"item":19,"name":20,"@type":21,"position":22},"https://docshare.wps.com","Home","ListItem",1,{"item":24,"name":25,"@type":21,"position":26},"https://docshare.wps.com/document/","Document",2,{"item":28,"name":29,"@type":21,"position":30},"https://docshare.wps.com/document/exam/","Exam",3,{"item":32,"name":10,"@type":21,"position":33},"https://docshare.wps.com/document/the-effect-of-random-word-game-in-improving-english-vocabulary/423174/",4,{"url":32,"name":10,"@type":35,"image":36,"author":41,"headline":10,"publisher":44,"fileFormat":47,"inLanguage":8,"description":12,"dateModified":48,"datePublished":49,"encodingFormat":47,"isAccessibleForFree":50,"interactionStatistic":51},"DigitalDocument",{"url":37,"@type":38,"width":39,"height":40},"https://docshare.wps.com/thumbnails/the-effect-of-random-word-game-in-improving-english-vocabulary/423174.png","ImageObject",300,407,{"name":42,"@type":43},"asda1da","Person",{"url":19,"name":45,"@type":46},"DocShare","Organization","application/pdf","2026-10-30","2026-09-28",true,{"@type":52,"interactionType":53,"userInteractionCount":55},"InteractionCounter",{"@type":54},"ViewAction",15,{"@type":57,"mainEntity":58},"FAQPage",[59,65,69],{"name":60,"@type":61,"acceptedAnswer":62},"What is the purpose of using random word games in this study?","Question",{"text":63,"@type":64},"The study determines whether random word games improve students’ English vocabulary ability and whether students are interested in the method.","Answer",{"name":66,"@type":61,"acceptedAnswer":67},"How was the research conducted and who were the participants?",{"text":68,"@type":64},"A mixed research method with a quantitative approach was used. The population was seventh graders of SMP N 2 Pancarijang (2018–2019), and class VII3 was selected as the sample with cluster sampling (21 students).",{"name":70,"@type":61,"acceptedAnswer":71},"What were the results of the pre-test and post-test?",{"text":72,"@type":64},"The pre-test average score was 29.28 and the post-test average score was 52.85. 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This study uses a mixed research method that was a quantitative research. The population of this study was seventh grade students of SMP N 2 Pancarijang in the 2018-2019 academic year. The total population was 87 students consisting of 4 classes. Class VII3 was taken as a sample using cluster sampling techniques, the total number of samples was 21. The instruments used in this study were vocabulary tests.The results of this study indicate that the pre-test got an average score (29,28) while the post-test got an average score (52,85) . This shows that there was a significant difference between the pre-test and post-test. The p-value (0,00) is lower than the significant level (alpha (α) = 0,05). This means H1 was accepted. This study concluded that vocabulary teaching using the random word game improved students' ability to master vocabulary mastery in seventh grade students of SMP N 2 Pancarijang  \nKeywords: random word game, vocabulary.  \nINTRODUCTION  \nVocabulary is very important in language. When we learn about language it means that we learn abuot the words of the language. According to the Oxford Dictionary, vocabulary was defined as \"all words used and known by society\". a series of words known in a language were referred to as vocabulary. learning languages means learning vocabulary at once. In communicating, the vocabulary was spoken or written. Through language we can communicate and convey information. No language production without understanding vocabulary, as well as in the second language.  \nUsually vocabulary develops with increasing age, and as a medium of communication and gaining knowledge English vocabulary has a remarkable, flexibility and adaptability. To clarify the notion of English vocabulary we can discuss some of the voabulary definition put forward by some the experts. Good (1959) in Dictionary of Education defines vocabulary as :  \n1) the content and fuction words of a language which learned so throughly that they being apart of the students understanding, speaking, later reading, an writing vocabulary, and 2) words having meaning when heard or seen even though not produced by the individual himself to communicate with other. Futhermore, Nunan (2008) states that words were clearly vocabulary. She also adds that vocabulary was not only that, but it also words combination multiple units, word families, and core meaning also are counted as vocabulary. Likewise, Young (2009) defines vocabulary is words are useful in all skills in four ways, the meaning of words, how the words are used, root words, prefixes, suffixes, and analogies. In learning English as a foreign language. Because their vocabulary is very limited, they cannot communicate their ideas sent to the definition. From the above definition, we can conclude  \nLaogi: English Language Journal  \n[https://jurnal.](https://jurnal.umsrappang.ac.id/laogi/index)[umsrappang](https://jurnal.umsrappang.ac.id/laogi/index)[.ac.id/laogi/index](https://jurnal.umsrappang.ac.id/laogi/index)  \n5  \nJanuari | Volume 6 | Issue 1  \nthat vocabulary is all words in a language that is always used by someone to communicate with each other.  ","cbCail1VKaicVs2u","https://ap.wps.com/l/cbCail1VKaicVs2u","pdf",169693,"English","# Abstract\n# Introduction\n# Methods\n## Research Design","[{\"question\":\"What is the purpose of using random word games in this study?\",\"answer\":\"The study determines whether random word games improve students’ English vocabulary ability and whether students are interested in the method.\"},{\"question\":\"How was the research conducted and who were the participants?\",\"answer\":\"A mixed research method with a quantitative approach was used. The population was seventh graders of SMP N 2 Pancarijang (2018–2019), and class VII3 was selected as the sample with cluster sampling (21 students).\"},{\"question\":\"What were the results of the pre-test and post-test?\",\"answer\":\"The pre-test average score was 29.28 and the post-test average score was 52.85. The p-value (0.00) was lower than alpha (0.05), so H1 was accepted, indicating a significant improvement.\"}]","The Effect of Random Word Game in Improving English Vocabulary | PDF",1790630404,13]