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This study investigates whether the Snake and Ladder board game can improve tenth-grade students’ vocabulary mastery at SMA Muhammadiyah I Malang. It uses a quantitative experimental design with an experimental group (X-IPSI) and a control group (X-IPS-II). Data are collected using pre-test, treatment, and post-test, then analyzed with t-test using SPSS 17.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":20,"@type":76,"position":81},"https://docshare.wps.com/document/exam/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/teaching-vocabulary-through-snake-and-ladder-board-game-in-the-tenth-grade-of-sma-muhammadiyah-1-malang/421107/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/teaching-vocabulary-through-snake-and-ladder-board-game-in-the-tenth-grade-of-sma-muhammadiyah-1-malang/421107.png","ImageObject",300,407,{"name":92,"@type":93},"lilac","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-11-08","2026-09-28",true,{"@type":102,"interactionType":103,"userInteractionCount":39},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What is the main aim of this study?","Question",{"text":112,"@type":113},"The study aims to find out whether the Snake and Ladder board game can improve tenth-grade students’ vocabulary mastery.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"How were the experimental and control groups treated?",{"text":117,"@type":113},"Both groups received a pre-test. The experimental group was taught using the Snake and Ladder board game, while the control group was not given that treatment.",{"name":119,"@type":110,"acceptedAnswer":120},"How was the research data analyzed?",{"text":121,"@type":113},"The study used a t-test to identify significant differences between the mean scores of the experimental and control groups, calculated with SPSS 17.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},421107,1790859279,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":19,"category_name":20,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":39,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":139,"language":140,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":67,"update_tm":144,"read_time":41,"preview_page_count":4},3985747861865,"https://ap-avatar.wpscdn.com/davatar_29158cc5080c5b710cf443261637dec0","TEACHING VOCABULARY THROUGH SNAKE AND LADDER BOARD GAME IN THE TENTH GRADE OF SMA MUHAMMADIYAH 1 MALANG  \nDita Fitriana, Rahmawati Khadijah Maro  \nUniversitas Muhammadiyah Malang  \n[E-mail:](E-mail: ditafitriana13@gmail.com)[ ditafitriana13@gmail.com](E-mail: ditafitriana13@gmail.com)  \nABSTRACT  \nVocabulary is the language resource, students have to know vocabularies to produce sentences. Thus, the aim of this study was to find out whether snake and ladder board game could improve students’ vocabulary mastery or not. The subject analyzed in this research were the tenth grade students of SMA Muhammadiyah I. The experimental group was X-IPSI while the control group was X-IPS-II.  \nThis study employed quantitative research design. This design was selected due to this present study was required a concrete evidence whether Snake and Ladder Board Game could enhance students’ vocabulary mastery in senior high school or not. In this study the instruments used were pre-test, treatment, and post-test. The pre-test was given to both experimental and control group. After the pre-test was given to both groups, then the experimental group was treated or taught by using snake and ladder board game, while the control group was not treated by using snake and ladder board game. After that, the post-test was also given to both experimental and control group. The researcher used t-test to know the significant difference between the mean score of the experimental and control group. The process oft-test was counted using computer SPSS 17 version.  \nThe result of this study was shown that snake and ladder board game could improve students’ vocabulary mastery due to the score of pre-test in control group was higher than the pre-test score of experimental group. Otherwise, the post-test score of experimental group was higher than the control group. Accordingly, related to the result of this experimental research, the researcher concludes that snake and ladder board game can improve students’vocabulary mastery in the first year students of senior high school.  \nKeywords: Snake and Ladder Board Game, Teaching, Vocabulary  \nINTRODUCTION  \nVocabulary is one of the language components playing a key role in all language skills: listening, speaking, reading and writing. Based on the theory, it can be inferred that learning vocabulary is important and it is the key to learner’s understanding what they hear and read for the sake of good communication to other people. Afterward, as noted by Fardhini (as cited in Kamali, 2014), vocabulary isone of the language components playing a key role in all language skills: listening, speaking, reading and writing. Based on this theory, it is very important for the  \nstudents to learn vocabularies of the target language since vocabulary itself is the pillar of a language. However, teaching vocabulary also is not easy, especially in senior high school, it is quiet complicated because the students have inadequate vocabulary.  \nIn this case, the teachers were challenged because they have to develop their teaching methods or media in order to attract students’ attention and motivation in learning English. One of the media that may the teacher use to transfer the material is by using a game. A game use is a solution offered to learn vocabulary because game helped students to remember more words (Tunchalearnpanih, 2012) . Considering this reason, teaching English using game might help the students to improve their ability in learning English especially their vocabularies.  \nKamali (2014) elucidates that Snake and Ladder Board game is one of board games that can be used as an interesting medium and increase student’s interest and motivation. Moreover, Hinebaugh (2009:2) states that board games are excellent tools for teaching fundamental and core educational skills. The previous statements strengthens the argument that games especially Snake and Ladder Board game could potentially support and very helpful in teaching and learnin","cbCaifWdPI0RESaF","https://ap.wps.com/l/cbCaifWdPI0RESaF","pdf",285866,12,"English","# Introduction\n## Vocabulary as a key language component\n## Challenges in teaching vocabulary\n## Using games as learning media\n## Snake and Ladder as instructional media\n# Method and Instruments\n## Quantitative research design\n## Pre-test, treatment, and post-test\n## Experimental vs. control groups\n# Data Analysis\n## Using t-test\n## SPSS 17 version\n# Findings and Conclusion\n## Pre-test vs. post-test comparison","[{\"question\":\"What is the main aim of this study?\",\"answer\":\"The study aims to find out whether the Snake and Ladder board game can improve tenth-grade students’ vocabulary mastery.\"},{\"question\":\"How were the experimental and control groups treated?\",\"answer\":\"Both groups received a pre-test. The experimental group was taught using the Snake and Ladder board game, while the control group was not given that treatment.\"},{\"question\":\"How was the research data analyzed?\",\"answer\":\"The study used a t-test to identify significant differences between the mean scores of the experimental and control groups, calculated with SPSS 17.\"}]","TEACHING VOCABULARY THROUGH SNAKE AND LADDER BOARD GAME IN THE TENTH GRADE OF SMA MUHAMMADIYAH 1 MALANG | PDF",1790623926]