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PLAYER NAME\u003Cbr>EXPERIENCE POINTS\u003Cbr>Uxi244\u003Cbr>(Milestone) CLASS & LEVEL\u003Cbr>Shadar-kai Noble SPECIES BACKGROUND |\n|  |\n\n|   +3  Strength |  |  |\n| --- | --- | --- |\n| | \u003Cbr>-1 | Dexterity Constitution |\n|   -1  Intelligence\u003Cbr>  +1  Wisdom\u003Cbr>  +5  Charisma\u003Cbr>Saving Throw Modifiers\u003Cbr>Advantage to avoid or end the charmed condition\u003Cbr>SAVING THROWS |  |  |\n\n\n| | -1\u003Cbr>-1 +1 | Acrobatics DEX Animal Handling Arcana INT | WIS |\n| --- | --- | --- | --- |\n|  |  +3  Athletics STR |  |  |\n|  | +5\u003Cbr>+1\u003Cbr>-1\u003Cbr>+5\u003Cbr>-1 -1 -1 +1 +3 +5\u003Cbr>+1\u003Cbr>-1 -1 +1 | Deception CHA\u003Cbr>History INT Insight WIS Intimidation CHA Investigation INT\u003Cbr>Medicine WIS\u003Cbr>Nature INT Perception WIS\u003Cbr>Performance CHA\u003Cbr>Persuasion CHA\u003Cbr>Religion INT\u003Cbr>Sleight of Hand DEX\u003Cbr>Stealth DEX\u003Cbr>Survival WIS |  |\n|  | \u003Cbr>SKILLS |  |  |\n\n11 PASSIVE PERCEPTION  \n9 PASSIVE INSIGHT  \n9 PASSIVE INVESTIGATION  \nDarkvision 60 ft.  \nSENSES  \n30 ft. (Walking)  \nSPEED  \n=== ARMOR ===  \nHeavy Armor, Light Armor, Medium Armor, Shields  \n=== WEAPONS ===  \nMartial Weapons, Simple Weapons  \n=== TOOLS ===  \nDragonchess Set, Viol  \n=== LANGUAGES ===  \nCommon, Common Sign Language  \nPROFICIENCIES & TRAINING  \n\n| === ACTIONS === Standard Actions\u003Cbr>Attack, Magic, Dash, Disengage, Dodge, Help, Hide, Ready, Search, Utilize, Opportunity Attack, Grapple, Shove, Improvise, Two-Weapon Fighting, Interact with an Object, Study, Influence\u003Cbr>Channel Divinity • 2 / Long Rest\u003Cbr>You can channel energy directly from the Outer Planes to fuel magical effects. Each time you use this class’s Channel Divinity, you can choose which effect to create. You can use this class’s Channel Divinity 2 times per Long Rest, but can regain one expended use after finishing a Short Rest.\u003Cbr>If your Channel Divinity requires a saving throw, the | DC equals your Paladin spell save DC (DC 13) .\u003Cbr>=== BONUS ACTIONS ===\u003Cbr>Blessing of the Raven Queen • 2 / Long Rest\u003Cbr>As a bonus action, you can teleport up to 30 ft. to an unoccupied space you can see 2 times per long rest.\u003Cbr>Channel Divinity: Divine Sense\u003Cbr>For the next 10 min. or until you have the Incapacitated condition, you know the location of any Celestials, Fiends, and Undead within 60 ft. , and you know its creature type. In the same radius, you also detect the presence of any place/object that has been consecrated or desecrated, as with the Hallow spell. |\n| --- | --- |\n| ACTIONS |  |\n\nNAME  \nLongsword  \nUnarmed Strike  \nHIT  \n+5  \n+5  \nDAMAGE/TYPE  \n1d8+5 Slashing  \n4 Bludgeoning  \nNOTES  \nMartial, Versatile, Sap  \nWEAPON ATTACKS & CANTRIPS  \nTM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.  \nCHARACTER NAME  \n\n|  |\n| --- |\n| CLASS & LEVEL PLAYER NAME SPECIES BACKGROUND EXPERIENCE POINTS |\n|  |\n\nTalaris Nocturnal  \nShadar-kai  \nPaladin 3  \nUxi244  \n=== PALADIN FEATURES ===  \n* Core Paladin Traits • PHB-2024 109  \n* Lay On Hands • PHB-2024 109  \nYou have a pool of healing power that replenishes when you finish a Long Rest. With that pool, you can restore a total of 15 HP.  \nAs a Bonus Action, you can touch a creature (which could be yourself) and restore a number HP to that creature, up to the maximum amount remaining in the pool.  \nYou can also expend 5 HP from the pool of healing to remove the Poisoned condition from the creature; those points don’t also restore HP to the creature.  \n| Lay On Hands: Healing Pool: 15 / Long Rest • 1 Bonus Action  \n| Lay On Hands: Heal: 1 Bonus Action  \n| Lay On Hands: Purify Poison: 1 Bonus Action  \n* Spellcasting • PHB-2024 110  \n* Weapon Mastery • PHB-2024 110  \n* Fighting Style • PHB-2024 110 | Fighting Style feat •  \n* Paladin’s Smite • PHB-2024 110  \nYou always have Divine Smite prepared and cast it without expending a spell slot once per Long Rest.  \n* Channel Divinity • PHB-2024 110  \nYou can channel energy directly from the Outer Planes to fuel magical effe","cbCainDqFIUgv4D3","https://ap.wps.com/l/cbCainDqFIUgv4D3","pdf",821666,"English","# Paladin Basics\n## Abilities, Saves, and Skills\n## Senses and Combat Basics\n## Actions and Bonus Actions\n# Paladin Features\n## Lay On Hands\n## Spellcasting and Smite\n## Channel Divinity and Vow of Enmity\n# Shadar-kai Species Traits\n## Languages and Creature Type\n## Size and Speed\n## Blessing of the Raven Queen\n## Darkvision","[{\"question\":\"What class and level is Talaris Nocturnal?\",\"answer\":\"Talaris Nocturnal is a Paladin at level 3.\"},{\"question\":\"What is the Lay On Hands healing pool and how can it be used?\",\"answer\":\"Lay On Hands provides a healing pool of 15 HP per Long Rest, allowing restoration as a bonus action, and it can be used to remove the Poisoned condition by expending 5 HP.\"},{\"question\":\"What does Channel Divinity: Divine Sense do?\",\"answer\":\"For up to 10 minutes or until incapacitated, it reveals the location of Celestials, Fiends, and Undead within 60 ft and detects consecrated or desecrated places/objects in the same radius.\"}]","Talaris Nocturnal - Paladin 3 Character Sheet | PDF",1791242626]