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All Rights Reserved.  \nStudent opinions on the evaluation of performance with fuzzy logic method in art and design education  \nSehran Dilmaç 1+ Oğuz Dilmaç2  \n1,2Department of Basic Art Education, Art and Design Faculty, İzmir Katip Çelebi University, İzmir, Türkiye  \n1Email: [sehran.dilmac@ikcu.edu.tr](sehran.dilmac@ikcu.edu.tr)  \n[2](2Email: oguz.dilmac@ikcu.edu.tr)[Email:](2Email: oguz.dilmac@ikcu.edu.tr)[ ](2Email: oguz.dilmac@ikcu.edu.tr)[oguz.dilmac@ikcu.edu.tr](2Email: oguz.dilmac@ikcu.edu.tr)  \n(+ Corresponding author)  \nABSTRACT  \nArticle History  \nReceived: 28 May 2025  \nRevised: 4 August 2025  \nAccepted: 12 August 2025  \nPublished: 29 August 2025  \nKeywords  \nArt education Artificial intelligence Assessment Design education Fuzzy logic Machine learning.  \nThis research was conducted to obtain students' views on the evaluation of artificial intelligence (AI)-supported design applications in art and design education using the fuzzy logic method. It aims to provide a new perspective for educators in identifying real learning situations and deficiencies in art and design education. The study utilized the DALL-E AI tool developed by OpenAI in design projects assigned to students in a basic art education course. The research took place during the autumn semester of the 2024- 2025 academic year with 21 first-year students from the Visual Communication Department at the Faculty of Art and Design of a university located in western Turkey, all of whom participated voluntarily. A semi-structured interview, a qualitative research method, was employed as the data collection model. The interview questions were validated and analyzed using MAXQDA qualitative data analysis software, with an intercoder agreement of 97.32% . The findings indicated that evaluating students' work with fuzzy logic increased their creativity, positively influenced their motivation towards the course, proved to be a more reliable evaluation method compared to traditional approaches, and enhanced their self-efficacy by improving their technological skills.  \nContribution/ Originality: This study aims to contribute significantly to quality improvement efforts in art and design education. It supports the integration of emerging technologies with traditional visual arts by promoting the analysis of new concepts and the refinement of existing methods. In doing so, it offers theoretical support for practical research and advances the field of art and design education.  \n1. INTRODUCTION  \nArt education, which is an important part of education, has an important place in developing students' creative and critical thinking skills as well as their aesthetic perception by guiding them in certain technical ways (EganadelSol, 2023) . In order to measure and evaluate these skills at the end of the course, assessment tools different from traditional methods are needed. These assessments will also help teachers identify their own shortcomings and continuously improve themselves, thereby enhancing the overall quality of teaching. Additionally, assessment information can be fed back in a timely manner, increasing students' motivation to learn.  \nThe evaluation of art teaching is the most important part of the whole art teaching activity. During this process, it is believed that the student's perceptual, aesthetic qualities, and self-expression skills improve. For this reason, the learning process and evaluation of the learning process are as important as product (outcome) evaluation. Especially in today's world, where artificial intelligence is becoming increasingly important, the courses taught in line with the traditional teaching approach are unable to meet the needs of the students. Therefore, traditional assessment models  \nneed to be reorganized in line with the needs of the age (Yanko, 2021) . It is a fact that real-world","cbCairMMH1XGkTOu","https://ap.wps.com/l/cbCairMMH1XGkTOu","pdf",715283,14,"English","# Abstract\n# Introduction\n## Rationale for modern assessment\n## Limitations of traditional artwork assessment\n## Role of evaluation and need for alternative methods\n## Fuzzy logic in education","[{\"question\":\"What is the purpose of this research?\",\"answer\":\"To obtain students’ views on evaluating AI-supported design applications in art and design education using the fuzzy logic method.\"},{\"question\":\"How was the study conducted and what data analysis was used?\",\"answer\":\"A semi-structured interview was used with 21 first-year students. Interview data were validated and analyzed in MAXQDA with an intercoder agreement of 97.32%.\"},{\"question\":\"What outcomes did the fuzzy logic evaluation show?\",\"answer\":\"It increased creativity, positively influenced motivation, proved more reliable than traditional approaches, and improved self-efficacy by developing technological skills.\"}]","Student opinions on the evaluation of performance with fuzzy logic method in art and design education | PDF",1792073778,35]