[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"doc-seo-514052-105":3,"detail-sidebar-cat-0-en-105":81,"doc-detail-514052-en":130},{"code":4,"msg":5,"data":6},0,"ok",{"site_id":7,"language":8,"slug":9,"title":10,"keywords":11,"description":12,"schema_data":13,"social_meta":74,"head_meta":76,"extra_data":78,"updated_unix":80},105,"en","strange-aeons-players-guide-coming-together-players-guide","Strange Aeons Player’s Guide - Coming Together - Player's Guide","","Strange Aeons Player’s Guide presents the introductory player-facing material for an Adventure Path that begins with characters waking in an asylum with no memory. It frames the campaign around Lovecraftian horror themes, featuring escalating encounters across nightmarish settings like insane asylums, old houses, libraries, deserts, and other uncanny locations. 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They see a frightening, gruesome scene and must survive the challenges of the asylum and their own foggy recollections.","Answer",{"name":66,"@type":61,"acceptedAnswer":67},"What themes does Strange Aeons focus on?",{"text":68,"@type":64},"The campaign emphasizes Lovecraftian horror, pitting heroes against maddening threats beyond time and space. Encounters center on eerie and unsettling locations such as asylums, houses, libraries, and forgotten cities.",{"name":70,"@type":61,"acceptedAnswer":71},"How is character progression handled during the campaign?",{"text":72,"@type":64},"As characters rise in level, they continue to gain power. The guide also stresses that, while casualties can occur, the Adventure Path is designed with the expectation that characters survive and persevere rather than being made hopeless.","https://schema.org",{"og:url":32,"og:type":75,"og:title":10,"og:site_name":45,"og:description":12},"article",{"robots":77,"canonical":32},"index,follow",{"doc_id":79,"site_id":7},514052,1791489954,{"code":4,"msg":82,"data":83},"success",[84,87,91,95,100,104,109,114,119,122,126],{"id":22,"doc_module":4,"doc_module_name":25,"category_name":29,"show_sort_weight":85,"slug":86},90,"story-novel",{"id":26,"doc_module":4,"doc_module_name":25,"category_name":88,"show_sort_weight":89,"slug":90},"Literature",80,"literature",{"id":33,"doc_module":4,"doc_module_name":25,"category_name":92,"show_sort_weight":93,"slug":94},"Exam",70,"exam",{"id":96,"doc_module":4,"doc_module_name":25,"category_name":97,"show_sort_weight":98,"slug":99},5,"Comic",60,"comic",{"id":55,"doc_module":4,"doc_module_name":25,"category_name":101,"show_sort_weight":102,"slug":103},"Technology",50,"technology",{"id":105,"doc_module":4,"doc_module_name":25,"category_name":106,"show_sort_weight":107,"slug":108},7,"Healthcare",40,"healthcare",{"id":110,"doc_module":4,"doc_module_name":25,"category_name":111,"show_sort_weight":112,"slug":113},8,"Research & Report",30,"research-report",{"id":115,"doc_module":4,"doc_module_name":25,"category_name":116,"show_sort_weight":117,"slug":118},9,"Religion & Spirituality",20,"religion-spirituality",{"id":117,"doc_module":4,"doc_module_name":25,"category_name":120,"show_sort_weight":117,"slug":121},"World Cup","world-cup",{"id":123,"doc_module":4,"doc_module_name":25,"category_name":124,"show_sort_weight":123,"slug":125},10,"Lifestyle","lifestyle",{"id":127,"doc_module":4,"doc_module_name":25,"category_name":128,"show_sort_weight":96,"slug":129},19,"General","general",{"code":4,"msg":82,"data":131},{"doc_id":79,"user_id":132,"nickname":42,"user_avatar":133,"doc_module":4,"category_id":22,"category_name":29,"doc_title":10,"doc_description":12,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":55,"is_deleted":4,"is_public":22,"is_downloadable":22,"audit_status":22,"page_count":139,"language":140,"language_code":8,"site_id":7,"html_lang":8,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":12,"update_tm":144,"read_time":145},3985747882755,"https://ap-avatar.wpscdn.com/davatar_29158cc5080c5b710cf443261637dec0","PLAYER’S GUIDE  \nDevelopment Lead • Adam Daigle Author • Adam Daigle  \nCover Artists • Kent Hamilton, Hugh Pindur, Firat Solhan Interior Artists • Eric Belisle, Tim Kings-Lynne, Hugh Pindur,  \nand Bryan Syme Cartographer • Robert Lazzaretti  \nDesign Elements • Tomasz Chistowski  \nEditor-in-Chief • F. Wesley Schneider Creative Director • James Jacobs  \nCreative Design Director • Sarah E. Robinson Executive Editor • James L. Sutter  \nSenior Developer • Rob McCreary  \nPathfinder Society Lead Developer • John Compton Developers • Adam Daigle, Crystal Frasier, Amanda Hamon Kunz, Mark Moreland,  \nOwen K.C. Stephens, and Linda Zayas-Palmer Managing Editor • Judy Bauer  \nSenior Editor • Christopher Carey  \nEditors • Jason Keeley, Elisa Mader, and Josh Vogt Lead Designer • Jason Bulmahn  \nDesigners • Logan Bonner, Stephen Radney-MacFarland, and Mark Seifter  \nArt Director • Sonja Morris  \nSenior Graphic Designers • Emily Crowell and Adam Vick  \nPublisher • Erik Mona Paizo CEO • Lisa Stevens  \nChief Operations Officer • Jeffrey Alvarez Director of Sales • Pierce Watters Sales Associate • Cosmo Eisele Marketing Director • Jenny Bendel Chief Financial Officer • John Parrish Staff Accountant • Ashley Kaprielian Data Entry Clerk • B. Scott Keim  \nChief Technical Officer • Vic Wertz  \nSoftware Development Manager • Cort Odekirk Senior Software Developer • Gary Teter Project Manager • Jessica Price  \nOrganized Play Coordinator • Tonya Woldridge Adventure Card Game Designer • Tanis O’Connor  \nCommunity Team • Liz Courts and Chris Lambertz  \nCustomer Service Team • Sharaya Copas, Katina Davis, Sara Marie Teter, and Diego Valdez  \nWarehouse Team • Laura Wilkes Carey, Will Chase, Mika Hawkins, Heather Payne, Jeff Strand, and Kevin Underwood  \nWebsite Team • Christopher Anthony, William Ellis, Lissa Guillet, Don Hayes, Julie Iaccarino, and Erik Keith  \nPaizo Inc.  \n7120 185th Ave NE, Ste 120 Redmond, WA 98052-0577  \n[paizo.com](paizo.com)  \nADVENTURE PATH  \nPLAYER’S GUIDE  \nComing Together 3  \nFugue State 4  \nBut I Don’t Want to Be in a Fugue State! 4  \nCharacter Tips 5  \nCampaign Traits 8  \nAbout Ustalav 10  \nReference  \nThis book refers to several other Pathfinder Roleplaying Game products using the following abbreviations, yet these additional supplements are not required to make use of this book. Readers interested in references to Pathfinder RPG hardcovers can find the complete rules of these books available online for free at [paizo.com/prd](paizo.com/prd).  \nAdvanced Class Guide ACG  \nAdvanced Player’s Guide APG  \nAdvanced Race Guide ARG  \nHarrow Handbook HH  \nMonster Codex Occult Adventures Ultimate Magic  \nMC  \nOA  \nUM  \nThis product is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game or the 3.5 edition of the world’s oldest fantasy roleplaying game.  \nProduct Identity: The following items are hereby identified as Product Identity, as defined in the Open Game License version 1. 0a, Section 1(e), and are not Open Content: All trademarks, registered trademarks, proper names (characters, deities, etc.), dialogue, plots, storylines, locations, characters, artwork, and trade dress. (Elements that have previously been designated as Open Game Content or are in the public domain are not included in this declaration.)  \nOpen Content: Except for material designated as Product Identity (see above), the game mechanics of this Paizo game product are Open Game Content, as defined in the Open Game License version 1. 0a Section 1(d) . No portion of this work other than the material designated as Open Game Content may be reproduced in any form without written permission.  \nStrange Aeons Player’s Guide © 2016, Paizo Inc. All Rights Reserved. Paizo, Paizo Inc., the Paizo golem logo, Pathfinder, the Pathfinder logo, and Pathfinder Society are registered trademarks of Paizo Inc.; Curse of the Crimson Throne, Pathfinder Accessories, Pathfinder Adventure Card Game, Pathfinder Adventure Path, Pathfinder Batt","cbCaite6yF8YGPzm","https://ap.wps.com/l/cbCaite6yF8YGPzm","pdf",14259998,12,"English","# Adventure Path\n## Player’s Guide\n## Coming Together\n## Fugue State\n## Character Tips\n## Campaign Traits\n## About Ustalav\n## Reference","[{\"question\":\"What is the premise at the start of the Strange Aeons Adventure Path?\",\"answer\":\"Characters wake up in an asylum with no memory of how they arrived or who they are. They see a frightening, gruesome scene and must survive the challenges of the asylum and their own foggy recollections.\"},{\"question\":\"What themes does Strange Aeons focus on?\",\"answer\":\"The campaign emphasizes Lovecraftian horror, pitting heroes against maddening threats beyond time and space. Encounters center on eerie and unsettling locations such as asylums, houses, libraries, and forgotten cities.\"},{\"question\":\"How is character progression handled during the campaign?\",\"answer\":\"As characters rise in level, they continue to gain power. The guide also stresses that, while casualties can occur, the Adventure Path is designed with the expectation that characters survive and persevere rather than being made hopeless.\"}]","Strange Aeons Player’s Guide - Coming Together - Player's Guide | PDF",1791295827,18]