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Covers game overview and winning conditions, then guides player setup, hero and turn structure, movement, conditions (Advantage, Disadvantage, Stunned), attacks and combat resolution, experience points, and campaign progression using town actions. Includes how to manage monster, encounter, and treasure decks, plus a frequently asked questions section.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":10,"@type":76,"position":81},"https://docshare.wps.com/document/story-novel/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/temple-of-elemental-evil-rulebook/511763/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/temple-of-elemental-evil-rulebook/511763.png","ImageObject",300,407,{"name":92,"@type":93},"Elsa","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-13","2026-10-06",true,{"@type":102,"interactionType":103,"userInteractionCount":29},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What is the central threat in the Temple of Elemental Evil story?","Question",{"text":112,"@type":113},"Four cults allied to the Princes of Elemental Evil spread deception and recruit monsters and followers. Their actions bring destruction to towns near the Sumber Hills, threatening the Sword Coast.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"How is a player’s turn structured?",{"text":117,"@type":113},"The rulebook divides a player turn into phases, including a Hero Phase with exploration activity and a Villain Phase.",{"name":119,"@type":110,"acceptedAnswer":120},"What decks and elements are used during play?",{"text":121,"@type":113},"Gameplay uses separate decks for monsters, encounters, and treasure, alongside dungeon tiles, hero and villain cards, and a variety of tokens for advancement, conditions, traps, and tracking effects.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},511763,1791431984,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":8,"category_name":10,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":29,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":139,"language":140,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":67,"update_tm":144,"read_time":145},137455077381,"https://ap-avatar.wpscdn.com/davatar_994ba38a5ba835b3df7d355c54d3ed8d","RULEBOOK  \nGAME COMPONENTS  \n42 figures (5 Dark Blue Heroes, 7 Villains [Purple, Translucent Blue, and Black], and 30 Green Monsters)  \n5 Hero cards  \n4 Villain cards  \n1 rulebook  \n1 adventure book  \n1 die  \n32 interlocking Dungeon tiles  \n1 double-sized interlocking Start/ Town Square tile  \n4 double-sized interlocking Elemental Node/Town tiles  \n200 cards: Starting Deck  \n• 5 Sequence of Play cards  \n• 50 Hero Power cards  \n• 30 Encounter cards  \n• 30 Treasure cards  \n• 30 Monster cards  \nAdvanced Deck  \n• 8 Adventure cards  \n• 15 Encounter cards  \n• 16 Treasure cards  \n• 16 Monster cards  \n24 Advancement tokens  \n• 6 Regain 2 HP tokens  \n• 6 Recharge tokens  \n• 6 +1 Damage tokens  \n• 6 Reroll tokens  \n64 1 HP tokens  \n8 5 HP tokens  \n30 1-inch circles  \n• 18 Villager tokens  \n• 1 Mychasi token  \n• 1 Devastation Orb token  \n• 5 Rage of Imix tokens  \n• 4 Water Symbol tokens  \n• 1 Fleeing Cultist token  \n40 one hundred gold pieces tokens  \n16 five hundred gold pieces tokens  \n5 one thousand gold pieces tokens  \n20 condition markers  \n• 5 Advantage markers  \n• 5 Disadvantage markers  \n• 10 Monster stunned markers  \n5 Healing Surge tokens  \n16 monster HP tokens  \n8 Timer tokens  \n44 Trap tokens  \n• 22 Empty Traps  \n• 6 Dart Traps (1 Damage)  \n• 6 Arrow Traps (2 Damage)  \n• 6 Spear Traps (3 Damage)  \n• 4 Fire Traps (4 Damage)  \nCREDITS  \nGame Design: Peter Lee, Ben Petrisor  \nAdditional Design: Chris Dupuis, Tom Olsen,  \nRodney Thompson  \nDesign Manager: Chris Youngs  \nAdventure System Design: Mike Mearls, Peter Lee, Bill Slavicsek  \nWizards Art Director: Daniel Gelon  \nWizKids Graphic Design Art Director: John Camacho  \nCover Illustration: Raymond Swanland  \nWizKids Editorial Design: Patricia Verano  \nWizKids Additional Graphic Design: Craig Parrillo  \nDungeon Tiles: Jason A. Engle  \nWizKids Production Manager: Chas Delong  \nWizKids Project Manager: James O’Brien  \nWizKids Executive Producers: Justin Ziran and Bryan Kinsella  \n©2015 Wizards of the Coast LLC, P.O. Box 707, Renton, WA 98057-0707, U.S.A. Manufactured by: Hasbro SA, Route de Courroux 6, 2800 Delemont, CH.  Represented  by: Hasbro Europe, 2 Roundwood Ave, Stockley Park, Uxbridge, Middlesex, UB11 1AZ.  UK. Dungeons & Dragons, D&D, Wizards of the Coast, Temple of Elemental Evil, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the U.S.A. and other countries. All Wizards characters, character names, and the distinctive likenesses thereof are property of Wizards of the Coast LLC. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast LLC. This product is a work of fiction. Any similarity to actual people, organizations, places, or events included herein is purely coincidental. Printed in the U.S.A.  \nInspired by the original Dungeons & Dragons Roleplaying Game adventure by Gary Gygax and Frank Mentzer.  \nVisit our website [at DungeonsandDragons.com](at DungeonsandDragons.com)  \nTABLE OF CONTENTS  \n INTRODUCTION 3   \n GAME OVERVIEW 3   \n WINNING THE GAME 3   \nGame Setup 3  \nCampaign Play & the Advanced Deck 4  \nTo Start Playing 4  \nTaking Turns 4  \nThe Dungeon Tile Stack 4  \n PLAYER SETUP 6   \n THE HERO CARD 6   \n PLAYER TURN 6   \nHero Phase 6  \nExploration Phase 6  \nVillain Phase 7  \n MOVEMENT 7   \nCondition: Advantage 8  \nCondition: Disadvantage 8  \nCondition: Stunned 8  \n ATTACKS 9   \nDaily Powers 9  \nAt-Will Powers 9  \nUtility Powers 9  \n COMBAT 9   \nTargeting 9  \nAC and HP 9  \nAttack Bonus 10  \nMaking an Attack 10  \nDamage 10  \nCritical Hits 10  \nDefeating Monsters 10  \nDefeating Heroes 10  \nRegaining Hit Points 10  \nHealing Surges 10  \nDisabling a Trap 10  \nOther Actions 11  \n THE MONSTER DECK 11   \n THE ENCOUNTER DECK 12   \n EXPERIENCE POINTS 12   \nCanceling Encounter Cards 13  \n THE TREASURE DECK 13   \n PLAYING TH","cbCaigvP4tTOLYgc","https://ap.wps.com/l/cbCaigvP4tTOLYgc","pdf",1857700,16,"English","# Introduction\n# Game Overview\n## Game Setup\n## Campaign Play & the Advanced Deck\n## To Start Playing\n## Taking Turns\n## The Dungeon Tile Stack\n# Player Setup\n## The Hero Card\n## Player Turn\n## Hero Phase\n## Exploration Phase\n## Villain Phase\n# Movement\n# Attacks\n## Daily Powers\n## At-Will Powers\n## Utility Powers\n# Combat\n## Targeting\n## AC and HP\n## Attack Bonus\n## Making an Attack\n## Damage\n## Critical Hits\n## Defeating Monsters\n## Defeating Heroes\n## Regaining Hit Points\n## Healing Surges\n## Disabling a Trap\n## Other Actions\n# The Monster Deck\n# The Encounter Deck\n# Experience Points\n# The Treasure Deck\n# Playing the Campaign\n## Town Actions\n# Frequently Asked Questions","[{\"question\":\"What is the central threat in the Temple of Elemental Evil story?\",\"answer\":\"Four cults allied to the Princes of Elemental Evil spread deception and recruit monsters and followers. Their actions bring destruction to towns near the Sumber Hills, threatening the Sword Coast.\"},{\"question\":\"How is a player’s turn structured?\",\"answer\":\"The rulebook divides a player turn into phases, including a Hero Phase with exploration activity and a Villain Phase.\"},{\"question\":\"What decks and elements are used during play?\",\"answer\":\"Gameplay uses separate decks for monsters, encounters, and treasure, alongside dungeon tiles, hero and villain cards, and a variety of tokens for advancement, conditions, traps, and tracking effects.\"}]","Temple of Elemental Evil - Rulebook | PDF",1791257731,25]