[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-517254-105":59,"doc-detail-517254-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","space-marine-heroes-2-battle-game-rules","Space Marine Heroes 2 - Battle Game Rules","","Space Marine Heroes Battle Game rules explain how to set up a two-player battlefield grid, use six dice to generate scoring outcomes, and calculate each turn’s current score by tracking how far Space Marine Heroes advance from their starting positions. Victory requires reaching the opponent’s half with three or more heroes while maintaining a higher current score. The document details turn structure, lucky scoring roll types, “pushing your luck” rerolls, bust consequences, “all out” extra-turn conditions, and how scoring rolls translate into battle actions like moves and attacks.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":25,"@type":76,"position":81},"https://docshare.wps.com/document/comic/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/space-marine-heroes-2-battle-game-rules/517254/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/space-marine-heroes-2-battle-game-rules/517254.png","ImageObject",300,407,{"name":92,"@type":93},"Mimi","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-19","2026-10-07",true,{"@type":102,"interactionType":103,"userInteractionCount":39},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"How do you determine the winner in Space Marine Heroes Battle Game?","Question",{"text":112,"@type":113},"At the end of a turn, you must have three or more Space Marine Heroes in your opponent’s half and a higher current score than your opponent. The first player to meet these conditions wins the battle.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"What is a “pushing your luck” Battle Roll?",{"text":117,"@type":113},"After making a roll with at least one scoring outcome, you may reroll dice that were not part of scoring rolls you set aside. You continue rolling until you choose to make Battle Actions or you go bust.",{"name":119,"@type":110,"acceptedAnswer":120},"What happens when you go bust?",{"text":121,"@type":113},"If a Battle Roll does not include any scoring rolls, you go bust: all saved scoring rolls are lost, your turn ends, and the opponent begins their turn. Saved scoring rolls from earlier rolls are also lost.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},517254,1791414247,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":24,"category_name":25,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":39,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":24,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":14},2336477974920,"https://ap-avatar.wpscdn.com/davatar_155a257f0dc6eb9ab79c44ca47cae57d","BATTLE GAME  \nIn order to play the Space Marine Heroes Battle Game, you’ll need six six-sided dice, a battlefield and ten Space Marine Heroes.  \nTHE BATTLEFIELD  \nTo play the Space Marine Heroes Battle Game, you’ll need to create the battlefield over which your Space Marine Heroes will fight. This is very simply done: download a [Space Marine Heroes board from spacemarineheroes.com](Space Marine Heroes board from spacemarineheroes.com)[ ](Space Marine Heroes board from spacemarineheroes.com)[and print it out twice.](and print it out twice.)  \nThe board is provided with a dashed cutting line along one edge (as shown to the right). Carefully remove this edge from  \nboth copies of the printed board.  \nEach player takes one of the printed boards. Join the two boards together to create the playing area. The finished battlefield will look like this:  \nThe battlefield is a grid composed of two halves, one half for each player. There are five columns, one for each of the Space Marine Heroes in each player’s army.  \nHOW TO WIN  \nIn order to win, at the end of your turn you must have three or more of your Space Marine Heroes in your opponent’s half of the battlefield, and you must have a higher current score than your opponent (see below). The first player to do this wins the battle.  \nCURRENT SCORE  \nTo work out your current score, count up the number of spaces each of your Space Marine Heroes has advanced from their starting space. The total is your current score. Note that your current score will go up and down as your Space Marine Heroes advance and retreat (see page 3) .  \nBEST OF THREE  \nPlayers may play a ‘best of three’ series of games rather thana one-off game if they wish. Both players must record their current score at the end of each game. At the end of the third game, the players add up their scores, and whoever has the highest total is the winner.  \n| \u003Cbr>SEQUENCE OF PLAY\u003Cbr>Space Marine Heroes Battles are fought as a series of turns. Each player takes a turn, starting with the player who finished setting up their army first. In their turn, a player can make one or more Battle Rolls, and then they may be allowed to make one or more Battle Actions. | First player turn \u003Cbr>1. Battle Rolls\u003Cbr>2. Battle Actions\u003Cbr>\u003Cbr>Second player turn\u003Cbr>1. Battle Rolls\u003Cbr>2. Battle Actions\u003Cbr>| Return to first player turn |\n| --- | --- | --- |\n\n1. BATTLE ROLLS  \nTo make a Battle Roll, take the six dice and roll them all. You are looking to get at least one of the following scoring rolls:  \n\n| Lucky Six: A dice that has rolled a six. | |\n| --- | --- |\n| Double Six: Two dice that have both rolled a six. | |\n| Three of a Kind: This simply means three of the same number, not including 6s (three 1s, for example) . | |\n| Straight: This is three or more numbers in a row, not including 6s (a 1, a 2 and a 3, for example). Note that you can have more than three dice in a straight, should you wish (a 1, a 2, a 3 and a 4, for example) . | \u003Cbr>or\u003Cbr>|\n\nIf your Battle Roll doesn’t include any of the above scoring rolls, you go bust (see opposite). Otherwise, put one or more of your scoring rolls to one side, and decide if you want to push your luck and carry on making Battle Rolls (see Pushing Your Luck, opposite), or would prefer to make Battle Actions instead (see Battle Actions on the following page). Note that you must put at least one of the scoring rolls to one side, but do not have to put all of them aside if you have more than one – it is up to you how many you keep.  \nPUSHING YOUR LUCK  \nIf you decide to make another Battle Roll, you can re-roll any of the dice that weren’t part ofa scoring roll you’ve put to one side. You don’t have to re-roll all the dice; you can leave some as they are and use them as part ofthe new roll. For example, if you had four dice left, two of which were 1s, then you could leave the 1sand hope to get a third 1 when you roll the other two dice.  \nIf your new roll includes a Lucky Six, Double Six, Three of a Kind or a S","cbCaihxfVit6hw5Z","https://ap.wps.com/l/cbCaihxfVit6hw5Z","pdf",2299111,"English","# How to Play\n## The Battlefield\n## How to Win\n## Current Score\n## Best of Three\n# Sequence of Play\n## Battle Rolls\n## Battle Actions\n## Lucky Six, Double Six, Three of a Kind, Straight\n## Pushing Your Luck\n## Going Bust\n## All Out!","[{\"question\":\"How do you determine the winner in Space Marine Heroes Battle Game?\",\"answer\":\"At the end of a turn, you must have three or more Space Marine Heroes in your opponent’s half and a higher current score than your opponent. The first player to meet these conditions wins the battle.\"},{\"question\":\"What is a “pushing your luck” Battle Roll?\",\"answer\":\"After making a roll with at least one scoring outcome, you may reroll dice that were not part of scoring rolls you set aside. You continue rolling until you choose to make Battle Actions or you go bust.\"},{\"question\":\"What happens when you go bust?\",\"answer\":\"If a Battle Roll does not include any scoring rolls, you go bust: all saved scoring rolls are lost, your turn ends, and the opponent begins their turn. Saved scoring rolls from earlier rolls are also lost.\"}]","Space Marine Heroes 2 - Battle Game Rules | PDF",1791337377]