[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"doc-seo-430954-105":3,"detail-sidebar-cat-0-en-105":81,"doc-detail-430954-en":130},{"code":4,"msg":5,"data":6},0,"ok",{"site_id":7,"language":8,"slug":9,"title":10,"keywords":11,"description":12,"schema_data":13,"social_meta":74,"head_meta":76,"extra_data":78,"updated_unix":80},105,"en","teaching-english-for-children-at-budi-mulia-orphanage-with-interactive-games-flashcard","Teaching English for Children at Budi Mulia Orphanage with Interactive Games-Flashcard","","Community service activity addresses persistent difficulties faced by children in understanding English, especially vocabulary acquisition. The program aimed to teach children using interactive, engaging games and to improve vocabulary mastery through interactive games-flashcard. Vocabulary tests were administered every meeting to evaluate progress. Participants showed high enthusiasm, active participation, and improved achievement across five meetings, with scores rising from low initial percentages to near-complete and an average of 91% on the fifth meeting.",{"@graph":14,"@context":73},[15,34,56],{"@type":16,"itemListElement":17},"BreadcrumbList",[18,23,27,31],{"item":19,"name":20,"@type":21,"position":22},"https://docshare.wps.com","Home","ListItem",1,{"item":24,"name":25,"@type":21,"position":26},"https://docshare.wps.com/document/","Document",2,{"item":28,"name":29,"@type":21,"position":30},"https://docshare.wps.com/document/healthcare/","Healthcare",3,{"item":32,"name":10,"@type":21,"position":33},"https://docshare.wps.com/document/teaching-english-for-children-at-budi-mulia-orphanage-with-interactive-games-flashcard/430954/",4,{"url":32,"name":10,"@type":35,"image":36,"author":41,"headline":10,"publisher":44,"fileFormat":47,"inLanguage":8,"description":12,"dateModified":48,"datePublished":49,"encodingFormat":47,"isAccessibleForFree":50,"interactionStatistic":51},"DigitalDocument",{"url":37,"@type":38,"width":39,"height":40},"https://docshare.wps.com/thumbnails/teaching-english-for-children-at-budi-mulia-orphanage-with-interactive-games-flashcard/430954.png","ImageObject",300,407,{"name":42,"@type":43},"Muffet","Person",{"url":19,"name":45,"@type":46},"DocShare","Organization","application/pdf","2026-10-22","2026-09-29",true,{"@type":52,"interactionType":53,"userInteractionCount":55},"InteractionCounter",{"@type":54},"ViewAction",7,{"@type":57,"mainEntity":58},"FAQPage",[59,65,69],{"name":60,"@type":61,"acceptedAnswer":62},"What problem does the community service target?","Question",{"text":63,"@type":64},"It targets children’s persistent difficulty in understanding English, particularly mastering vocabulary.","Answer",{"name":66,"@type":61,"acceptedAnswer":67},"What teaching method was used in the program?",{"text":68,"@type":64},"The program used interactive games with flashcards (interactive games – flashcard).",{"name":70,"@type":61,"acceptedAnswer":71},"How was vocabulary mastery evaluated and what were the results?",{"text":72,"@type":64},"Vocabulary tests were conducted at every meeting. Results showed increasing scores over successive meetings, ending with an average score of 91% in the fifth meeting.","https://schema.org",{"og:url":32,"og:type":75,"og:title":10,"og:site_name":45,"og:description":12},"article",{"robots":77,"canonical":32},"index,follow",{"doc_id":79,"site_id":7},430954,1791661514,{"code":4,"msg":82,"data":83},"success",[84,88,92,96,101,106,109,114,119,122,126],{"id":22,"doc_module":4,"doc_module_name":25,"category_name":85,"show_sort_weight":86,"slug":87},"Story & Novel",90,"story-novel",{"id":26,"doc_module":4,"doc_module_name":25,"category_name":89,"show_sort_weight":90,"slug":91},"Literature",80,"literature",{"id":33,"doc_module":4,"doc_module_name":25,"category_name":93,"show_sort_weight":94,"slug":95},"Exam",70,"exam",{"id":97,"doc_module":4,"doc_module_name":25,"category_name":98,"show_sort_weight":99,"slug":100},5,"Comic",60,"comic",{"id":102,"doc_module":4,"doc_module_name":25,"category_name":103,"show_sort_weight":104,"slug":105},6,"Technology",50,"technology",{"id":55,"doc_module":4,"doc_module_name":25,"category_name":29,"show_sort_weight":107,"slug":108},40,"healthcare",{"id":110,"doc_module":4,"doc_module_name":25,"category_name":111,"show_sort_weight":112,"slug":113},8,"Research & Report",30,"research-report",{"id":115,"doc_module":4,"doc_module_name":25,"category_name":116,"show_sort_weight":117,"slug":118},9,"Religion & Spirituality",20,"religion-spirituality",{"id":117,"doc_module":4,"doc_module_name":25,"category_name":120,"show_sort_weight":117,"slug":121},"World Cup","world-cup",{"id":123,"doc_module":4,"doc_module_name":25,"category_name":124,"show_sort_weight":123,"slug":125},10,"Lifestyle","lifestyle",{"id":127,"doc_module":4,"doc_module_name":25,"category_name":128,"show_sort_weight":97,"slug":129},19,"General","general",{"code":4,"msg":82,"data":131},{"doc_id":79,"user_id":132,"nickname":42,"user_avatar":133,"doc_module":4,"category_id":55,"category_name":29,"doc_title":10,"doc_description":12,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":55,"is_deleted":4,"is_public":22,"is_downloadable":22,"audit_status":22,"page_count":139,"language":140,"language_code":8,"site_id":7,"html_lang":8,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":12,"update_tm":144,"read_time":112,"preview_page_count":4},962090768927,"https://ap-avatar.wpscdn.com/davatar_085a072bc5b1113ac321206ff7593b45","e-ISSN: 2961-7901  \n[https://jurnal.unimor.ac.id/index.php/JPSH](https://jurnal.unimor.ac.id/index.php/JPSH) Vol. 5, No. 1, 2026, pp. 23-34  \n[https://doi.org/10.32938/jpsh. v5i1.10361](https://doi.org/10.32938/jpsh. v5i1.10361)  \nTeaching English for Children at Budi Mulia Orphanage with Interactive Games-Flashcard  \nYanuarius Seran1*, Thresia T. Semiun2, Fransiska Densiana Luruk3, Delti Yulita4, Maria Wihelmina Wisrance5, Jose Da Conceicao Verdial6, Edmundus Bouk7, Antonio Constantino Soares8, Maria Fridolin Naben9, Petrus Banfoe10,  \n1,2,3,4,5,7,9,10English Education Study Program, Universitas Timor, Indonesia, [januarseran@gmail.com](januarseran@gmail.com), [semiunthresia@gmail.com](semiunthresia@gmail.com), [densianaluruk@gmail.com](densianaluruk@gmail.com), [yulitadelt@gmail.com](yulitadelt@gmail.com), [mariawihelminaw@gmail.com](mariawihelminaw@gmail.com),  \n[mund.timor@gmail.com](mund.timor@gmail.com), [mariafridolinnaben@gmail.com](mariafridolinnaben@gmail.com), [petrusbanfoe02@gmail.com](petrusbanfoe02@gmail.com)  \n6Indonesian Language and Literature Education Study Program, Universitas Timor, Indonesia, [josedcverdial@gmail.com](josedcverdial@gmail.com)  \n8Instituto São João de Brito, Timor Leste, [antonio.matebean@gmail.com](antonio.matebean@gmail.com)[ ](antonio.matebean@gmail.com)*Coresponding author  \nReceived: March 2, 2026|Revised: May 5, 2026|Accepted: May 18, 2026|Published online: May 31, 2026  \n\n| Abstract\u003Cbr>The urgency of this community service lies in the persistent difficulties faced by children in comprehending English, particularly in mastering vocabulary. Therefore, the objective of this community service was to teach children with interactive and interesting games and provide vocabulary mastery. The method used in this activity was interactive games – flashcard. Vocabulary test was given at every meeting to evaluate participants’vocabulary mastery. The result of this activity showed that the participants were very enthusiastic, and they fully took part and in every session of this activity. They obtained more new vocabulary and learned pronunciation of plenty of new vocabulary. The average score of the first meeting was 42% for transportation vocabulary and 58% for body part vocabulary. On the second day, the average score was 24% for vegetables vocabulary and 46% for tools for eating and drinking. The score improved on the third day where 94% for transportation, 96% for body part, 100% for vegetables, and 98% for tools for eating and drinking. The score also got significantly improved on the fourth day where 94% for transportation, 98% for body part, 100% for vegetables, and 98% for tools for eating and drinking. The fifth meeting created a good result where participants score was 91% on average. This overall result proved that participants obtained significant vocabulary achievement.\u003Cbr>Keywords: Flashcard; Interactive Games; Pronunciation; Teaching English Vocabulary |\n| --- |\n| Abstrak\u003Cbr>Urgensi kegiatan pengabdian kepada masyarakat ini terletak pada kesulitan yang terus dialami oleh anak-anak dalam memahami bahasa Inggris, khususnya dalam penguasaan kosakata. Oleh karena itu, tujuan kegiatan ini adalah memberikan pemahaman kosakata dan latihan pelafalan yang baik. Metode yang digunakan dalam kegiatan ini adalah permainan interaktif menggunakan flashcard. Tes kosakata diberikanpada setiappertemuanuntuk mengevaluasi penguasaan kosakata peserta. Hasil kegiatan menunjukkan bahwa para peserta sangatantusias dan berpartisipasi aktif dalam setiap sesi. Mereka memperoleh banyak kosakata baru serta mempelajari pelafalan dari berbagai kosakata tersebut. Rata-rata skor padapertemuan pertama adalah 42% untuk kosakata transportasi dan 58% untuk kosakata anggota tubuh. Padapertemuan kedua, rata-rata skor adalah 24% untukkosakata sayuran dan 46% untuk kosakata alat makan dan minum. Peningkatan skor terlihatpada pertemuan ketiga, yaitu 94% untuk kosakata transportasi, 96% untuk anggota tubuh, 100% untuk sayu","cbCaisO7oGGT8Exu","https://ap.wps.com/l/cbCaisO7oGGT8Exu","pdf",610735,12,"English","# Introduction\n## Community service background\n## Orphanage context","[{\"question\":\"What problem does the community service target?\",\"answer\":\"It targets children’s persistent difficulty in understanding English, particularly mastering vocabulary.\"},{\"question\":\"What teaching method was used in the program?\",\"answer\":\"The program used interactive games with flashcards (interactive games – flashcard).\"},{\"question\":\"How was vocabulary mastery evaluated and what were the results?\",\"answer\":\"Vocabulary tests were conducted at every meeting. Results showed increasing scores over successive meetings, ending with an average score of 91% in the fifth meeting.\"}]","Teaching English for Children at Budi Mulia Orphanage with Interactive Games-Flashcard | PDF",1790654088]