[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-516819-105":59,"doc-detail-516819-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","spacehulk-harlequin-play-sheet","Space·Hulk - Harlequin Play Sheet","","Quick-reference Harlequin rules for the Space Hulk game, focusing on close assault capabilities and action economy. Includes close assault bonus options, basic factor, and an action point summary listing movement, turns, overwatch, weapon jam clearing, defensive stance, close assault, door actions, leaps, and deathdance. Provides gameplay explanations for key actions such as Leap, Defensive Stance, Deathdance, Solo, and shuriken weapons against Genestealers, plus background on Harlequins, their mission types, and troupe composition.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":25,"@type":76,"position":81},"https://docshare.wps.com/document/comic/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/spacehulk-harlequin-play-sheet/516819/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/spacehulk-harlequin-play-sheet/516819.png","ImageObject",300,407,{"name":92,"@type":93},"Aldword","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-16","2026-10-07",true,{"@type":102,"interactionType":103,"userInteractionCount":29},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What is the cost and effect of assuming a Defensive Stance?","Question",{"text":112,"@type":113},"A Harlequin can assume a defensive stance for 1 AP and gains a +1 bonus in close combat for the duration of the opponent’s turn.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"How does Deathdance work in gameplay?",{"text":117,"@type":113},"Deathdance costs 3 APs; while in deathdance the Harlequin can close assault and follow up for free. It continues until there are no targets left, the combat is drawn, or the Harlequin is killed.",{"name":119,"@type":110,"acceptedAnswer":120},"What are the rules for a Solo action?",{"text":121,"@type":113},"Each turn the Harlequin player may allow one model to perform Solo. At the start of the turn the Solo marker is placed by the chosen model; that model receives 9 APs instead of 6, with at least 1 AP used to attack in close combat, and the same model cannot Solo in consecutive turns.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},516819,1791417809,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":24,"category_name":25,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":29,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":139,"language":140,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":67,"update_tm":144,"read_time":24},2336478940917,"https://ap-avatar.wpscdn.com/davatar_6f874abed73319feea01a86fa6f0fab8","# SPACE·HuLK\n\nHARLEQUIN PLAY SHEET  \n| CLOSE ASSAULT BONUSES   |  |\n| --- | --- |\n| Action   | Bonus   |\n| Great Harlequin  \u003Cbr>Power Glove or Power Axe  \u003Cbr>Power Sword or Chainsword  \u003Cbr>Harlequin's Kiss  \u003Cbr>Deathdance  \u003Cbr>Defensive Stance  \u003Cbr>Shuriken Pistol   | +1  \u003Cbr>+1  \u003Cbr>+1*  \u003Cbr>+2**  \u003Cbr>+1  \u003Cbr>+1  \u003Cbr>+1   |\n| *A power sword or chainsword allows the user to  \u003Cbr>parry by making the opponent reroll one die used in  \u003Cbr>the attack.  \u003Cbr>*A Harlequin armed with a Harlequin's Kiss  \u003Cbr>cannot enter a deathdance   |  |\n| Harlequin Basic Factor:1D6-1   |  |\n\n\n| ACTION POINT SUMMARY   |  |  |  |\n| --- | --- | --- | --- |\n| Action   | Blip   | Pure-  \u003Cbr>strain   | Harle-  \u003Cbr>quin   |\n| Move 1 square forward  \u003Cbr>Move 1 square backwards  \u003Cbr>Move 1 square sideways  \u003Cbr>Turn 90°  \u003Cbr>Turn 180°  \u003Cbr>Set overwatch  \u003Cbr>Clear jammed weapon  \u003Cbr>Assume defensive stance  \u003Cbr>Initiate close assault  \u003Cbr>Open/close door  \u003Cbr>Leap  \u003Cbr>Perform deathdance   | 1  \u003Cbr>1  \u003Cbr>1  \u003Cbr>-  \u003Cbr>--  \u003Cbr>-1  \u003Cbr>1  \u003Cbr>--   | 1  \u003Cbr>2  \u003Cbr>2  \u003Cbr>0  \u003Cbr>1  \u003Cbr>--  \u003Cbr>-1  \u003Cbr>1   | 1  \u003Cbr>1  \u003Cbr>1  \u003Cbr>0  \u003Cbr>1  \u003Cbr>2  \u003Cbr>1  \u003Cbr>2  \u003Cbr>1  \u003Cbr>1  \u003Cbr>2  \u003Cbr>3   |\n| Harlequins,Genestealers and Blips have 6APs per turn.   |  |  |  |\n\n## HARLEQUIN QUICK REFERENCE RULES\n\nLeap.A Harlequin may leap over an obstacle(crates orruble)as long as the square immediately beyond theobstacle is free.  \nDefensive Stance.A Harlequin may assume a defensivestance for a cost of 1AP,the Harlequin receives a+1 bonusin close combat for the duration of the opponent's tum.  \nDeathdance.A Harlequin may perform a deathdance for acost of 3APs.Whilst in the deathdance the Harlequin mayclose assault and follow up for free.This continues untileither there are no targets remaining,a combat is drawn orthe Harlequin is killed.  \nSolo.The Harlequin player may allow one model per turnto perform a Solo.At the start of each turm the Harlequinplayer places the Solo marker next to the chosen model.The chosen model now receives 9APs instead of 6,at least1AP of which must be used to attack the enemy in closecombat.The same model may not perform a Solo in twoconsecutive turns.  \nShuriken Pistol.A shuriken pistol rolls one die and kills  \nGenestealers on 6+,has a range of 12 squares,may be used  \non overwatch and gains a+1 sustained fire bonus for the  \n2nd shot and+2 for 3rd and subsequent shots.  \nShuriken Cannon.A shuriken cannon rolls two dice and  \nkills Genestealers on 5+,has an unlimited range,may be  \nused on overwatch and gains a+1 sustained fire bonus for  \nthe 2nd shot and+2 for 3rd and subsequent shots.The  \nshuriken cannon jams on a roll of a double on overwatch.  \nPemision to photocopy for personal use only..  \nCopyright Games Workshop Lud 1994.Allrighis reserved.  \nThe following rules are the basic rules for Harlequins in SpaceHulk.Harlequins are Eldar specialist troops particularly wellsuited to combat the menace of the dreaded Genestealers.These rules are designed to be easy enough for all but the mostnovice gamers to grasp but should still provide a challenginggame for the more experienced players.The four missionswhich follow the rules can be played using the models in theHarlequins boxed set or similar individual models.In all,thirteen models are needed and for ease of use should be atleast similar to the descriptions given in the force lists.If youhaven't got exact models you will have to make a note ofwhich figure represents which character.  \nThe major difference between Terminators and Harlequins isthat the Harlequins are much better suited to attack theGenestealers in close combat and they move a lot faster.Thisleads to a completely different style of game,which I hope youwill enjoy.You should find these new rules interesting andenjoy the new flavour they bring to the game.In future weintend to bring you other campaigns like this that use newraces and new rules.  \n# SPACE·HULK\n\nHARLEQUINSBy Dean Bass  \nThe Harlequins are unique amongst Eldar.Instead of con","cbCaitJCqXok4N1c","https://ap.wps.com/l/cbCaitJCqXok4N1c","pdf",3450274,12,"English","# HARLEQUIN PLAY SHEET\n## CLOSE ASSAULT BONUSES\n## ACTION POINT SUMMARY\n## HARLEQUIN QUICK REFERENCE RULES\n# SPACE·HULK\n## HARLEQUINS - Dean Bass\n## BACKGROUND","[{\"question\":\"What is the cost and effect of assuming a Defensive Stance?\",\"answer\":\"A Harlequin can assume a defensive stance for 1 AP and gains a +1 bonus in close combat for the duration of the opponent’s turn.\"},{\"question\":\"How does Deathdance work in gameplay?\",\"answer\":\"Deathdance costs 3 APs; while in deathdance the Harlequin can close assault and follow up for free. It continues until there are no targets left, the combat is drawn, or the Harlequin is killed.\"},{\"question\":\"What are the rules for a Solo action?\",\"answer\":\"Each turn the Harlequin player may allow one model to perform Solo. At the start of the turn the Solo marker is placed by the chosen model; that model receives 9 APs instead of 6, with at least 1 AP used to attack in close combat, and the same model cannot Solo in consecutive turns.\"}]","Space·Hulk - Harlequin Play Sheet | PDF",1791332829]