[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-583643-105":59,"doc-detail-583643-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","student-growth-through-design-centered-learning-report-from-the-learning-studios-pilot","Student Growth through Design-Centered Learning - Report from the Learning Studios Pilot","","Student Growth through Design-Centered Learning summarizes outcomes from the Learning Studios Pilot, a design-based learning initiative supported by HP and Microsoft through Digital Promise Global. The report describes resources, implementation in 60 schools across 11 countries, and an exploratory research component. It explains research organization, data collection and analysis methods, presents thematic findings from surveys, interviews, and focus groups, and concludes with opportunities for further study and recommendations for future Learning Studios and related design-based education programs.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":40,"@type":76,"position":81},"https://docshare.wps.com/document/research-report/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/student-growth-through-design-centered-learning-report-from-the-learning-studios-pilot/583643/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/student-growth-through-design-centered-learning-report-from-the-learning-studios-pilot/583643.png","ImageObject",300,407,{"name":92,"@type":93},"Jacob","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-29","2026-10-15",true,{"@type":102,"interactionType":103,"userInteractionCount":19},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What is the main purpose of the Learning Studios Pilot?","Question",{"text":112,"@type":113},"The project aims to create new opportunities for student-centered, experiential learning by equipping schools with advanced technologies for creation and collaboration.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"What resources were provided to participating schools?",{"text":117,"@type":113},"Each site received a technology and resources package including a 3D printer, a desktop computer with integrated 3D scanner and interactive touchmat, notebook computers, and additional technologies and materials.",{"name":119,"@type":110,"acceptedAnswer":120},"How was the research in the report organized and what data sources were used?",{"text":121,"@type":113},"The report explains how the research was organized and how data were gathered and analyzed, with key thematic findings drawn across survey, interview, and focus group data.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},583643,1792209182,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":39,"category_name":40,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":19,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":139,"language":140,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":67,"update_tm":144,"read_time":145,"preview_page_count":4},962084931830,"https://ap-avatar.wpscdn.com/davatar_a8503ba1806abce46bf441b54a3ca4cd","Student Growth through Design-Centered Learning  \nReport from the Learning Studios Pilot  \nI. Introduction  \nRecent years have seen the emergence of design-thinking and maker learning initiatives across formal and informal learning environments. A variety of offerings, from museum and afterschool programs, to STEM challenges and entrepreneurship courses, create opportunities for young people to develop skills relevant to today’s workplace. Design-based learning emphasizes the importance of creative problemsolving, taking perspective and empathizing, identifying problems worth solving, and iterating on solutions. Yet despite high relevance to 21st century workforce demands, opportunities for young people to engage long-term in design-based experiences remain limited.  \nWith the support of HP and Microsoft, Digital Promise Global’s Learning Studios program brought enhanced design-based learning opportunities to teachers and students in 60 schools in the US and abroad. The Learning Studios program provided advanced technology, design-based learning resources, and an online teacher community to participating sites, and the first implementation spanned the 2016-17 school year. To capture and share outcomes and insights from the Learning Studio implementation project with the larger community, an exploratory research component was included as well.  \nThis report presents the key outcomes of that research, and is organized in four main sections. To set the research in context, details on project resources and implementation are described in the remainder of this section. In the second section, we explain how the research was organized and the ways that data were gathered and analyzed. Section three presents key thematic findings across survey, interview and focus group data. In the fourth and final section of the report we reflect on opportunities for additional research and share recommendations for future implementations of Learning Studios and other design-based education programs.  \nDigital Promise Global Learning Studios Research 1  \nl  \n1.1 About Learning Studios  \nLearning Studios is a design-based learning initiative directed by Digital Promise Global as part of HP and Microsoft’s Reinvent the Classroom initiative. The goal of the project is to create new opportunities for student-centered, experiential learning by equipping schools with advanced technologies for creation and collaboration. A total of sixty school sites spanning 11 countries participated in the program between May 2016 and May 2017, as illustrated in Figure 1. Each site received a technology and resources package that included a 3D printer, a desktop computer with integrated 3D scanner and interactive touchmat, and notebook computers, as well as additional technologies and materials. A full list of the Learning Studio package appears in Figure 2.  \nCountry (\\# sites)  \n• Australia (4)  \n• Canada (5)  \n• Finland (1)  \n• Germany (1)  \n• Italy (1)  \n• New Zealand (1)  \n• Norway (1)  \n• Spain (1)  \n• Sweden (1)  \n• United Kingdom (3)  \n• United States (41)  \nFigure 1: Learning Studios Implementation Countries and Sites  \n• Sprout by HP  \n• 10 HP x360 310 G2 Convertible Notebooks  \n• Dremel Idea Builder 3D printer  \n• HP Printer with Pagewide Technology  \n• Large format presentation display  \n• Notebook storage unit.  \n• Supplemental kit:  \no 4 Makey Makey invention kits (donated by Joylabz)  \no 1 class pack of Model Magic (donated by Crayola)  \no 2 additional spools of PLA filament (donated by Dremel)  \no 1 Cardboard Construction Kit (tape measure, utility shears, fasteners, etc)  \no 1 Take-It-Apart Kit (pliers, screwdrivers, etc)  \nFigure 2: Learning Studios Technology and Equipment  \nDigital Promise Global Learning Studios Research 2  \nl  \nIn addition to providing technology resources to participating schools, Digital Promise Global offered a range of instructional and professional development supports to teachers. An online Teacher's Guide, together with a col","cbCaiu8eyWxEvQa2","https://ap.wps.com/l/cbCaiu8eyWxEvQa2","pdf",2582303,77,"English","# Introduction\n## About Learning Studios\n## Implementation Models","[{\"question\":\"What is the main purpose of the Learning Studios Pilot?\",\"answer\":\"The project aims to create new opportunities for student-centered, experiential learning by equipping schools with advanced technologies for creation and collaboration.\"},{\"question\":\"What resources were provided to participating schools?\",\"answer\":\"Each site received a technology and resources package including a 3D printer, a desktop computer with integrated 3D scanner and interactive touchmat, notebook computers, and additional technologies and materials.\"},{\"question\":\"How was the research in the report organized and what data sources were used?\",\"answer\":\"The report explains how the research was organized and how data were gathered and analyzed, with key thematic findings drawn across survey, interview, and focus group data.\"}]","Student Growth through Design-Centered Learning - Report from the Learning Studios Pilot | PDF",1792047961,194]